3,045 Commits over 3,897 Days - 0.03cph!
floater text and offset
damage floaters
ui changes, description, font
prevent interacting in OOB gridpos
fix stat clamping
use item
action component
z-index fixes for selection and fog
sight stat
item callbacks, vision items
stat min max values
stat display
more info ui
api fixes
char hotkey
dont show info panel unless necessary, stat tooltip colors
hand outline, cleanup
some api fixes
Merge branch 'main' of sbox-2dtest
refresh vision on changes
rename status to component
ui debug line
api fixes
more debug drawing
visibility
fov
doubleclick, cleanup
refactor some player stuff out of Game
added movement cooldown to more actions
tweak character panel
MoveThingTo refactoring
refactor SwapGridThingPos
player QueuedAction
inventory hotbar
more inventory ui
can drag wielded thing, grid size fixes
drop item, fix for moving inventory items
rename project, some inventory fixes
equipped thing
removed gridtype from player flags
equipment UI interactions
wieldable panel interactions
cleanup
flags and depth tweaking
squirrel death
simplify spawning
🚪🕳
Level
level switching
more level stuff
pathfinding
hp
restarting
only adjust camera along movement axis
camera pixel offset
camera movement
cleanup
can see up things to one square outside camera bounds
chatbox
barrel
scrolling camera
proper camera centering
expanded inventory panel
tweaked logging
player outline stuff
hack for flickering nearby cells when picking up thing
refresh nearby/inventory only for local player
drop dragged nearby item when moving
character panel
drag and drop things 🤏
drag icon
drag icon opacity fading
fix mouse actions on nearby things
cleanup
shift-click to pickup/drop
gridcell solid tag
fix thing stacking order, nearby scrolling
flicker panel hack for nearby things when player moves
tweak solid appearance
nearby panel, flag helpers
can pick up nearby items
fix bug with things that have the same icon
right-clicking
can drop items
fix z-index
remove player pawn on leave
inventory per player wip
fix inventory gridmanager
refresh unselected thing
deregister player gridpos on leave
can select things
ThingFlags
thing DrawDebugText position
thing DebugText
can click grid bg
prevent rendering panels for removed things
reworking gridpanel
more reworking
cleanup
fix vfxscale
clientside vfx
more client vfx
inventory panel
multiple grids, generic gridmanager
thingstatus, nudge
flicker panel hack for tooltips
vfxslidestatus
vfxshakestatus
vfxscale attempt
SetIcon
ui layout
fade out log messages
grid fixes
remove GridCellBg
z-index etc
thing transform
victory
crate
enemy xp drop range
magnet
player revive
fix boss hp bar persisting
boss sfx
boss charging
runner sprites and sfx
boss
boss healthbar
boss
spitter sprites
exploder sprites
charger sprites
freeze sfx
spiker visuals
spiker sfx
ballpit money fix from thornBush
ballpit - thornbush fix for converge indicator
make deathTimeScale nonzero to fix player death speech
FreezeShootStatus
more freezing statuses
freeze burn status
runner enemy
enemy spike
fix spike pos
push strength
burning vfx only on client, frozen status
enemy timescale
sfx
clear death panel on restart
dash improvements
fire sfx
more sfx
sound wip
Merge branch 'main' of sbox-2dtest
sound positioning
sfx etc
health pack
health packs
remove debug