userRubatcancel

5,130 Commits over 4,048 Days - 0.05cph!

6 Years Ago
Don't read LUMP_DISP_LIGHTMAP_ALPHAS since its data is not used Increased maxiumum Engine Hunk Size to 128MB, from 48MB
6 Years Ago
Floating addons do not show rate and install buttons and cannot be disabled
6 Years Ago
Increased displacement limit to 16k Added missing map icons for CS:GO and TF2 maps
6 Years Ago
Added Player.Set/GetSuitPower
6 Years Ago
Restore the sprinting logiic to what it was before, but edited
6 Years Ago
Improvements to NPCs using the HL2 crossbow
6 Years Ago
merge from main
6 Years Ago
merge from maiin
6 Years Ago
Fix DT booleans
6 Years Ago
Do not automatically unsubscribe from banned workshop addons in case they will become unbanned a day later, but still dont mout them ( auto ban false positives )
6 Years Ago
Reset player's speed every frame because addons CSS shell sounds
6 Years Ago
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6 Years Ago
FIxed stopping walking resetting the speed to HL2 default, not gmod's default You can now sprint without HEV suit with gmod_suit 0.
6 Years Ago
merge
6 Years Ago
merge from main
6 Years Ago
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6 Years Ago
Moved WorkshopDL ( Server addons ) to ISteamUGC
6 Years Ago
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6 Years Ago
Don't spam about DTVar_ReceiveProxyGL on beta branches
6 Years Ago
merge from main again
6 Years Ago
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6 Years Ago
Added 'ignorez' to Material() function
6 Years Ago
merge from main
6 Years Ago
Made second argument of Player.SetFOV optional Player.GetFOV returns a float on server Fixed SWEP.TranslateFOV not opening area portals SWEP.TranslateFOV is now shared
6 Years Ago
Managed Lua convars save properly with FCVAR_NEVER_AS_STRING flag
6 Years Ago
Fixed dupe icons not showing skins and bodygroups.
6 Years Ago
Added ENT_ANIM.GetShadowCastDirection hook
6 Years Ago
HEV suit checkbox in spawnmenu
6 Years Ago
A checkbox for cl_enable_loadingurl in Options menu
6 Years Ago
Entity shadows continue to update even when the entity is "asleep" while the shadow is being lerped Added Entity.UpdateShadow() clientside function
6 Years Ago
Community: * Cleaned up Unused arg of Player.PhysgunUnfreeze() * string.NiceSize calculates MBs not MiBs, etc like the suffix suggests * Added sql.IndexExists() * Added cl_enable_loadingurl (defaults 1)
6 Years Ago
Updated Stack (Lua object) implementation (Community)
6 Years Ago
Fixed undoing specific history element breaking Undo logic for newly spawned entities
6 Years Ago
Fixed reflective/refractive glass rendering in the main view, resulting in PixVis working from main view too causing Lamp Tool's glow (and others) to hide unexpectedly
6 Years Ago
Fixed reflections on brushes in Hammer having the checkerboard pattern
6 Years Ago
Fix sun glow sprite disappearing when looking at it
6 Years Ago
HL1 suit intro sounds do not override HL2 ones
6 Years Ago
Do not reset player's health and armor on level transition
6 Years Ago
Changed the toolgun RenderTarget to use render.Push/PopRenderTarget() to show the proper way of doing Render To Texture stuff
6 Years Ago
env_explosion sparks work as intended
6 Years Ago
Drag'n'drop to open .vmf files in Hammer
6 Years Ago
Taunt cam hides quick info HUD
6 Years Ago
GMod enables the Workshop addon the player unsubscribed or subscribed to
6 Years Ago
Spawnmenu will automatically open UI of currently selected toolmode on creation
6 Years Ago
Suit audio doesn't play with gmod_suit 0
6 Years Ago
Added Player.GetPreviousWeapon() EFL_NO_DAMAGE_FORCES also affects players
6 Years Ago
Convars with FCVAR_NEVER_AS_STRING fire convar change callbacks Convars will try to avoid being set to "3.000000" instead of just "3" Added Convar.Revert, works only on Lua stuff
6 Years Ago
Added optional min and max arguments to Create(Client)ConVar Added ConVar.GetFlags, IsFlagSet, GetMin and GetMax
6 Years Ago
debug_dump handles FCVAR_NEVER_AS_STRING
6 Years Ago
Expand the flahslight fix to ther functions that need it