6,973 Commits over 2,741 Days - 0.11cph!
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Adjust recycler rounding so there is no benefit to recycling some stackable items individually
WIP spectator "platform" and authentication
Refactoring platform code to use a new UserId type instead of direct ulong
Defer notification initialization until after resources are loaded (fixes possible race condition causing spurious "unknown server" modals)
Storage monitor device icon
Make StorageContainer.HasSlot override exist in client builds - fixes deploy guides not appearing for storage monitors
Remove duplicated lamps from bandit town, replaced with the newer prefab instead
Update icon rendering to handle translucent bits better
Rerender the reinforced glass window icon
Fix passthrough not showing for windmills, solar panels, and fuel generators
Add world.rendermap to render a high res PNG of the map
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Update icons + translations
Update icons + translations
Fix batteries displaying the wrong passthrough on the wire tool UI
Fix storage monitor UI when it's unplugged
Update translations
Fix smart switch toggling
Fix unable to scroll the devices list
Update items
Storage monitor icon
Allow deploying storage monitors onto the large wooden box
Merge from storagemonitor
Fix placement position on TC
Fix unable to scroll the devices list
Fix smart switch toggling
Add an example to the readme because theres no other info on how to use this
Fix null Steam auth ticket showing up as an ArgumentNullException - it'll pass through and get handled appropriately instead
Get rid of audio (this change + delete the audio bundle)
Strip out particle systems (saves 400mb in system RAM)