3,004 Commits over 3,867 Days - 0.03cph!
[ultimate_soldier] new shotgun aimer
[ultimate_soldier] gun wont look like youre throwing it when you pick it up and hold right click
[ultimate_soldier] shotgun shell casing
[ultimate_soldier] AI soldiers can no longer shoot a gun theyve dropped
[ultimate_soldier] added shotgun
[ultimate_soldier] added desert eagle and GunManager
[ultimate_soldier] guns can have different rotations peeds
[ultimate_soldier] switched knife sfx
[ultimate_solider] sfx tweak, put back in a shell bouncing sound
[ultimate_soldier] switched sfx
[ultimate_soldier] fixed high stun force when getting hit by thrown gun
Merge branch 'master' of github.com:Facepunch/arcade
[ultimate_soldier] double tap direction to dash
Merge branch 'master' of github.com:Facepunch/arcade
Merge branch 'master' of github.com:Facepunch/arcade
Merge branch 'master' of github.com:Facepunch/arcade
[ultimate_soldier] refactored gun colouring a bit
[ultimate_soldier] AI soldiers drop gun and melee when close to enemy
[ultimate_soldier] AI soldiers only pick up guns they can see
[ultimate_soldier] AI soldiers know how to knife attack
[ultimate_soldier] AI soldiers drop or throw gun when out of ammo
[ultimate_soldier] players energy slightly affects weapon sway
Merge branch 'master' of github.com:Facepunch/arcade
[ultimate_soldier] tweaked blood colour
Merge branch 'master' of github.com:Facepunch/arcade
[ultimate_soldier] improved the knife
[ultimate_soldier] player can melee by attacking without a gun
[ultimate_soldier] guns sometimes smoke when shooting a bullet
[ultimate_soldier] added sway to guns, and other gun behaviour tweaks
[ultimate_soldier] think i fixed the AI pathfinding issues
Merge branch 'master' of github.com:Facepunch/arcade
Merge branch 'master' of github.com:Facepunch/arcade
[ultimate_soldier] made guns flip their orientation less often
hooked up GameName field in emulator GUI
[ultimate_soldier] fixed AI soldier pathfinding getting locked up
[ultimate_soldier] wandering soldiers move to the sound of a nearby gunshot
[ultimate_soldier] AI soldiers wander aimlessly when they have no target
changed Start & Select to q & e for now
[ultimate_soldier] AI soldiers only target opponents they can see
[ultimate_soldier] added friendly soldiers
[ultimate_soldier] tweaked rifle graphics
[ultimate_soldier] tweaked pistol graphics
[ultimate_soldier] added uzi
[ultimate_soldier] can look at rifle clip
[ultimate_soldier] cant shoot while looking at clip
[ultimate_soldier] pistol clip is drawn in center of screen when shown
Merge branch 'master' of github.com:Facepunch/arcade
[ultimate_soldier] hold select to see pistol clip
[ultimate_soldier] added a pistol
[ultimate_soldier] ai refactoring, enemies try to pick up a gun if they have none