userTaylor Reynoldscancel

1,189 Commits over 3,378 Days - 0.01cph!

3 Years Ago
Potential normals fix
3 Years Ago
Reverted some UV changes
3 Years Ago
Updated blendshape file with new skinning pass
3 Years Ago
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3 Years Ago
texture/material tweaks
3 Years Ago
fix for gsd_owned's broken fur
3 Years Ago
merge from main
3 Years Ago
fix for standard-wind-specular
3 Years Ago
Updated rig models for all dog variants, lods.
3 Years Ago
Updated dog source models
3 Years Ago
updated dog source models
3 Years Ago
Updated harness model with collar lods
3 Years Ago
Harness with updated rig + lods
3 Years Ago
Resized some textures
3 Years Ago
updated dog source models
3 Years Ago
Retriever lods, added Retriever_Owned model for new rig
3 Years Ago
UV0/UV1 transparency option for Standard/StandardSpecular/StandardClothSpecular/StandardWind/StandardWindSpecular shaders
3 Years Ago
Retriever/Retriever_Owned prefabs
3 Years Ago
Harness attire art/prefab
3 Years Ago
Added Mastiff, updated other dog models to fit new rig work
3 Years Ago
Dog source files
3 Years Ago
GSD lods
3 Years Ago
GSD model/material updates
3 Years Ago
GSD model/materials
3 Years Ago
Dog skeleton definition & prefab setup
3 Years Ago
Dog material variations/updates
3 Years Ago
Dog model updates
3 Years Ago
Dog model/materials
3 Years Ago
More eyebrow blendshape fixes
3 Years Ago
Fixed eyebrow morphs example scene
3 Years Ago
Clothing Layer guides WIP
3 Years Ago
Clothing source updates
3 Years Ago
Updated Citizen source files
3 Years Ago
Blendshapes update
3 Years Ago
Blendshapes update + blendshapes readme
3 Years Ago
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3 Years Ago
Fix for missing mask on arctic hazmat suit
3 Years Ago
ArcticHazmat textures update
3 Years Ago
Updated cinematic prefab with normal map fixes
3 Years Ago
ArcticHazmat mask normal map fix
3 Years Ago
merge from polarbear
3 Years Ago
Scaled up polar bear a bit