userTaylor Reynoldscancel

1,540 Commits over 3,926 Days - 0.02cph!

7 Months Ago
Dye material updates
7 Months Ago
Deleted old hair dye sets
7 Months Ago
Added playground.hair to test dye sets Added mid length dye materials Added mid-length gradient map
7 Months Ago
Added mid-length style
7 Months Ago
merge from playerrigupdate2
7 Months Ago
enable screen edge fade on eyeAO materials
7 Months Ago
Merge from PlayerRigUpdate2
7 Months Ago
Set up hair sets to debug seed issues
7 Months Ago
Female head UVset updates
7 Months Ago
Updated UVsets on FemaleAverage LODs for hair caps
7 Months Ago
merge from playerrigupdate2
7 Months Ago
More hair setup, dye sets
7 Months Ago
Hair updates
7 Months Ago
merge from PlayerRigUpdate2
7 Months Ago
Remove poolable from scientist suit NVGM (matches main)
7 Months Ago
Updated silly horse mask Reverted prefabs to older versions and rebound bone array
7 Months Ago
Silly horse mask repose/partial prefab setup
7 Months Ago
Paintball Overalls repose/prefab update
7 Months Ago
Another partial fix for small hunting trophy
7 Months Ago
Fixed rogue materials drawing hair cap textures over face
7 Months Ago
Fix player seed with broken eyes
7 Months Ago
Set up small hunting trophy with updated rig (still not working though)
7 Months Ago
Ensure added bones in NVGM scientist prefab are restored before pooling, fixes NRE when downed
7 Months Ago
Rapido underwear fix attempt
7 Months Ago
Fixed tank top model clipping with swimsuit
7 Months Ago
fixed skeleton issues in all cocoknight prefabs
7 Months Ago
Updated eye controller fudge rotations to account for eyetransform changes
7 Months Ago
Fixed first person legs stretched/glitched
7 Months Ago
Updated eyetransform in rustplayer.fbx
7 Months Ago
Updated server side ragdoll bone pos data
7 Months Ago
Fix incorrect material in jacket (male and female)
7 Months Ago
Fixed knights armour model bug
7 Months Ago
fix NRE equipping tank top
7 Months Ago
Fix ScientistSuitNVGM mask + NRE
7 Months Ago
Fixed flickering hair cards in hide skirt
7 Months Ago
Fixed broken egg suit
8 Months Ago
Added skin test material
8 Months Ago
Added some test hair cards/materials for debugging
8 Months Ago
force player model to use average female skin set (for degbugging)
8 Months Ago
merge from PlayerRigUpdate2
8 Months Ago
Cap mask updates, material tweaks
8 Months Ago
Added debug hair materials
8 Months Ago
Convert hair dye collection to use material parameters for Rust/Standard instead of Core/Hair Added some wip parameters to hair dye properties
8 Months Ago
Support for alpha in cap base colour, gives some more control for lighter skin tones
8 Months Ago
Switch cap base color to be non-HDR in hairdyecollection
8 Months Ago
Don't do gamma correction on capbasecolor in hair dye collection
8 Months Ago
Initial hair work, set up for average skin set collection so not available by default (part 2)
8 Months Ago
Initial hair work, set up for average skin set collection so not available by default (part 1)
8 Months Ago
Moved legacy hair to it's own folder
8 Months Ago
Added average female skin set Added average female skin set collection for debugging