userTaylor Reynoldscancel

1,005 Commits over 2,982 Days - 0.01cph!

5 Years Ago
▌▉▆▊█ ▌▌▌▌█ ▅▉▆▇ ▉▊▊▄▉▄ (▉█▋ ▊▄▌▊▄▄ ▊▅ ▉▆▋▅█ ▉▌, ▉▉▊█ █▉▇ ▄▅▋▍█▊▊▌▋ ▌█▋▉)
5 Years Ago
▋█▊▄█▋▍ ▆▄▄▆▇▍ ▆▌▆▊▌ ▋▄█▌█▌
5 Years Ago
▅▆▅█▅ ▇▋▊
5 Years Ago
Added horse armour models to ragdoll prefab
5 Years Ago
Added horse armour models to ragdoll prefab
5 Years Ago
Updated Skeleton.Horse with new horse body mesh name
5 Years Ago
Updated Skeleton.Horse with new horse body mesh name
5 Years Ago
Added motion fix to mane/fringe Added skinned mesh collider to body LOD3
5 Years Ago
Added motion fix to mane/fringe Added skinned mesh collider to body LOD3
5 Years Ago
Added armour to testridablehorse
5 Years Ago
Added armour to testridablehorse
5 Years Ago
Added head collar materials/textures Split horse into body/mane/fringe to hide gameobjects when armour is applied Added all armour types to horse FBX Updated wild horse prefab
5 Years Ago
Added head collar materials/textures Split horse into body/mane/fringe to hide gameobjects when armour is applied Added all armour types to horse FBX Updated wild horse prefab
5 Years Ago
Horse wood armour meshes/textures/materials
5 Years Ago
Horse wood armour meshes/textures/materials
5 Years Ago
Deleted unused pre-rework horse assets
5 Years Ago
Deleted unused pre-rework horse assets
5 Years Ago
merge from main
5 Years Ago
merge from main
5 Years Ago
Added neck bone to ragdoll layer, removed head bone
5 Years Ago
Horse roadsign armour mesh/textures/materials
5 Years Ago
Updated skinnable reference to new roadsign vest Deleted old roadsign armour meshes
5 Years Ago
Added horse head collar placeholder art
5 Years Ago
Horse ragdoll colliders are on ragdoll layer
5 Years Ago
Adjusted saddle to fit new horse
5 Years Ago
Merge from HorseArtUpdate/HorseHair
5 Years Ago
merge from main
5 Years Ago
Removed missing references from Skeleton.Horse (old mesh had gizmos/shapes from maya that weren't doing anything)
5 Years Ago
Rebuilt horse ragdoll (values temporarily copied from old ragdoll)
5 Years Ago
Fixed missing skinned collider references on horse & testridablehorse
5 Years Ago
Reduced spec & gloss on dark horses to try and reduce waxiness Increase fake eye AO across all horse textures
5 Years Ago
Added horse mesh to collision in testridable and wild horse
5 Years Ago
Added new horse to testridablehorse prefab
5 Years Ago
Horse prefab fixes
5 Years Ago
Setup horse prefab
5 Years Ago
Merge from main
5 Years Ago
Merge from main
5 Years Ago
Cleanup
5 Years Ago
Skinned LODs
5 Years Ago
Improved skinning on mane
5 Years Ago
Added mane/tail meshes Added horse hair materials Skinned horse & mane/tail
5 Years Ago
Merge from HorseArtUpdate
5 Years Ago
Added Piebald variation Updated textures for all variations Added skinned horse mesh
5 Years Ago
More variations
5 Years Ago
Updated Horse mesh & textures Added variation material setups
5 Years Ago
Added Updated Mesh & rough materials
5 Years Ago
Updated saddle textures/material
5 Years Ago
Added LODs to saddle (and hid stirrups on TestRidableHorse)
5 Years Ago
Saddle mesh and WIP materials (no LODs atm)
5 Years Ago
Removed Pelvis and Spine02 from all female head LOD0 bones list. Fixes disappearing head meshes when too close.