3,556 Commits over 3,256 Days - 0.05cph!
SetCanZoom( false ) no longer prevents firing weapons
Apply "Addon too new to use old API" only for new addons
Sandbox's prop_effect will now change its color if the player is looking at it, indicating which/if prop_effect will be pick up via physgun/toolgun
Hopefully improved Z-fighting issues with prop_effect's rings, when multiple are in proximity
Extract fonts from workshop addons for server downloads too!
ALLOW using Model keyvalue on Zombie NPCs
Do not read JSON nulls as empty strings
Try to display a correct number with the "failed to grow buffer" error in gmad.exe
enable steamworks.publish
enable steamworks.publish
Enable steamworks.Publish
Fixed saves/demos local icons not loading
User friendly errors for new subscriptions while in-game.
gmad.exe will bail and won't write bad.gma if we failed to grow the .gma buffer to fit all its contents
hopefully last merge from main before the update
CreateMaterial changes will break addons, it needs to free materials when leaving a server instead
Let's try this one more time - Refresh the custom created material after updating its values
Do not mount addons UPLOADED or UPDATED with old tools after 25th Jan 2020
Reapply FCVAR_ARCHIVE to gmod_language
TTT: fix infinite traitor selection loop in case of bad cvar value
TTT: Remove unused exploitable concommand "wepswitch"
Added Entity.GetNWVarTable()
Fix studiomdl.exe DMX support
merge the gmpublish changes
Fix "missing file" error with gmpublish.exe
Do not try to download hidden/non existent addons
Do not show "Transferred X bytes in 10 seconds" unless there's a problem
Added timeouts to WorkshopDL that will stop waiting indefinitely for Workshop item info / file to download.
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Fixed func_tankrocket on HL1 maps firing stationary rockets that do no damage
Fixed being able to control any func_tracktrain (even uncontrollable ones) using Physgun
Fixed a console warning when turning off func_tracktrain controls
User friendly error codes for GMPublish.exe
Dupes/Saves/Demos sub sections in main menu show whether -noworkshop is active
Hide Subscribe/Install buttons in main menu with -noworkshop
steamworks.FileInfo's "children" key uses numbers are keys, not strings
Fixed vgui_drawtree crashing
Properly null terminate console output
Set chat limit to 64k characters to avoid lag/freezes with long chat logs
Source Engine language system is no longer forced to English and uses Steam's UI language.
Added -languge to override SE language