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535 Commits over 2,223 Days - 0.01cph!

Yesterday
Fix custom map markers not falling back to world prefab category after HierarchyUril removal
15 Days Ago
Preserve scale from blackjack screen prefabs so they don't spawn in huge
17 Days Ago
Fix attack heli flares and blackjack screens incorrectly using instantiate instead of GameManager CreatePrefab
18 Days Ago
Merge from s2p_flatten
21 Days Ago
Merge from s2p_flatten
23 Days Ago
Merge from remove_hierarchyutil
26 Days Ago
Allow nexus.redirect with port <= 0 to infer the port from an SRV record (or default port)
37 Days Ago
Don't allow unloading the props asset scenes used by custom maps because some prefabs are needed at runtime via WorldGrid
43 Days Ago
Wait for the map file to finish uploading before allowing players to connect to the server Before this players who connect in the first moments of the server opening would need to generate the map, so they'd load in a lot slower even though they were first to connect
43 Days Ago
More FoliageGrid null checks to try and fix errors on disconnect
44 Days Ago
Replace our custom Parallel.For and Parallel.ForEach with the standard .NET one Also replace BeginInvoke usages with Task.Run so we don't run into that compatibility problem when Unity upgrades .NET in 5 years Mark ParallelEx.Coroutine as obsolete because it has more overhead vs. using Task.Run inline
45 Days Ago
Merge from more_worldgrid
45 Days Ago
Use SetPositionAndRotation when taking a prefab from a pool
45 Days Ago
Merge from more_worldgrid
51 Days Ago
Merge from trimmed_asset_warmup/scene_warmup
53 Days Ago
Merge from death_screen_optimize
54 Days Ago
Remove code to pack monument scenes bundle (unused)
54 Days Ago
Merge from trimmed_asset_warmup/scene_warmup
54 Days Ago
Merge from trimmed_asset_warmup/scene_warmup
55 Days Ago
Reduce texture size and/or enable compression on some textures
58 Days Ago
Merge from decor_rock_pooling
60 Days Ago
Merge from trimmed_asset_warmup/scene_warmup
60 Days Ago
Merge from trimmed_asset_warmup/scene_warmup
2 Months Ago
Merge from trimmed_asset_warmup/scene_warmup
2 Months Ago
Merge from nameplate_optim
2 Months Ago
Merge from trimmed_asset_warmup/scene_warmup
2 Months Ago
Merge from trimmed_asset_warmup/scene_warmup
2 Months Ago
Merge from trimmed_asset_warmup/scene_warmup
2 Months Ago
Merge from trimmed_asset_warmup/scene_warmup
2 Months Ago
Merge from trimmed_asset_warmup/scene_warmup
2 Months Ago
Merge from trimmed_asset_warmup/scene_warmup
2 Months Ago
Merge from trimmed_asset_warmup/scene_warmup
2 Months Ago
Add graphics.allowThreadedTextureCreation convar (default true) so we can test with threaded texture creation disabled
2 Months Ago
Merge from trimmed_asset_warmup/scene_warmup
2 Months Ago
Merge from trimmed_asset_warmup/scene_warmup
2 Months Ago
Merge from trimmed_asset_warmup/scene_warmup
2 Months Ago
Merge from trimmed_asset_warmup/scene_warmup
2 Months Ago
Merge from trimmed_asset_warmup/scene_warmup
2 Months Ago
Merge from trimmed_asset_warmup/scene_warmup
3 Months Ago
Merge from fix_eager_cctor
3 Months Ago
Remove unnecessary things related to SyncVars source generator
3 Months Ago
Delete incomplete stadia support
3 Months Ago
Merge from steam_item_store_images
3 Months Ago
Merge from fix_protobuf_length_prefix
3 Months Ago
Merge from fix_protobuf_field_0 (fix for loading older saves)
3 Months Ago
Rename menu item so it's clear that Rust+ needs it for item icons
3 Months Ago
Merge from fix_protobuf_field_0
4 Months Ago
Merge from fix_dialog_hide_chat
5 Months Ago
Merge from rust_companion_boot_fixes
5 Months Ago
Merge from protobuf_fixes