1,132 Commits over 3,257 Days - 0.01cph!
always give kickoff to team0
Merge branch 'main' of sbox-hackweek-Socceteo
removed old spawnteam function
UI elements for score and timer
Cleanup, Unique team positions depending on who has kickoff
proper positions spawning, kickoff position assumed by team that didn't score
removed player tag temporarily
ball gets boosted a little by the pieces too
Goal scoring, pitch updates
Basic team setup, improved cooldown model
fixed some bad names, added goal entity, added goal to basicpitch and edited the clipping walls a bit
Scale velocity when ball hits a wall. Goal trigger is behind the goal now
Team info defined in piece constructor. Added team colours, made base edge chunkier. Some cleanup
added quick cooldown mesh and materials
Rough cooldown implementation and cooldown timer setup
Clamp flick velocity
some cleanup, respawn ball with right click for now
Merge branch 'main' of sbox-hackweek-Socceteo
pulled camera back a little to see whole pitch
moved flick logic to the pieces, made flicking networked (maybe?)
got cursor working and basic traces working
rudimentary flicking
disable team colours for now
quick surface setup for player
material updates, collider updates
quick colour setup, set proper camera transforms
setup game as static class
GSD model/material updates
Dog skeleton definition & prefab setup
Dog material variations/updates
More eyebrow blendshape fixes
Got eyebrow blendshapes working
Fixed eyebrow morphs example scene
Clothing Layer guides WIP
Updated Citizen source files
Updated Citizen blendshapes. Updated Citizen AO now you can sometimes see the inner lip
Merge branch 'master' of sbox
Blendshapes update + blendshapes readme
Fix for missing mask on arctic hazmat suit
ArcticHazmat textures update
Updated cinematic prefab with normal map fixes
ArcticHazmat mask normal map fix
Scaled up polar bear a bit
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First person arm materials
Merge branch 'master' of sbox
Added polarbear.corpse (fixes crash when spawning polar bear ragdoll)
Fix for two polar bear meshes spawning
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