userTaylor Reynoldscancel

1,132 Commits over 3,257 Days - 0.01cph!

2 Years Ago
GSD Eyelids skinning & GSD XML export
2 Years Ago
fixed offset jaw in GSD_LOD0
2 Years Ago
Dogmesh_2023 file. Skin XMLs for each type + harness
2 Years Ago
GSD skinning updates
2 Years Ago
Mastiff skinning update
2 Years Ago
Retriever, Retriever Owned and Harness update
2 Years Ago
merge from TransparencyUVChannels
2 Years Ago
Potential normals fix
2 Years Ago
Reverted some UV changes
2 Years Ago
Updated blendshape file with new skinning pass
2 Years Ago
Fix for pointer events update
2 Years Ago
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2 Years Ago
texture/material tweaks
2 Years Ago
fix for gsd_owned's broken fur
2 Years Ago
merge from main
2 Years Ago
fix for standard-wind-specular
2 Years Ago
Updated rig models for all dog variants, lods.
2 Years Ago
Updated dog source models
2 Years Ago
updated dog source models
2 Years Ago
Updated harness model with collar lods
2 Years Ago
Harness with updated rig + lods
2 Years Ago
Resized some textures
2 Years Ago
updated dog source models
2 Years Ago
Retriever lods, added Retriever_Owned model for new rig
2 Years Ago
UV0/UV1 transparency option for Standard/StandardSpecular/StandardClothSpecular/StandardWind/StandardWindSpecular shaders
2 Years Ago
Retriever/Retriever_Owned prefabs
2 Years Ago
Harness attire art/prefab
2 Years Ago
Added Mastiff, updated other dog models to fit new rig work
2 Years Ago
Reset ALL pieces if there's a bad kickoff so people don't knock all your pieces away before the game starts Fixed ball effect not working on first kickoff Restart happens after a few seconds, whistle goes after goal Whistle sounds for both teams, goal volume is no longer returned in trace Updated ball mesh Fixed bug where red player couldn't kick off Timer counts down properly UI for ending game, game flow Round time is 3mins Stop players from playing when game is over
2 Years Ago
added console command to start game, for testing add particles to precache, code cleanup more console commands Added sound listener and set up sounds for ball sound listener lerps a bit between world origin, camera pos and the ball so sounds are directional a bit ball is a bit bouncier in Z axis, gravity slightly reduced. Fixed pieces having velocity after respawn
2 Years Ago
Fixed pieces spawning with cooldown already
2 Years Ago
fixed cooldown being reset by ball
2 Years Ago
hook up timer UI
2 Years Ago
fixing a few bugs with power line effect on opponents
2 Years Ago
pieces array is now IList so it's networked debug overlay on opponent's selected piece display opponents aim line (finally!)
2 Years Ago
networked score scoreboard UI hooked up, names + score working now
2 Years Ago
even more debug stuff
2 Years Ago
more debug stuff
2 Years Ago
game cleanup a bit of cleanup, some network tests
2 Years Ago
removed debug logs
2 Years Ago
properly set canSelect can only select pieces when 2 players are connected
2 Years Ago
very rough implementation of only allowing the kicker to kickoff