3,027 Commits over 3,867 Days - 0.03cph!
Merge branch 'master' of github.com:Facepunch/arcade
Merge branch 'master' of github.com:Facepunch/arcade
[ultimate_soldier] guns cant go out of bounds
Merge branch 'master' of github.com:Facepunch/arcade
fixed Controls.Start not working
[ultimate_soldier] guns on ground highlighted when youre touching them
[ultimate_soldier] guns collide with walls
[ultimate_soldier] fixed that white line on the first frame
[ultimate_soldier] soldiers drop gun when shot
[ultimate_soldier] think i finally fixed bodies overlapping walls
[ultimate_soldier] fixed blood depth more
[ultimate_soldier] fixed blood depth more
[ultimate_soldier] enemies dont shoot unless they have a clear shot
[ultimate_soldier] enemies dont shoot unless they have a clear shot
Merge branch 'master' of github.com:Facepunch/arcade
Merge branch 'master' of github.com:Facepunch/arcade
[ultimate_soldier] enemy pathfinding, first pass
[ultimate_soldier] enemy pathfinding, first pass
added RectI overrides for DrawRect/FillRect
added RectI overrides for DrawRect/FillRect
Merge branch 'master' of github.com:Facepunch/arcade
Merge branch 'master' of github.com:Facepunch/arcade
Merge branch 'master' of github.com:Facepunch/arcade
Merge branch 'master' of github.com:Facepunch/arcade
removed UltimateSoldierJS
removed UltimateSoldierJS
emulator graph toggle state is saved in playerprefs
emulator graph toggle state is saved in playerprefs
[ultimate_soldier] minor tweak on visual gun kick
[ultimate_soldier] minor tweak on visual gun kick
[ultimate_soldier_JS] initial commit
[ultimate_soldier_JS] initial commit
[ultimate_soldier] bullet casing bounce tweak
[ultimate_soldier] bullet casing bounce tweak
added overrideable JS methods for Entity
added overrideable JS methods for Entity
Merge branch 'master' of github.com:Facepunch/arcade
Merge branch 'master' of github.com:Facepunch/arcade
[ultimate_soldier] blood flash when bullet hits soldier
[ultimate_soldier] blood flash when bullet hits soldier
[ultimate_soldier] visual kickback on guns
[ultimate_soldier] visual kickback on guns
[ultimate_soldier] fixed issue with shooting soldiers right besides walls
[ultimate_soldier] fixed issue with shooting soldiers right besides walls
[ultimate_soldier] player gets tired and runs slower
[ultimate_soldier] player gets tired and runs slower
[ultimate_soldier] blood wont overlap side of walls
[ultimate_soldier] blood wont overlap side of walls