userTaylor Reynoldscancel

1,070 Commits over 3,531 Days - 0.01cph!

1 Year Ago
Added shirt model with updated rig
1 Year Ago
Moving rig and settings from proxy model to final model
1 Year Ago
More settings tweaks Proxy model skeleton hierarchy fixes
1 Year Ago
More proxy test settings
1 Year Ago
Merge from MummyMask
1 Year Ago
merge from FrankensteinMask
1 Year Ago
Added Waterwell NPC Mask model/materials Deleted waterwell modelviewer files
1 Year Ago
waterwell modelviewer
1 Year Ago
Frontier hazmat LOD2 excludes burst cloth bones Increased tunic controller LOD distance
1 Year Ago
Mounted length modifier in Frontier Hazmat changed to 1.0 (was 0)
1 Year Ago
Frontier hazmat backpiece removed when backpack is equipped
1 Year Ago
waterwell shopkeeper jumpsuit prefab and inventory
1 Year Ago
waterwell shopkeeper materials
1 Year Ago
Minor fixes to viewmodel mesh Viewmodel gloves hide hands
1 Year Ago
Parent tunic controller to pelvis & add bone retarget
1 Year Ago
Added proxy test with more strategic bone placements
1 Year Ago
Fixed problem with blue viper material
1 Year Ago
Merge from main
1 Year Ago
Added back in pouch/satchel constraints (got nuked somehow)
1 Year Ago
World model
1 Year Ago
4x tunic bones test
1 Year Ago
Skeleton updates Mesh lods skinning/setup Burst Cloth controllers lod out
1 Year Ago
Skinning updates, burst cloth tweaks
1 Year Ago
Tunic rig/burst cloth setup, still WIP
1 Year Ago
Pouch/Satchel rig/burst cloth setup
1 Year Ago
Belt pelt constraints setup Added mantle/head back into prefab
1 Year Ago
Bone retarget on belt pelt bones
1 Year Ago
Added root bone above belt pelts Setup burst cloth for belt pelts
1 Year Ago
Added belt pelts to skeleton/prefab
1 Year Ago
Updated backpack pelt constraints
1 Year Ago
Frontier bag cloth material
1 Year Ago
Backpack pelt constraints
1 Year Ago
Updated model Updated backpack settings
1 Year Ago
Backpack/Backpack Pelts setup
1 Year Ago
Added body mesh back into prefab
1 Year Ago
Updated frontier hazmat rig, skeleton definition & prefabs (just backpack for now)
1 Year Ago
Added Natural Dye set and some colours
1 Year Ago
Hair Dye properties work with the standard shader (just colour for now) Hair Cap no longer does incorrect gamma adjustment
1 Year Ago
Debug hair dye setups Debug hair cap geometry
1 Year Ago
Style 02 setup/debug
1 Year Ago
Added head.male.average
1 Year Ago
Added mid skin materials Added mid head variation Added EyeAO materials
1 Year Ago
Playground.Player scene updates
1 Year Ago
Updated skinning on male player model with forearm twist bones and elbow twist bone
1 Year Ago
Added new head to skinset.male
1 Year Ago
Reset skin colour gradient on all skin sets (for now)
1 Year Ago
Updated player_model bind pose
1 Year Ago
Blue variant + texture tweaks