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681 Commits over 823 Days - 0.03cph!

1 Year Ago
Restore $envmapsphere for vertexlitgeneric backport from x86-64 Added $pp_colour_inv to g_colourmodify (spawnmenu included) Added $phongdisablehalflambert to skin/phong shader
1 Year Ago
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1 Year Ago
Delete materials /and sounds/ temp folders on launch/shutdown Added engine.AbsoluteFrameTime and made FrameNumber() shared
1 Year Ago
Workaround for Material() loading from data folder not always working Workaround "../data/whatever" Material() paths not working on linux when garrysmod/materials/ folder is missing
1 Year Ago
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Refresh menu subscribed lists if they are open when subs change Spawnmenu search handle errors on invalid output from addons Restore sorting of Lua files by name
1 Year Ago
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1 Year Ago
Remove redundant code from workshopDL Update TTT
1 Year Ago
Add controller cfgs So that they are not ran from mounted games util.GetModelMeshes now accept "00000" format bodygroups Batch WorkshopDL queries to 50 addons at a time Should help with Steam seemingly rate limiting us. Also reduced number of redundant warnings on failure, added a message when workshop addons are skipped due to cl_downloadfilter mapsonly, instead of spamming about missing files
1 Year Ago
Reduce build fragment/artifact sizes Added surface.Get* * TextPos
1 Year Ago
Update build scripts Delete CleanSpawnIcons.bat backport memory crash fix from x86-64 for vpk/shadercompile backport gmpublish_linux fix
1 Year Ago
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1 Year Ago
Make entity properties more resilient against EyePos issues garrysmod-issues/issues/5462
1 Year Ago
▉▉▅▊▋▊ .▋▇▊▍▄▄▅▋▆▋▋▍▅ ▇▅▅▊▍ ▉ ▄█▌▆▅▇▊▄█ ▇▋▉▌▋ ▉▆ ▋█▄▌▊▉ ▌█▆▅▉▍:▆▍█▍▆▄▊▆▍▅█▊▇▄▋▇▉▆ ▍▆▊▄█ ▋▉ ▄▌▉ ▊█▄▄▋▋▌█ ▌▌▇▋ ▄▆ ▇▊ ▍██▊▌█ ▍▄ ▆▇▇▅▉▋▇▅, ▅▅▊█▄█▌▊ ▅▆█▋▌▅▅▇ ▊▌▋▅ ▊▆▊▅▉▄▋██▊ ▍▅█▆▉▍▊▌▉ ▉▉▌▉_▊▍▅▅▄▅▍, ▉▊▍▆▉▍▉█, ▍▄▊▇▆ ▉▆▆▆▊▉▆, ▊▋▇ ▆▉▋▊▍▆▇▌, ▋▇█▅▆▆▆ ▋▊▇▆▍
1 Year Ago
Fixed LastKnownArea not updating for players Added NavArea:GetSpotEncounters, CNavArea:GetVisibleAreas( bool )
1 Year Ago
Reset render.EnableClipping to false on map shutdown Add safeguards against not popping PushCustomClipPlanes Similarly to how cam.Start functions have that. Also reduced frequency of those overflow messages to once per frame, rather than 1 per missed pop/end function call. Fixed an issue with handling of asset:// URLs
1 Year Ago
SetControlPointOrientation can accept an angle instead of 3 vectors
1 Year Ago
Update weapon_medkit.lua Added CreateParticleSystemNoEntity( effect, pos, ang = nil )
1 Year Ago
FireBullets calls DoImpactEffect on active weapon serverside This mimics clientside behavior. Restore value of render.SetLightingMode on map shutdown Steamworks 1.57 update fixes
1 Year Ago
Added sv_cheats requirement to some cvars dumpentityfactories, dump_entity_sizes, vgui_drawfocus, vgui_togglepanel, net_start
1 Year Ago
Create a worldspawn entity for naughty maps with edited lumps that don't create it Fixed a crash when deleting npc_manhack too early
1 Year Ago
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1 Year Ago
Update Steamworks API to v1.57
1 Year Ago
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1 Year Ago
game.CleanUpMap respects EFL_KEEP_ON_RECREATE_ENTITIES Fixed game.GetSkillLevel always being forced to the value of 'skill' cvar Also fixed the configs not being ran on change Add HL1 skill cfgs
1 Year Ago
Make util.IsOBBIntersectingOBB shared Apply cyclic parent hierarchy fix to clientside SetParent Fix file.Find ignoring "Copy (" files Entity:SetHealth works clientside (for prediction purposes) Added ProjectedTexture.Set/GetLightWorld
1 Year Ago
Fix auto refresh clientside in singleplayer
1 Year Ago
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1 Year Ago
Add StringFileInfo to hl2.exe and srcds.exe So we get a fancy name in the Task Manager, rather than hl2.exe
1 Year Ago
█▍▍▄▋ █ ▊▉▉▉▋ ▅▌▍▄▊ ▊▋ ▆▅▍▅▉▅▊ & ▋▇█▌▇ ▄▋▆▉▋▉ ▍▇▅▅▇ ▅ █▍▆▄▌ ▊▅ ▇▄▅█▍▋▆ █▋█ ▍▅ ▅▊▆█▍ ▍▆ ▅█▊▇'▊ ▅▌▋▋▉▍, ▉▍▊▇▉ ▆▍▇ ▆▌▉▄▆▌▅▄▆█▅ █▆▄▊▉ ▊ ▋▋█▆▅ ▍▉ ▍▌▍ ▄█▋▅▄▉▊▋ ▇▊███▉▅ ▊▆▉▄▊█▆▅ ▋▌▉▉ ▄▄▍▍▅ ▇▍▅▊█▇▅ ▍▊▇▆▍▆▆ ▆▌ ▅▉▊▍▍▆█ ▋▆▄▇ ▉▄▉ ▋█ ▊▇▄▉▇▉▅▍ ▇▄▄▅ ▍▆█▉▆▊▌▉ ▆ ▍▅▅█▇.
1 Year Ago
Make GitHub Actions build only 1 job a time
1 Year Ago
Merged Pull Requests TTT: Fixed knife effect_fn not being cleared Fixed weapon_medkit merge error Fixed a potential Lua error in DLabel:OnMousePressed
1 Year Ago
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1 Year Ago
Experimental: Remove Lua file limit for singleplayer completely
1 Year Ago
Fix language being forced to the Steam language if set to English in game
1 Year Ago
move derma icon browser to a more sensible location
1 Year Ago
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Merge pull requests Use snd_musicvolume instead of volume for loading screens TTT: Fix ironsight position when in singleplayer IncludeCS now returns result of include() Contain DButton's image size if it's too big Added the Derma Icon Browser (derma_icon_browser) Refactor weapon_medkit Menu Support for util.IsBinaryModuleInstalled Add the ability to override Tooltip's delay per panel (Panel:Set/GetTooltipDelay) Added vgui.Exists( classname )
1 Year Ago
Fixed a crash when accessing self.loco of a deleted nextbot Try to prevent crashing when (re)loading textures from .png
1 Year Ago
Fixed a server crash to do with invalid vehicle scripts for airboats