6,973 Commits over 2,741 Days - 0.11cph!
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Revert "Dripsy beginnings for the Hub"
This reverts commit c7107a60dfffec7b6cc4435d24a2d6f4da05eb69.
Revert "Revert "Dripsy beginnings for the Hub""
This reverts commit b70d66d43b7a0ad347099fe8238fc0e2a1eb5b77.
Revert "Dripsy beginnings for the Hub"
This reverts commit c7107a60dfffec7b6cc4435d24a2d6f4da05eb69.
Include the clan.create command in builds (for now)
Update banner texture
Client xor server compile fix
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Add notification channel for clan announcements
Send a push notification to all clan members when updating the announcement (if it's been more than 5 min since the last change)
Update NotificationList to support sending notifications to over 100 different steamIDs at a time
Update icon for the clan button
Set up notification channel for clan announcements with toggle for it
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Replace navigation buttons in inventory, crafting, and contacts screens with GameUI.Navigation prefab
Add navigation buttons at the top of the clan UI to switch to the inventory etc
Show clan member online status on UI
Improve consistency of the clan UI styling
Include online status in protos for clan members
Provide clan member online status and hook it up
Null checks to prevent errors on logout
More reliable clan color gradient logic
Set up RPCs and models for clan chat
Refactor the chat components so they can use either the team or clan chat models
Mock setup for clan chat
Team tab is now a chat tab
Header can now be used to switch between team and clan chat (very rough atm)
Keep the last few clan messages in memory so the app can load them into its scrollback
Refactor how clan chat worked so it can be adapted to support nexus
Fix exception thrown when loading the clan member list and a player has a note set
Set up rpcs to set the clan motd and send messages to clan chat
Implement setting the clan motd
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Fix slowness on chat UI again
Show the clan logo and color nicer
Padding for bottom safe area in bottom tab bar
Implement PlayerCapsuleTablet (didn't use localization and promote did nothing)
Add a dev tool to spoof the signed in steam ID as someone else when rendering things
Show the signed in player name in the drawer now that we can
Provide the member and role instance of the signed in player to the clan UI
Update react-class-model to fix the map not loading
Fix fields not being copied over from model instances
Bump to v0.0.6
Bump to v0.0.5
Skipped 0.0.4 cause it got messed up on npm
Fix server time being invisible
Automatically refresh clan using data pushed from the game
Update react-class-model to fix a bug where the motd timestamp wouldn't update
Merge from easter2022)crash - testing shader revert
Revert shader changes, switch egg suit to use the StandardWithDecal shader that signs etc use
Merge from easter2022_crash - testing changes
Revert changes to EngineUI and GameUI
Change RequestFileFromServer behavior to work the same as main but add a flag to optionally respond if not found (only used by egg suit)
Subtract
70097 - taking another approach with the RequestFileFromServer changes
Add docs for the new setupSerialization options
Replacing serialization binder/field mapping logic with straight serialize/deserialize functions
Add unit tests for some things to make things easier