1,062 Commits over 3,531 Days - 0.01cph!
Added small backpack skinned model/prefab
Added temp parachute backpack model
Detached backpack models from makeshift + nomad
Set up all hazmat prefabs to remove backpack models
Diver suit texture updates
Diver Suit model/materials/textures
Added modelviewer.charms scene
Added basecharm and rotating discoball charm
Charm setup for custom smg
Alfie's pixel SMG charm setup
Updated generic circle charm
Added "setaccessoryid" console command for testing
Added generic circle charm
Added double saddle to horse ragdoll
DoubleSaddle rig/skinning. Added to horse prefab
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blink controller uses skinset initial eye position
backpack skinned model and wearable setup
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Added debug dof option to modelviewer
Cherry pick
76792 (re-enabling sky intensity/ao as client only)
Added gingerbreadman impact decal textures
Made ambientmultiplier, reflectionmultiplier and ao settings client only
Disabled ambientmultipier, reflectionmultiplier, ao
Added ModelViewer namespace to keep this all contained. Added #if UNITY_EDITOR to everything
Added gingerbreadwoman gibs
proper detail layer on gingerbread men mats
gingerbread woman texture fix