3,004 Commits over 3,867 Days - 0.03cph!
[block_party] sfx and music
Merge branch 'master' of github.com:Facepunch/arcade
[block_party] added in temp sfx
[block_party] blocks death faces, time bonus for completion
[block_party] screen flow for entering high scores etc
[block_party] display score stage
[block_party] tweaked smile block graphics
[block_party] changed homing fireballs to bouncing fireballs
[block_party] added background tilemap
[block_party] overhauled colours
[block_party] colour tweaks
[block_party] stage flow, fade effect
[block_party] started on title stage
[block_party] added FloatingText class
[block_party] hold down to fall faster, tweaked player sprite
[block_party] reduced false positives when pressing block sides
[block_party] changed colours of block sides
[block_party] finished add-spikes effect for spikey block
[block_party] started on particle effect for adding spikes
[block_party] changed starting positions
[block_party] blocks get faster as phase increases
[block_party] added background and tweaked colours
[block_party] tweaked arena wall spike graphics
[block_party] added speed lines to blocks
[block_party] used Add3 in Swatches
[block_party] tweaked smile block invisibility and added particle effect
Merge branch 'master' of github.com:Facepunch/arcade
[block_party] blocks try not to go the direction they just came from
[block_party] added particles when pressing block side
[block_party] laser only kills player once
[block_party] added gravity to particles
[block_party] added other death effects
Merge branch 'master' of github.com:Facepunch/arcade
Merge branch 'master' of github.com:Facepunch/arcade
[block_party] changed screenshake so shakes dont cancel eachother out
[block_party] added dust particles for block impacts
[block_party] added a bit of screenshake
[block_party] improved player run cycle
[block_party] pressing sides of blocks now works much more reliably
[block_party] blood particles when player squished
[block_party] player creates dust particles when moving around
[block_party] created Particle class
[block_party] changed when smile block goes invisible in each phase
Merge branch 'master' of github.com:Facepunch/arcade
Merge branch 'master' of github.com:Facepunch/arcade
Merge branch 'master' of github.com:Facepunch/arcade
[block_party] smile block can turn invisible
[block_party] reworked homing fireballs
[block_party] teardrops splash on other blocks and ground