userTaylor Reynoldscancel

1,271 Commits over 3,804 Days - 0.01cph!

7 Years Ago
Added motion fix to mane/fringe Added skinned mesh collider to body LOD3
7 Years Ago
Added armour to testridablehorse
7 Years Ago
Added head collar materials/textures Split horse into body/mane/fringe to hide gameobjects when armour is applied Added all armour types to horse FBX Updated wild horse prefab
7 Years Ago
Horse wood armour meshes/textures/materials
7 Years Ago
Deleted unused pre-rework horse assets
7 Years Ago
merge from main
7 Years Ago
Added neck bone to ragdoll layer, removed head bone
7 Years Ago
Horse roadsign armour mesh/textures/materials
7 Years Ago
Updated skinnable reference to new roadsign vest Deleted old roadsign armour meshes
7 Years Ago
Added horse head collar placeholder art
7 Years Ago
Horse ragdoll colliders are on ragdoll layer
7 Years Ago
Adjusted saddle to fit new horse
7 Years Ago
Merge from HorseArtUpdate/HorseHair
7 Years Ago
merge from main
7 Years Ago
Removed missing references from Skeleton.Horse (old mesh had gizmos/shapes from maya that weren't doing anything)
7 Years Ago
Rebuilt horse ragdoll (values temporarily copied from old ragdoll)
7 Years Ago
Fixed missing skinned collider references on horse & testridablehorse
7 Years Ago
Reduced spec & gloss on dark horses to try and reduce waxiness Increase fake eye AO across all horse textures
7 Years Ago
Added horse mesh to collision in testridable and wild horse
7 Years Ago
Added new horse to testridablehorse prefab
7 Years Ago
Horse prefab fixes
7 Years Ago
Setup horse prefab
7 Years Ago
Merge from main
7 Years Ago
Merge from main
7 Years Ago
Cleanup
7 Years Ago
Skinned LODs
7 Years Ago
Improved skinning on mane
7 Years Ago
Added mane/tail meshes Added horse hair materials Skinned horse & mane/tail
7 Years Ago
Merge from HorseArtUpdate
7 Years Ago
Added Piebald variation Updated textures for all variations Added skinned horse mesh
7 Years Ago
More variations
7 Years Ago
Updated Horse mesh & textures Added variation material setups
7 Years Ago
Added Updated Mesh & rough materials
7 Years Ago
Updated saddle textures/material
7 Years Ago
Added LODs to saddle (and hid stirrups on TestRidableHorse)
7 Years Ago
Saddle mesh and WIP materials (no LODs atm)
7 Years Ago
Removed Pelvis and Spine02 from all female head LOD0 bones list. Fixes disappearing head meshes when too close.
7 Years Ago
Cherrypick from 33008 (Updated scientist art)
7 Years Ago
Updated Scientist Art
7 Years Ago
Removed light housings from heavy scientist helmet
7 Years Ago
Disabled lights on helmet, made lights glass material
7 Years Ago
LODs & updated skinning
7 Years Ago
Skinning
7 Years Ago
Base
8 Years Ago
Added vertex colours to clatterhelmet
8 Years Ago
Fixed neck seam when wearing underwear on lowest settings Fixed neck normals on female underwear model
8 Years Ago
Clatter helmet worldmodel setup
8 Years Ago
Clatter helmet skinned mesh and prefab
8 Years Ago
Fixed broken LODs on female pants
8 Years Ago
Fixed texture errors caused by incorrect UV2 channel on underwear mesh