1,292 Commits over 4,109 Days - 0.01cph!
binoculars fbx changes, LODS & fuzz
Mailbox. fbx/textures/prefab/materials/gibs
Tier 2 workbench. fbx/textures/prefab/materials/gibs
dropbox version 2: model/material/textures/lods/gibs
single shot trap with all the trappings...
scrap pile; fbx/materials/prefab/textures
Tier 3 workbench: fbx/prefab/lods/gibs/textures/etc
backpack (grounded) / fbx/ prefab/ lods/materials/ textures
small backpack fbx/materials/textures/prefab etc
updated smallbackpack albedo texture
Geiger World model, prefab, mats, textures etc
Primitive lootbox fbx/materials/prefab/gibs/textures
primitve loot box fbx update, now has a basic bottom
Advanced Lootbox, LODS, model, textures and material
Building supplies loot box
Chainsaw for goosey/ prefab/fbx/ textures/materials
chainsaw wm fbx + lods/prefab
chain mat adjustment
altered the chansaw prefab lod method
chinook locked storage crate model, fbx/textures/prefab
code lock version of chinook crate, fbx, prefab. Original textures now include code lock too.
Wooden Sword, fbx, prefab, textures (there's a couple of extra textures for when the core shader is fixed, unless it's the version i'm on) and material.
Wooden Shield, fbx, prefab, textures (there's a couple of extra textures for when the core shader is fixed, unless it's the version i'm on) and material.
fixed sword lod materials
Spiderfang; fbx, textures, prefab and materials - materials subject to change - i'd love some subsurface scattering on the fleshy parts
makeshift canoe and oar - fbx, materials, prefab, lods and textures.
various weapon material tweaks
jackhammer textures and materials
jackhmmer model and lods.
converted metalness to core shader using rgba setup for jackhammer
removed unused textures (metalness and ao)
jackhammer texture changes
revised jackhammer textures after feedback and some new label geometry
removed old textures + added new, moved c4 to core shader rgba setup
rocking chair prefab (contains material for yoke and metal wheel)
black bin, materials and lods like the others
wall light (light fixtures folder) - probably will have to adjust material/texture of the glass; it looks pretty dodge in unity
something went wrong with the textures being unassigned to the rocking chair composite material
various pots, kettle, moonshine bottle and milk churn