userTaylor Reynoldscancel

1,096 Commits over 3,561 Days - 0.01cph!

11 Months Ago
Initial setup
11 Months Ago
Added art to shield wearables so they're displayed correctly in player preview
11 Months Ago
Updated female model to V3 rig and updated skin sets
12 Months Ago
merge from horse_yoke_tests
12 Months Ago
Updated skeleton in horse ragdoll Added siege harness to horse ragdoll (hidden by default)
12 Months Ago
Adding updated siegeharness to testridable
12 Months Ago
Backpack model fixes for skinners
12 Months Ago
Fixed the siege harness in testridablehorse after the merge
12 Months Ago
Added blockout siege harness to testridablehorse
12 Months Ago
Burlap gloves viewmodel uses correct material
1 Year Ago
Fix for hands clipping through glove mesh in: Burlap Gloves TacticalGloves LeatherGloves NinjaSuit
1 Year Ago
Deflated nomad suit viewmodel gloves now the hands can be hidden, fixes clipping issues on gestures
1 Year Ago
Example rock
1 Year Ago
Template rock
1 Year Ago
Male head B rig V3
1 Year Ago
Rig V3 setup
1 Year Ago
Restrcting player seeds to single model for now
1 Year Ago
Merge from Halloween_2024/DraculaCape_Burstcloth
1 Year Ago
Added frontier hazmat_hitboxSystem to BurstClothTestbed scene Added mocap sample clips Improved hierarchy of cinematic prefab for Paddy
1 Year Ago
Increased lower chain damping to 0.2
1 Year Ago
Cape LODs skinned to spine4 to reduce snapping
1 Year Ago
merge from Halloween_2024
1 Year Ago
Dracula Cape texture fixes for back area which is now visible
1 Year Ago
Added female version of shirt with updated rig
1 Year Ago
Added shirt model with updated rig
1 Year Ago
Moving rig and settings from proxy model to final model
1 Year Ago
More settings tweaks Proxy model skeleton hierarchy fixes
1 Year Ago
More proxy test settings
1 Year Ago
Merge from MummyMask
1 Year Ago
merge from FrankensteinMask
1 Year Ago
Added Waterwell NPC Mask model/materials Deleted waterwell modelviewer files
1 Year Ago
waterwell modelviewer
1 Year Ago
Frontier hazmat LOD2 excludes burst cloth bones Increased tunic controller LOD distance
1 Year Ago
Mounted length modifier in Frontier Hazmat changed to 1.0 (was 0)
1 Year Ago
Frontier hazmat backpiece removed when backpack is equipped
1 Year Ago
waterwell shopkeeper jumpsuit prefab and inventory
1 Year Ago
waterwell shopkeeper materials
1 Year Ago
Minor fixes to viewmodel mesh Viewmodel gloves hide hands
1 Year Ago
Parent tunic controller to pelvis & add bone retarget
1 Year Ago
Added proxy test with more strategic bone placements
1 Year Ago
Fixed problem with blue viper material
1 Year Ago
Merge from main
1 Year Ago
Added back in pouch/satchel constraints (got nuked somehow)
1 Year Ago
World model
1 Year Ago
4x tunic bones test
1 Year Ago
Skeleton updates Mesh lods skinning/setup Burst Cloth controllers lod out