6,996 Commits over 2,802 Days - 0.10cph!
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Include type field in smart alarm notification data
Add targetId and targetName fields to team login and death notifications
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▊▅▊▊█▊▄▅ ▋█▄???
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Check for long form flag when toggling ExceptionReporter
Update translations
Restore some fields in case they get corrupted somehow
Update items
Add train tunnel markers + an option to turn them off
Translations again
Fix some odd device tab crash?
Update translations
Restore some fields in case they get corrupted somehow
Update items
Add train tunnel markers + an option to turn them off
Translations again
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! ▅▊▉▍▆ ▋▌▉▉▉▍ '▉▍▉█▋█' ▌▋▋▅ ▅▉▅▇▅▇-▇█▊▋▇-▇
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Refactor MonumentInfo and DungeonInfo to derive from a new LandmarkInfo class
LandmarkInfo is now the source for monument/train tunnel map markers
▍▍▄▍▉▊▌▅▌▉▅▍ ▄▊▋▉▄▆▊ ▉▇▇▍▆▄ ▆▍ ▍▍▇▍ ▌▌▋▆█▍▍▊▇ ▅▇ ▄▍██▄ ▄▊ ▋▍ ▅▄▆'▊ ▉▍ ▋▍▇▊ ▍▆ █▊▇▅▇
Mugshot texture loading stuff
Refactoring so PlayerRelationshipInfo can preserve state on the client (and pool properly)
Restore testmap (was a broken LFS pointer)
Fix mugshots reloading when not needed
Fix mugshots loading for the wrong player sometimes?
Fix mugshot rendering messing up the player multimesh
Fixing some mugshot file storage logic, add method to delete them on the server
Expanding BaseEntity file storage stuff so it's easier to load stuff without duplicating logic all over the place
Marked the old RequestFileFromServer as deprecated
Code to capture player mugshot images and save them on the server
▋▍▅ ▄▍ █▆▊▊▌▌█ ▇▄▉ ▅▄▅▆▊▊▊ ▇▌ ▍▋▊ ▍ ▊▄▄▅▌ ▌▌▉▆ ▌▇▊▆▊▅▋ ▍▇ ▅▋▋▇▍▋█ ▄▇▅▊▆▄▆ ▋▆▍▊▋ ▋▊ █▆▄▌...
Delete 95% of the CCTVRender code (RIP)
Recycle the rest for rendering special screenshots
▆▅▆▄▋▇ ▅▅▌█▆ ▋▄▊▊▌ ▆▍ ▍█▇▅▇█▇█▆▌▋▆ (▊▋ ▍▊██ ▇▌▇▍ ▅▉▆ █▅▍▆ ▄▅ ▅█▉ ▆█▍)
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