userTaylor Reynoldscancel

1,132 Commits over 3,257 Days - 0.01cph!

4 Years Ago
Citizen blendshapetest mesh for comparison
4 Years Ago
blendshape test temp model
4 Years Ago
Citizen Blendshape export test
4 Years Ago
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4 Years Ago
Citizen clothing file setup
4 Years Ago
making sure the fur meshes are in LOD0 only
4 Years Ago
fix for disappearing lods on stag ragdoll
4 Years Ago
small tweaks to wolf material
4 Years Ago
Updated normals on wolf
4 Years Ago
small tweaks to boar material
4 Years Ago
boar fur smoothed normals fix
4 Years Ago
fixed broken normals on eyes of wolf and boar
4 Years Ago
Updated wolf fur
4 Years Ago
Updated boar materials Fixed black marks on boar
4 Years Ago
Added fur to posed boar, updated LODs
4 Years Ago
Fix for black marks appearing in fur materials Added specular scale to fur shader
4 Years Ago
Updated stag lods
4 Years Ago
Updated stag materials
4 Years Ago
Updated bear materials Added temp updated bear model
4 Years Ago
Fixed dress model Fixed gloves Compiled gloves fixed bun hair variations Merge branch 'master' of sbox
4 Years Ago
Fix for boar ragdoll disconnect error
4 Years Ago
Fixed trousers_tracksuit to work with new Citizen rig (duplicate tracksuit objects) Merge branch 'master' of sbox
4 Years Ago
reapplied tint mask
4 Years Ago
Removed mouth material, added tint mask
4 Years Ago
Added tint mask to citizen_skin, removed mouth material
4 Years Ago
Clothes setup with new rig
4 Years Ago
Updated Trainers to fit new Citizen rig Updated Workboots to fit new Citizen rig Updated Hardhat to fit new Citizen rig Remove physics hull from hardhat (causing visibility issues) Updated Wooly hat to fir new Citizen rig Updated Beret to fit the new Citizen rig Updated Security Helmet (with and without strap) to fit new Citizen rig Workboots compile Updated Tophat to fit new Citizen rig Updated Cap to fit new Citizen rig Updated Woolyhatbobble to fit new Citizen rig Updated Leather cap (with and without badge) to fit new Citizen rig Updated Uniform hat to fit new Citizen rig Updated Service hat to fit new Citizen rig Updated femalebun to fit new Citizen rig Updated male hair 02 to fit new Citizen rig
4 Years Ago
Updated trousers to fit new Citizen rig Updated longsleeve shirt to fit new Citizen rig Updated Tracksuit to fit new Citizen rig Updated Shorts to fit new Citizen rig Updated Labcoat to fit new Citizen rig Updated Jackets (hoodie and tuxedo) to fit new Citizen rig Updated HeavyJacket to fit new Citizen rig Updated Shoes to fit new Citizen rig Merge branch 'citizenv2' of sbox into citizenv2
4 Years Ago
Fixed unwelded vert in knee
4 Years Ago
Fixed unwelded vert
4 Years Ago
Updated citizen model with some added loops around elbows/knees. Made mouth a separate material so it doesn't get tinted. Added a fake AO under eyelids
4 Years Ago
Citizen model updates: Added extra loops to elbows/knees Added Eye fakeAO
4 Years Ago
Removed colour from skin to allow for better tinting
4 Years Ago
Citizen material tweaks
4 Years Ago
fixed normals in split meshes
4 Years Ago
Updated citizen materials with 3dsmax triangulation Merge branch 'master' of sbox
4 Years Ago
Added instanced citizen body part meshes Updated textures
4 Years Ago
Citizen shoes example
4 Years Ago
made characters folder and added citizen to it
4 Years Ago
Citizen wip textures
4 Years Ago
Added eyes, teeth etc & unwrapped citizen Added helper locators for eyes and eyelids
4 Years Ago
CitizenBase obj
4 Years Ago
Citizen base mesh
4 Years Ago
Updated skeleton definitions Updated prefabs Updated ragdolls
4 Years Ago
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4 Years Ago
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4 Years Ago
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4 Years Ago
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4 Years Ago
jumpsuit female model and prefab
4 Years Ago
added skeletonskin to Jumpsuit skinned mesh renderers