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198 Commits over 61 Days - 0.14cph!

19 Days Ago
merge from main
20 Days Ago
Added windows server console history (using the up / down arrows) Added console.consolehistorysize (defaults to 200) + codegen https://files.facepunch.com/raul/1b1011b1/10_17-38-OddBovine.mp4
20 Days Ago
Stripped out ConsoleInput from the client
20 Days Ago
Added null check when searching identified ddraw objects to mark them as cleared Merge from hackweek_parented_ddraw
20 Days Ago
merge from hackweek_parented_ddraw
21 Days Ago
merge from icewall_col_fix
21 Days Ago
Shrunk nameplate inner colliders a tad Added comment component onto the collider to describe its meaning
21 Days Ago
Server compile fix
21 Days Ago
Post-merge cleanup and fixes
21 Days Ago
merge from hackweek_parented_ddraw
21 Days Ago
merge from hackweek_parented_ddraw
21 Days Ago
merge from main
21 Days Ago
Fixed nametags showing through Short Ice Walls https://files.facepunch.com/raul/1b0911b1/09_19-29-WarmIndigowingedparrot.mp4
21 Days Ago
Fixed inaccurate High Ice Wall collision Removed High External Stone Wall collider out of the ice wall prefab Added inner boundary collider for nametags
21 Days Ago
merge from admin_safezone_looting
21 Days Ago
Updated command description
21 Days Ago
merge from main
22 Days Ago
Added player.adminsafezonelooting (disabled by default) which allows admins to loot wounded players, corpses or bags https://files.facepunch.com/raul/1b0811b1/08_19-35-CyanViperfish.mp4
22 Days Ago
merge from apartments_adminauth_bypass
22 Days Ago
Made apartment.adminapartmentnoclip a server variable instead Client compile fix, codegen
22 Days Ago
merge from main
23 Days Ago
Added apartment.adminapartmentnoclip (replicated + enabled by default), allowing admins to noclip freely inside rented apartments https://files.facepunch.com/raul/2026/July/07_21-15-WavyBarnacle.mp4
23 Days Ago
Renamed ConVar to apartment.adminapartmentbypass Moved the entire logic into IsAuthed Switched the variable to a replicated var for invisible blocker synchronisation Codegen
23 Days Ago
Added apartment.adminauthbypass ConVar (unsaved, disabled by default) which when true, it grants access to admins to rented rooms (walk in, open doors and containers) https://files.facepunch.com/raul/2026/July/07_19-40-StarryBumblebee.mp4
24 Days Ago
merge from culling_falsepos_improv
24 Days Ago
Compile fix
24 Days Ago
merge from demo_shotlist_fix
24 Days Ago
Fixed Demo "Shot List" and folder buttons not working
27 Days Ago
merge from cui_fadeout_fix
27 Days Ago
Another potential fix to CUI fadeout Invoke not firing Reverted previous attempts
30 Days Ago
Fixed Rentable Shop B incorrect door rotation when shop is closed (again) https://files.facepunch.com/raul/1b3011b1/Unity_PwpiplugHe.mp4
30 Days Ago
Fixed door zfighting on Rentable Shop B
31 Days Ago
Fixed missing shutters of Rentable Shop C variant https://files.facepunch.com/raul/1b2911b1/Unity_ikwPIzWYPU.mp4
31 Days Ago
Fixed missing door in Rentable Shop B when it's not rented
31 Days Ago
Fixed incorrect ejecting position for small apartment (basements) https://files.facepunch.com/raul/1b2911b1/Unity_4oJfm1v308.mp4
33 Days Ago
Added clan table snapping https://files.facepunch.com/raul/1b2711b1/Unity_0EPCjGcWE7.mp4
33 Days Ago
merge from attachment_charms/ui
34 Days Ago
Fixed charm store previews not displaying the correct charms on the default weapon when holding the same item type https://files.facepunch.com/raul/1b2611b1/Unity_s3H09gzaXy.mp4
34 Days Ago
Fixed instances when players set their preferred charms on weapons and lose charms access (skins_access 0) disallowing to craft Clear preferred charm when selecting blueprints if not owning them https://files.facepunch.com/raul/1b2611b1/26_16-11-OffbeatIndianjackal.mp4
34 Days Ago
merge from main
34 Days Ago
Initial implementation to `debug.lookingat_sv` - it's a server-side `lookingat` lookup, which also renders DDraws server side colliders, to easily spot objects that may not be present on the client triggering antihack when attempting to walk through Added UnityMesh proto Codegen
35 Days Ago
Improved sphere synchronization (it now accurately matches server) Added new networked sphere settings - radius, speed and lerping (protos update) Fixed spheres animating from default 1 radius to the desired target on spawn No longer send network updates evey frame when lerping the sphere - only happens once in ModifySphere() https://files.facepunch.com/raul/1b2511b1/25_00-21-FirsthandHomalocephale.mp4
36 Days Ago
Added attachment icon Updated "Change Accessory" icon to it and swapped position with the "Drop" action https://files.facepunch.com/raul/1b2411b1/24_13-47-ClassicShrike.png
36 Days Ago
merge from main
36 Days Ago
merge from main
36 Days Ago
Fixed Half Height Industrial Shelves not showing in Conveyor filters
37 Days Ago
Fixed painting the clan logo drawing a straight line unintentionally as you click the Edit Logo button https://files.facepunch.com/raul/1b2311b1/23_15-06-OrnateFlyingsquirrel.mp4
37 Days Ago
merge from main
38 Days Ago
Fixed crafting menu accessory tab remaining open when selecting a skin-only compatible blueprint Update charms UI when selecting blueprints (also fixes crafting items with pre-selected charms using incorrect attachment IDs / wrong charms) https://files.facepunch.com/raul/1b2211b1/22_19-44-GlisteningLightningbug.mp4
38 Days Ago
merge from main