userTaylor Reynoldscancel

1,276 Commits over 3,834 Days - 0.01cph!

Added abyss helmet meshes to SkipInFirstPersonLegs list
Set up wearable eye view adjustment_submesh for Abyss hazmat (partial fix)
merge from smallbackpack_workshop_setup (missing .meta)
Correct occupation-over values for all dweller jumpsuits (fixes naked underwater dwellers)
enabled censor on tank top (so skins don't reveal nudity)
8 Days Ago
more texture tweaks
9 Days Ago
minor wooden helmet mesh tweak
9 Days Ago
small wooden pants mesh tweak
9 Days Ago
merge from WoodArmour_skinnable/V2
9 Days Ago
texture size pass
9 Days Ago
wooden pants mesh update texture import settings world model rename
9 Days Ago
Wood Jacket/Pants/Helmet texture updates Wood Jacket model update/world model
9 Days Ago
merge from main
28 Days Ago
Deleted FrogBoots_Charm_Old, seems to no longer be used anywhere
28 Days Ago
Stripped bind subsurface profile components from all charms (inherited from basecharm) Deleted FrogBootRubber SSP
29 Days Ago
Hairbun/ponytail proper material assignment in import settings
29 Days Ago
Remade ponytail/bun wood helmet conditionals (with consistent vertex order) Re-applied skin to all ponytail/bun meshes to keep bone list consistent Woodhelmet LOD2 keeps default mesh (so ponytail/bun doesn't dissapear)
30 Days Ago
bunny hat uses cap deformhair
30 Days Ago
merge from main
30 Days Ago
fixed clothing mannequin wearable (admin only)
34 Days Ago
added eye view adjustment submesh to arctic and nomad hazmats
34 Days Ago
added eye view adjustment submesh to makeshift hazmat
34 Days Ago
set renderers properly in male bun wearable
34 Days Ago
mesh tweaks to male and female pants
34 Days Ago
fixed missing buoyancy reference in playercorpsenew
35 Days Ago
hair set fixes
35 Days Ago
Ponytail/bun lod2 conditional setup Also fixed missing references for ponytail/bun LOD0/1 conditional meshes
35 Days Ago
crew/pixie lod2 conditional setup
35 Days Ago
Deleted 4k folders Updated materials that were referencing 4k textures Naming Fixes Unity 6 meta changes
35 Days Ago
merge from main
35 Days Ago
Midlength test setup
36 Days Ago
Tweaks to LOD textures for crew cut, ponytail and bun
36 Days Ago
Added metal/gloss map for pixie cut style as material block forces it to be too shiny without one Reduced lod textures from 512>256
37 Days Ago
merge from workshop_legacy_pose_client_fix
37 Days Ago
fix some warning spam in the iconrender scene in editor
37 Days Ago
Fixed use legacy bind pose being editor only
37 Days Ago
Updated prop renderer transforms for workshop gloves
37 Days Ago
Fixed egg suit's wrong orientation in paint mode
38 Days Ago
merge from additional_hairstyles
38 Days Ago
Tied back capmask fixes
38 Days Ago
Hair colour balance pass
38 Days Ago
merge from crew_cut_setup
38 Days Ago
merge from tied_back_hair_setup
40 Days Ago
morph cache add dye sets to hair sets
40 Days Ago
conditional hair setup (pointing to midlength meshes for now)
40 Days Ago
add to hair sets
40 Days Ago
Fixed missing skeletonskins
40 Days Ago
merge from crew_cut_setup (to avoid hair set conflicts)
40 Days Ago
shadow lods
40 Days Ago
rough dye set pass