userTaylor Reynoldscancel

872 Commits over 2,588 Days - 0.01cph!

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1 Year Ago
LooseBlonde hairstyle WIP
1 Year Ago
shark ragdoll prefab
1 Year Ago
minor shark material/texture changes
1 Year Ago
Shark LODs
1 Year Ago
Updated shark materials
1 Year Ago
Shark animations
1 Year Ago
Shark model/materials/textures
1 Year Ago
Citizen source update
1 Year Ago
Removed head geometry from LOD2 feet
1 Year Ago
added deferred normals material to discoball
1 Year Ago
Updated Citizen clothing
1 Year Ago
Added suit trousers Added smart shoes some missed compiled mats Merge branch 'master' of sbox-game
1 Year Ago
updated suitjacket thumbnails
1 Year Ago
Added suitjacket and suitjacket with unbuttoned shirt Merge branch 'master' of sbox-game
1 Year Ago
Improved Citizen skin variations
1 Year Ago
Added citizen_eyes_advanced material which uses the eyeball shader Citizen uses advanced eyeball material Merge branch 'master' of sbox-game
1 Year Ago
Added first set of morph targets to Citizen
1 Year Ago
renamed blendshapetests to just blendshapes
1 Year Ago
Updated blendshapes, added edit normals to shapes
1 Year Ago
updated blendshapestest
1 Year Ago
Updated blendshapetest model with full set of morphs/debug eye animation Small tweaks to citizen skin textures to account for the face moving
1 Year Ago
Citizen blendshapetest mesh for comparison
1 Year Ago
blendshape test temp model
1 Year Ago
Citizen Blendshape export test
1 Year Ago
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1 Year Ago
Citizen clothing file setup
1 Year Ago
making sure the fur meshes are in LOD0 only
1 Year Ago
fix for disappearing lods on stag ragdoll
1 Year Ago
small tweaks to wolf material
1 Year Ago
Updated normals on wolf
1 Year Ago
small tweaks to boar material