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reporust_rebootcancel

3,299 Commits over 2,680 Days - 0.05cph!

49 Days Ago
Merge from rustplus_camera_fixes
51 Days Ago
Replace entity ID randomization with a randomized offset
51 Days Ago
Make entityId required for consistency with app
52 Days Ago
Server side raycast jitter
52 Days Ago
Merge from rustplus_camera_fixes
52 Days Ago
Merge from main
52 Days Ago
Double camera renderer resolution, no impact on server perf because it does the same raycasts per sec
53 Days Ago
Burst compile these jobs in builds, shouldn't have issues with it anymore
53 Days Ago
Tighten the detailed colliders, move RC camera slightly forward to try and keep them out of view Remove ignored colliders because Unity doesn't give us hits in order and increasing maxHits a lot is too expensive for this
54 Days Ago
Merge from rustplus_camera_fixes
54 Days Ago
Don't randomize entity IDs for trees, keep randomizing others Stop messing with player raycast results because the app can deal with it
54 Days Ago
Fix drone's view being obscured by the drone's colliders
54 Days Ago
Enable fire button for drones in Rust+
54 Days Ago
Fix camera raycasts returning bullshit sometimes
54 Days Ago
Fix Rust+ cameras missing the ocean
55 Days Ago
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56 Days Ago
Add clan ID to Rust+ clan announcement push notification data
56 Days Ago
Update Rust+ section in menu to link to the app when telling you to install it, and tell you if push notifications aren't enabled for the app yet
2 Months Ago
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2 Months Ago
Remove a redundant copy when serializing messages to be sent to Rust+ Should fix "IOException: Tried to write beyond the buffer bounds" when sending clan info to Rust+
3 Months Ago
Merge from clan_bugfixes
3 Months Ago
Disable line limit on the clan announcement input and let the backend limit it instead Make it so it strips the linebreaks instead of entire lines of text
3 Months Ago
Fix some slowess with editing large text inputs, hopefully doesn't break some emoji stuff though
3 Months Ago
Fix clan leaderboard never refreshing Probably fix clan announcement truncating to 2048 despite everything else allowing more Don't auto select all when clicking on rank name to edit Missing clan map material change
3 Months Ago
Merge from clan_bugfixes
3 Months Ago
Enable clan system by default, except in hardcore
3 Months Ago
Use save version number for the clan DB file so that a new one is created with wipes instead of persisting
3 Months Ago
Fix BuildActionResult NREs hopefully
3 Months Ago
Don't add clan score events for players killing themselves
3 Months Ago
Clan table map shader tweaks (alpha cutout, multiply albedo instead of mixing by alpha)
3 Months Ago
Replace ClanManager callbacks with UniTask (mostly)
3 Months Ago
Add a streaming controller to the sign painting UI so unity loads higher detail textures for the model when painting clan logos
3 Months Ago
Move a few clan testing commands out of editor only (server admin required)
3 Months Ago
Don't include clan logo in every clan action response
3 Months Ago
Change SteamClientWrapper.GetAvatarTexture to return the Rust logo for streamer mode or as a fallback instead of null Fixes clan UI showing real avatars when streamer mode is enabled
3 Months Ago
Auto close the clan member details panel on tab change or clan UI close
3 Months Ago
Show character budgets for clan announcement and player notes
3 Months Ago
Filter clan names on the leaderboard
3 Months Ago
Merge from clan_bugfixes
3 Months Ago
Allow clan members to view score events in the default member role
3 Months Ago
Disable rich text and escape characters in a bunch of places
3 Months Ago
More helpful error messages for invalid text given as clan name, rank name, and player notes
3 Months Ago
Fix disbanding clans showing up on the leaderboard
3 Months Ago
Stop WaterSystem from making the scene view continuously render for no reason You can enable Always Refresh in the scene view if you want it back
3 Months Ago
Merge from clan_tab_refresh_button
3 Months Ago
Clan score and log tabs now show last refresh time with a button to refresh the data if it has been more than 30s
3 Months Ago
Mark a few more clan UI methods as UnityEvents
3 Months Ago
Merge from prop_assetscene_split
3 Months Ago
Split the props asset scene into two, one for commonly used prefabs and one for the rest Should help improve load times on most servers with modded maps by cutting down the number of prefabs that load
4 Months Ago
Merge from props_usage