userTaylor Reynoldscancel

1,148 Commits over 3,592 Days - 0.01cph!

12 Months Ago
Use spine3 twice in spinebone list (temp solution for spineIK errors)
12 Months Ago
player_model prefab work
12 Months Ago
Initial setup
1 Year Ago
Added art to shield wearables so they're displayed correctly in player preview
1 Year Ago
Updated female model to V3 rig and updated skin sets
1 Year Ago
merge from horse_yoke_tests
1 Year Ago
Updated skeleton in horse ragdoll Added siege harness to horse ragdoll (hidden by default)
1 Year Ago
Adding updated siegeharness to testridable
1 Year Ago
Backpack model fixes for skinners
1 Year Ago
Fixed the siege harness in testridablehorse after the merge
1 Year Ago
Added blockout siege harness to testridablehorse
1 Year Ago
Burlap gloves viewmodel uses correct material
1 Year Ago
Fix for hands clipping through glove mesh in: Burlap Gloves TacticalGloves LeatherGloves NinjaSuit
1 Year Ago
Deflated nomad suit viewmodel gloves now the hands can be hidden, fixes clipping issues on gestures
1 Year Ago
Example rock
1 Year Ago
Template rock
1 Year Ago
Male head B rig V3
1 Year Ago
Rig V3 setup
1 Year Ago
Restrcting player seeds to single model for now
1 Year Ago
Merge from Halloween_2024/DraculaCape_Burstcloth
1 Year Ago
Added frontier hazmat_hitboxSystem to BurstClothTestbed scene Added mocap sample clips Improved hierarchy of cinematic prefab for Paddy
1 Year Ago
Increased lower chain damping to 0.2
1 Year Ago
Cape LODs skinned to spine4 to reduce snapping
1 Year Ago
merge from Halloween_2024
1 Year Ago
Dracula Cape texture fixes for back area which is now visible
1 Year Ago
Added female version of shirt with updated rig
1 Year Ago
Added shirt model with updated rig
1 Year Ago
Moving rig and settings from proxy model to final model
1 Year Ago
More settings tweaks Proxy model skeleton hierarchy fixes
1 Year Ago
More proxy test settings
1 Year Ago
Merge from MummyMask
1 Year Ago
merge from FrankensteinMask
1 Year Ago
Added Waterwell NPC Mask model/materials Deleted waterwell modelviewer files
1 Year Ago
waterwell modelviewer
1 Year Ago
Frontier hazmat LOD2 excludes burst cloth bones Increased tunic controller LOD distance
1 Year Ago
Mounted length modifier in Frontier Hazmat changed to 1.0 (was 0)
1 Year Ago
Frontier hazmat backpiece removed when backpack is equipped
1 Year Ago
waterwell shopkeeper jumpsuit prefab and inventory
1 Year Ago
waterwell shopkeeper materials
1 Year Ago
Minor fixes to viewmodel mesh Viewmodel gloves hide hands
1 Year Ago
Parent tunic controller to pelvis & add bone retarget
1 Year Ago
Added proxy test with more strategic bone placements
1 Year Ago
Fixed problem with blue viper material
1 Year Ago
Merge from main
1 Year Ago
Added back in pouch/satchel constraints (got nuked somehow)
1 Year Ago
World model