userRubatcancel
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731 Commits over 1,157 Days - 0.03cph!

3 Years Ago
Fixed "Open X assets in external tool Y" opening way too many editors
3 Years Ago
Added Particles.SetPositionComponent and Particles.SetOrientation
3 Years Ago
Obsolete Property.FGDType & Hammer in favor of FGDTypeAttribute and Hammer.SkipAttribute ResourceTypeAttribute and BitFlagsAttribute now derive from FGDTypeAttribute
3 Years Ago
"tags" FGD type
3 Years Ago
Fixed crashes/bugs with flags/tag_list(_dynamic) FGD types
3 Years Ago
Hammer.Model archetypes ModelDoc loads addon FGDs too Moved model_archetypes from a helper into metadata This prevents the game from complaining about missing helper factory without hacks, and it makes more sense to store this in in metadata anyway.
3 Years Ago
Hammer: Fixed built-in paths showing as empty lines in Entity Report Merge branch 'master' of sbox
3 Years Ago
sv_lan and sv_password in Create Game screen Fixed gamemode errors causing errors when trying to disconnect
3 Years Ago
Hammer.EditorModel new options CastShadows, FixedBounds, StaticColor Obsolete PropertyAttribute.Group
3 Years Ago
FGDWriter can use CategoryAttribute as FGD group
3 Years Ago
Fixed Russian and other non English keyboard layouts not working correctly in Hammer
3 Years Ago
Fixed gizmos in 2D Front view not scaling well Fixed clicking on a path node while having a tangent selected hiding the primary tool gizmo
3 Years Ago
Fix a warning Make gizmos always have the same size in 2D views
3 Years Ago
Drag'n'dropping models from Asset Browser in Hammer now selects the correct class name set in ModelDoc
3 Years Ago
Fixed obsolete path entities in Hammer not having a class select dropdown
3 Years Ago
Fixed per axis scaling of SupportsSolids entities in Hammer acting weird
3 Years Ago
Custom Path Node support Hammer, FGDWriter and resourcecompiler changes to accommodate custom key values for each path tool node
3 Years Ago
Fixed occasional exception when creating a lobby for a game server Now displays a warning
3 Years Ago
Run DefaultValue generator before Replicate generator Fixes [Net] properties losing their default value in the fgd
3 Years Ago
Reworked rotate & scale behavior of path nodes Here is a test comment <hee.hoo@he.ha> <231+hee.hoo@he.ha>
3 Years Ago
Allow connecting to server without correct password for loopback addresses Merge branch 'master' of sbox
3 Years Ago
Minor improvement with path node numbers when one node is selected Fixed loss of functionality in Hammer when doing manipulations on a path node when a tangent is selected
3 Years Ago
Rotating and Scaling nodes affects tangents properly.
3 Years Ago
Improved behavior of shift dragging path nodes in Hammer Draw path node numbers when path/node is selected
3 Years Ago
Make Sound.FromEntity throw NRE instead of silently doing nothing with invalid entities
3 Years Ago
Fixed Sound.FromEntity crashing with invalid entities Merge branch 'master' of sbox
3 Years Ago
Added Client.Kick() Getting disconnected from a server now displays a reason why in UI
3 Years Ago
Fixed voice chat not working correctly, especially after rejoin
3 Years Ago
Added Hammer.SphereAttribute and Hammer.TextAttribute Also documented some of the other properties with c# comments
3 Years Ago
Allow multiple DescriptionAttributes and use the first one where necessary
3 Years Ago
Hopefully fixed the game overwriting S&box.sln unnecessarily Also fixed auto generated launchSettings.json having a malformed launch parameter
3 Years Ago
Fixed FGDWriter setting default value to first flag if one isn't given Remove leftover debug output
3 Years Ago
Make r_texturefilteringquality save
3 Years Ago
Fix DescriptionAttribute duplication Fixes sbox-issues/issues/808
3 Years Ago
Rubikon: Fixed physics bodies not re-enabling correctly after being disabled Fixes sandbox/issues/23
3 Years Ago
Client join download progress for map/game/loose files & proper cancels
3 Years Ago
Flash the game window when server is joined if not focused
3 Years Ago
Cancelling server creation properly stops all downloads Download progress for Games/Maps on loading screen
3 Years Ago
Moved OnSequenceFinished/OnNewSequence to AnimEntity Made OnAnimGraphTag/OnAnimGraphCreated protected
3 Years Ago
Fixed codegen errors when XML comments are invalid Fixed a warning about unused variable
3 Years Ago
Fix a warning about XML comment
3 Years Ago
Moved OnAnimGraphTag/OnAnimGraphCreated to AnimEntity Also fixed up some of the documentation comments Merge branch 'master' of sbox
3 Years Ago
Rebuild faceposer for the steam version
3 Years Ago
Added [Event.Entity.PostSpawn] - triggers after all map entities spawn
3 Years Ago
Documentation for Convar/ConCmd, Event & Entity C# attribs
3 Years Ago
AutoFGD: Fixed keyvalue groups not working for enums
3 Years Ago
Hammer: Added mesh names to bodygroup selector
3 Years Ago
Fixed 'Mesh Selection' not working on SupportsSolids entities
3 Years Ago
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3 Years Ago
CBaseFileSystem::FileExists returns false for empty strings Fixes "Overridden by Leafier Mod" incorrectly appearing in Material Editor