userTaylor Reynoldscancel

1,005 Commits over 2,982 Days - 0.01cph!

3 Years Ago
Updated trousers to fit new Citizen rig Updated longsleeve shirt to fit new Citizen rig Updated Tracksuit to fit new Citizen rig Updated Shorts to fit new Citizen rig Updated Labcoat to fit new Citizen rig Updated Jackets (hoodie and tuxedo) to fit new Citizen rig Updated HeavyJacket to fit new Citizen rig Updated Shoes to fit new Citizen rig Merge branch 'citizenv2' of sbox into citizenv2
3 Years Ago
Fixed unwelded vert in knee
3 Years Ago
Fixed unwelded vert
3 Years Ago
Updated citizen model with some added loops around elbows/knees. Made mouth a separate material so it doesn't get tinted. Added a fake AO under eyelids
3 Years Ago
Citizen model updates: Added extra loops to elbows/knees Added Eye fakeAO
3 Years Ago
Removed colour from skin to allow for better tinting
3 Years Ago
Citizen material tweaks
3 Years Ago
fixed normals in split meshes
3 Years Ago
Updated citizen materials with 3dsmax triangulation Merge branch 'master' of sbox
3 Years Ago
Added instanced citizen body part meshes Updated textures
3 Years Ago
Citizen shoes example
3 Years Ago
made characters folder and added citizen to it
3 Years Ago
Citizen wip textures
3 Years Ago
Added eyes, teeth etc & unwrapped citizen Added helper locators for eyes and eyelids
3 Years Ago
CitizenBase obj
3 Years Ago
Citizen base mesh
3 Years Ago
Updated skeleton definitions Updated prefabs Updated ragdolls
3 Years Ago
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3 Years Ago
jumpsuit female model and prefab
3 Years Ago
added skeletonskin to Jumpsuit skinned mesh renderers
3 Years Ago
Animal model maya files
3 Years Ago
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3 Years Ago
merge from main
3 Years Ago
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3 Years Ago
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3 Years Ago
Uses selections instead of source/target gameobjects Removed reset pose and remove animators
3 Years Ago
Load/Save & Copy/Paste uses transforms instead of humanoid muscles (Loading from animations has to still use humanoid muscles) More dialogs/fixes for NREs
3 Years Ago
Display dialog when there are missing references
3 Years Ago
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3 Years Ago
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3 Years Ago
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4 Years Ago
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4 Years Ago
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