448 Commits over 1,888 Days - 0.01cph!
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Merge from nexus (fix server NRE when transferring while in a team)
Merge from hackweek_optimize_statics
Merge from entitymenu_codegen_optimize
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Disable Master build config for Mac
Trying out the Master build configuration for non-debug client builds (slower compiles but should run faster)
Updated CrowdinUpdate tool to fix int overflow issue, also show errors like that in the logs instead of just empty output
Fix official servers tab not loading all servers when cache is turned off
Use cdn hosted icons for Rust+ items instead of exporting them separately
Fix formatting not working for bullet/numbered lists for the in-game news
Fix in-game news header stretching/squishing
Fix NRE when clicking on the action button for heroes linking to the item store
Merge from favorites_fixes
Reapply
95523 with compile fix
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Fix NRE when shooting players spawned from the console
Add assertions when enqueueing writes so it's easier to identify where the problem was in the future
Dispose server queries as soon as they time out to prevent them from doing more work than necessary
Fix spinner wheel not resetting the camera to the expected rotation
Actually increase max number of server tags to show to 4
Add the new `tut` tag to the server.tags autocorrect
Plastic ignore client.serverlist SQLite DB and server_demos folder
Merge fixes in some random prefabs
Fix blocked servers always doing a wildcard match, now aligns with the logic used for banned servers
Fix "Painting UI is not open" spam when typing something that starts with P in the F1 console
Remove "{player} is sharing the account 0" log message
Update Facepunch.Flexbox to get new features and bug fixes (prefabs shouldn't dirty themselves anymore hopefully)
Set up monument info on above ground train tunnel entrances so Rust+ can identify them
Add separate AuthResponse values for auth ticket cancled and already used
Temporarily force disable DLSS due to error spam
Overwrite libsqlite3.so if it already exists
Refund the whole crafting queue of sleepers when a player loots them
Hide the crafting notice in the vitals area when disconnecting from a server
Merge from nexus (clan system fixes)
Add null checks to tech tree UI for when the item's sprite is null