userRubatcancel

5,815 Commits over 3,592 Days - 0.07cph!

5 Years Ago
L4D1 maps no longer flicker mad (Unsupported $detailblendmode modes fallback to 0)
5 Years Ago
World Lights loading uses version number, and displays version mismatch message
5 Years Ago
Fixed faceposer UI bug was hiding last flex accidentally Icons for spawnlist rightclicks lower screen res css fixes Language files Fix flechette console spam
5 Years Ago
Fix flechette gun console spam
5 Years Ago
Added DISPSURF_ enums Added SurfaceFlags and DispFlags to TraceResult
5 Years Ago
Honestly just disable this weird behavior for now
5 Years Ago
error() no longer crashes with certain inputs and no longer cuts off text weirdly before and after symbol "]"
5 Years Ago
Added SURF_SKY2D
5 Years Ago
Updated BASS.DLL to 2.4.14-mp3free
5 Years Ago
Do not filter point_viewcontrol from game clean up map
5 Years Ago
Better multiplayer support env_zoom and point_viewcontrol env_screenoverlay will now disable its overlay if it was enabled when it is removed
5 Years Ago
$treeswaystatic 1/0
5 Years Ago
Fix flashlight + treesway
5 Years Ago
Fix HL2 barnacle puttiing players into an invalid state if they are being eaten and the barancle gets removed
5 Years Ago
Entity.GetBrushPlane no longer returns garbage for non brush models
5 Years Ago
Special case for studio models in Entity.GetModelContents
5 Years Ago
Added Entity.GetModelContents() = int
5 Years Ago
Switch LagCompensation back to LocalAngles/Origin
5 Years Ago
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5 Years Ago
Some minor changes to triggers from tf2 repo CBaseVPhysicsTrigger-based triggers set their solidity when their physics are created depending on whether they are enabled or not
5 Years Ago
Spawnlist right cliick menu icons
5 Years Ago
Fix "Requesting X lua files from the server..." message on the loading screen
5 Years Ago
fix some error codes in steamworks.FileInfo
5 Years Ago
5 Years Ago
Switched steamworks.FileInfo to ISteamUGC and added "children" and "error" keys (error will only appear as the only key in case of an error)
5 Years Ago
merge from main
5 Years Ago
func_breakable will drop _hl1 versions of the HL1 weapons (oopsie)
5 Years Ago
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5 Years Ago
merge from main, main menu css
5 Years Ago
Improvements to main menu and the news feed on extremely low resolutions
5 Years Ago
merge from main, hls ents
5 Years Ago
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5 Years Ago
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5 Years Ago
Case sensitivity and one more fix
5 Years Ago
Fixed compile errors with HLS weps on linux
5 Years Ago
Half Life 1 entities and steam.inf
5 Years Ago
Merrrge from maiin branch
5 Years Ago
Added Half Life Source weapon icons
5 Years Ago
Fix some hl1 maps not passing the hls map detection for func_break and mapentities
5 Years Ago
Fixed faceposer's last flex being hidden unintentionally
5 Years Ago
merge from main/
5 Years Ago
Mount fallbacks and overrides on local builds
5 Years Ago
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5 Years Ago
Updated language files
5 Years Ago
Moved weapon script files Updated language files Some HL1 translations Added missiing stuff How the hell did this not get into the previous commit
5 Years Ago
5 Years Ago
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5 Years Ago
HL1 crowbar dmg convar
5 Years Ago
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5 Years Ago
More friendly errors when the weapons library is overridden with a non table