userlamalovecancel

2,329 Commits over 2,588 Days - 0.04cph!

6 Years Ago
Fix rivers being offset above the ocean instead of staying under
6 Years Ago
Merge from main
6 Years Ago
Cherry pick 47385 (SoundManager fix)
6 Years Ago
Change LifeStoryStart assertion into a Debug.LogError so it doesn't prevent respawning
6 Years Ago
Some AI tweaks to make scientists avoid running around underwater
6 Years Ago
Fix SoundManager lag spiral of death that brings the editor down to 0.1 FPS
6 Years Ago
Merge from main
6 Years Ago
Merge from main
6 Years Ago
Merge from playerstate (few fixes from review)
6 Years Ago
Merge from main
6 Years Ago
Clamp the un-hostile timestamp so it can never be for too long of a time (if the server's time changes) Add player.resetstate to reset a player's PlayerState to default values
6 Years Ago
Merge from main
6 Years Ago
Fix pooling error
6 Years Ago
Fix aim jumping when stopping shooting when mounted on something (Mostly?)
6 Years Ago
Change TOD_Time to use Update instead of FixedUpdate so it runs even when timescale is 0, and it uses its own fixed step loop inside to maintain behaviour
6 Years Ago
Add env.oceanlevel replicated convar that lets server admins change the water height
6 Years Ago
Fix demos failing to load after disconnecting from a server because World.Transfer was enabled
6 Years Ago
Fix missing speed parameter on windmill animation controller
6 Years Ago
Add env.cloudrotation convar
6 Years Ago
Unity intentionally updating a bunch of metas again to bug me (bunch of different icons)
6 Years Ago
Make craggy day again
6 Years Ago
Close the report dialog when escape is pressed
6 Years Ago
Fix missing dispose of the player state database
6 Years Ago
Save map markers in PlayerState so they don't get erased when you get killed (while offline)
6 Years Ago
Commit manifest and a bunch of other changes that generating the manifest results in (mostly just some fx prefab reserialization)
6 Years Ago
Commit generated LootSpawn junk so we don't have clutter in our Plastic added items list
6 Years Ago
Missing proto file
6 Years Ago
Fix label disappearing from item info panels at some window sizes
6 Years Ago
Fix protobuf codegen for doubles
6 Years Ago
Attaching PlayerState to the BasePlayer
6 Years Ago
Add PlayerState persistence table
6 Years Ago
Show a more helpful message when trying to build in a prevent building volume (including monuments) Show a message when building too close to another building Show a message when trying to build in an area where you do not have building privileges
6 Years Ago
Merge from main
6 Years Ago
Merge from main
6 Years Ago
Show some helpful messages when a notification fails to send
6 Years Ago
Fix marker assignments
6 Years Ago
Send map image background color with the map image
6 Years Ago
Merge from main
6 Years Ago
Fix motd showing when you kill a sleeper
6 Years Ago
Merge from main
6 Years Ago
Send player markers in MapMarkers
6 Years Ago
Always save config when exiting the game
6 Years Ago
Optimized closing the game
6 Years Ago
Fix sending incorrect player positions when a player is parented to something
6 Years Ago
Fix map coordinates missing a letter on the right side (for big maps)
6 Years Ago
Merge from main
6 Years Ago
Add spawnat to spawn with world position and angles (instead of a direction vector)
6 Years Ago
Command to get map markers
6 Years Ago
Update protobuf generate batch script to stay open if there was an error
6 Years Ago
Add spawnhere command to spawn entities at the player's position and rotation (or a given world rotation)