userlamalovecancel

6,998 Commits over 2,802 Days - 0.10cph!

4 Years Ago
Add a WebSocket class
4 Years Ago
Updates
4 Years Ago
Remove EditorLogin Close channels a bit more eagerly Put cancellation in where channels may get blocked up
4 Years Ago
Add some tests for parsing :not()
4 Years Ago
Fix possible NRE in ReflectionExtensions.HasBaseType Fix CSS parser not parsing ":not(:last-child)" properly
4 Years Ago
Mostly working floating world origin
4 Years Ago
Fix seams between chunks Add distance fog Fix lighting weirdness Get player movement working DebugInfo panel
4 Years Ago
Updates to get sbox working Include some neighbor heightmap data in chunks for getting rid of seams
4 Years Ago
Initial commit
4 Years Ago
Update vector usages
4 Years Ago
Update Vector usages
4 Years Ago
Make Vector2, Vector3, and Vector4 readonly structs This will probably break some things Will be switching more soon
4 Years Ago
Add reference to Sandbox.Hotload when compiling addons (for the callbacks) Log when an unhandled exception occurs because it will sometimes kill the process (eg in finalizers)
4 Years Ago
Moved async-related whitelist to its own file Whitelist a bunch of stuff: * System.Threading.Channels * System.IO.Compression (deflate and gzip streams) * System.Collections.Immutable * other random stuff Fix modreq and modopt types erroring when checking addon access
4 Years Ago
Update README.md Fixed line 7 "to attach" repeating twice. Merge pull request #1 from Coocla33/patch-1 Update README.md
4 Years Ago
Update Unity client to confirm things still work
4 Years Ago
Mark more stuff as NetSerialized Kill JSON Swap out the TCP server for a WebSocket server
4 Years Ago
Support serializing byte[], ImmutableList, and ImmutableDictionary Some bug fixes
4 Years Ago
Codegen loads the project with MSBuild so it has proper type info Add support for List<T> serialization
4 Years Ago
Refactor to support deserialize instantiating using a constructor Support Nullable<T>
4 Years Ago
Refactoring a ton of stuff to work with s&box * Got rid of unsafe code in compression utils * Replaced Guid use with a custom Uuid class because using Guids required Unsafe * WIP refactoring network serialization to use a codegen'd binary serializer instead of JSON because System.Text.Json can't do inheritance
4 Years Ago
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4 Years Ago
▉▌▋▆▆ ▆▉▉▊ -> ▊▌▍▄▊
4 Years Ago
Addon.GetDependencies fixes - gets rid of a stack overflow crash * citizen and rust now depend on nothing (previously only base depended on nothing) * everything else depends on base, citizen, and rust
4 Years Ago
Treat .addon files as JSON so JSON validation works Version bump
4 Years Ago
4 Years Ago
Don't require exact source Declare dependency on the C# extension JSON validation for .addon files
4 Years Ago
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4 Years Ago
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4 Years Ago
4 Years Ago
Readme and stuff
4 Years Ago
Initial commit
4 Years Ago
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▌▊▉▍▉▍▉ ▅██▊█▇ ▇█▉▌▇▍▉▆▌▄ ▍▄ ▆▆▇ ▊▍▉ ▍ ▇▊▅▋▋▇▅▄▅ ▋▍██ ▍▉▊ █▋▄▌▋▊ ▇▍▉▊▍▆▋▅▉█ (▌▋▅▋▆ ▊▌█▅▌▇▉ ▍▊ ▉▄▋▊▍▌) ▌▋▅ ▋▆▆▆▄█ ▍▇ ▄▅ █▉ ▊▌▌█▋▍▉▋▍ (▆▌▍▌▅▌ ▉▅▆▋▊▅▉██ ▍▇ ▋▄▆▉ ▇▇▉▄▌▆)
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▍▆▅▋ ▋▌▌▊▊ ▍▊▋▄▉▍▅, ▉▄▉▋ ▆▆▉▊▊▊ ▇▄█▌▄ ▍▆ ▆▍▅▆▅▊
4 Years Ago
█▍█▉ ▇▄▇▅█ ▉▌▍▇▄▆ (▉▅▇▉█▅)
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▉▉▄▊▇▇▉ ▅▆▄ ▍▅█ ▆▌▆█ ▇▇▅▉▊▆▊ ▇▍▇█▉▆▅▊?
4 Years Ago
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4 Years Ago
▋▋▍▌▉▍▋ ▉▊▆▇▄▉ █▋▅▍-▆▄▅ ▌█▄▅ ▅▊▅ ▇▍▋▇▆▋▌▇▋▍▍ ▄▋▊▍▇█ ▍█ █▉▉█▌▌▅ [▅▅▆▊ ▌▋]
4 Years Ago
Improve mugshot camera orientation a bit
4 Years Ago
Speed up writing to sv.files.db
4 Years Ago
More reliable check to see if a mugshot is loaded before displaying on the UI Some mugshot rotation improvements Automatically delete mugshots from sv.files.db FileStorage cache is now backed by a MruDictionary instead of Dictionary (LMK if this breaks stuff in any demos)
4 Years Ago
Fix compile
4 Years Ago
Auto-refresh mugshots once in a while
4 Years Ago
Pooling fixes Don't render mugshots if the player isn't visible
4 Years Ago
Fix image loading placeholders