userRyleighcancel

3,028 Commits over 3,867 Days - 0.03cph!

10 Years Ago
Merge branch 'master' of github.com:Facepunch/arcade
10 Years Ago
Merge branch 'master' of github.com:Facepunch/arcade
10 Years Ago
[platformer] block goes to next phase when all sides pressed (doesnt do much yet)
10 Years Ago
[platformer] blocks try not to move a direction they cant
10 Years Ago
[platformer] added spike sprites, started subclassing Block
10 Years Ago
Merge branch 'master' of github.com:Facepunch/arcade
10 Years Ago
[platformer] blocks dont switch direction as often
10 Years Ago
[platformer] eyes blink on impact
10 Years Ago
[platformer] added mouth images to blocks
10 Years Ago
[platformer] block eyes look in movement direction
10 Years Ago
[platformer] player can push the sides of blocks
10 Years Ago
Merge branch 'master' of github.com:Facepunch/arcade
10 Years Ago
Merge branch 'master' of github.com:Facepunch/arcade
10 Years Ago
[platformer] walls of the room can have spikes
10 Years Ago
[platformer] blocks display their current and next direction
10 Years Ago
[platformer] blocks pause for a sec after impact
10 Years Ago
[platformer] fixed some spike collision false positives
10 Years Ago
[platformer] blocks can have spikes on the sides
10 Years Ago
[platformer] think i finally got crush detection working well enough
10 Years Ago
[platformer] fixed some crush false positives
10 Years Ago
[platformer] fixed an offset issue when pushed out of bounds while on a block
10 Years Ago
[platformer] further fixed falling on a downward moving block
10 Years Ago
[platformer] improved crush detection more, improved grabbing/landing on blocks moving away from player
10 Years Ago
[platformer] fixed some stuff, added blocks that move around clockwise
10 Years Ago
Merge branch 'master' of github.com:Facepunch/arcade
10 Years Ago
Merge branch 'master' of github.com:Facepunch/arcade
10 Years Ago
Merge branch 'master' of github.com:Facepunch/arcade
10 Years Ago
Merge branch 'master' of github.com:Facepunch/arcade
10 Years Ago
[platformer] improved crush detection
10 Years Ago
[platformer] player checks for being crushed
10 Years Ago
Merge branch 'deploy'
10 Years Ago
added janky platforming base
10 Years Ago
file untracked meta file
10 Years Ago
fixed typo in tutorial
10 Years Ago
updated tutorial code dl link
10 Years Ago
edited tutorial docs
10 Years Ago
Merge branch 'deploy' of github.com:Facepunch/arcade into deploy
10 Years Ago
fixed type
10 Years Ago
fixing fucked up gifs
10 Years Ago
more tutorial tweaks and images
10 Years Ago
tutorial tweaking and some images
10 Years Ago
removed some casting code
10 Years Ago
fix image syntax
10 Years Ago
tutorial image test
10 Years Ago
split up the tutorial into multiple markdown files
10 Years Ago
added tutorial game and text
10 Years Ago
changed IsPlaying to IsPaused
10 Years Ago
added a JustBecameNonzero property to Axis2
10 Years Ago
added an IsPlaying property to Animation
10 Years Ago
added a GetFrame accessor to Animation