userTaylor Reynoldscancel

859 Commits over 2,496 Days - 0.01cph!

3 Months Ago
fix for standard-wind-specular
3 Months Ago
Updated rig models for all dog variants, lods.
3 Months Ago
Updated dog source models
4 Months Ago
updated dog source models
4 Months Ago
Updated harness model with collar lods
4 Months Ago
Harness with updated rig + lods
4 Months Ago
Resized some textures
4 Months Ago
updated dog source models
4 Months Ago
Retriever lods, added Retriever_Owned model for new rig
4 Months Ago
UV0/UV1 transparency option for Standard/StandardSpecular/StandardClothSpecular/StandardWind/StandardWindSpecular shaders
4 Months Ago
Retriever/Retriever_Owned prefabs
4 Months Ago
Harness attire art/prefab
4 Months Ago
Added Mastiff, updated other dog models to fit new rig work
4 Months Ago
Reset ALL pieces if there's a bad kickoff so people don't knock all your pieces away before the game starts Fixed ball effect not working on first kickoff Restart happens after a few seconds, whistle goes after goal Whistle sounds for both teams, goal volume is no longer returned in trace Updated ball mesh Fixed bug where red player couldn't kick off Timer counts down properly UI for ending game, game flow Round time is 3mins Stop players from playing when game is over
4 Months Ago
added console command to start game, for testing add particles to precache, code cleanup more console commands Added sound listener and set up sounds for ball sound listener lerps a bit between world origin, camera pos and the ball so sounds are directional a bit ball is a bit bouncier in Z axis, gravity slightly reduced. Fixed pieces having velocity after respawn
4 Months Ago
Fixed pieces spawning with cooldown already
4 Months Ago
fixed cooldown being reset by ball
4 Months Ago
hook up timer UI
4 Months Ago
fixing a few bugs with power line effect on opponents
4 Months Ago
pieces array is now IList so it's networked debug overlay on opponent's selected piece display opponents aim line (finally!)
4 Months Ago
networked score scoreboard UI hooked up, names + score working now
4 Months Ago
even more debug stuff
4 Months Ago
more debug stuff
4 Months Ago
game cleanup a bit of cleanup, some network tests
4 Months Ago
removed debug logs
4 Months Ago
properly set canSelect can only select pieces when 2 players are connected
4 Months Ago
very rough implementation of only allowing the kicker to kickoff
4 Months Ago
always give kickoff to team0 Merge branch 'main' of sbox-hackweek-Socceteo removed old spawnteam function
4 Months Ago
UI elements for score and timer Cleanup, Unique team positions depending on who has kickoff proper positions spawning, kickoff position assumed by team that didn't score
4 Months Ago
removed player tag temporarily ball gets boosted a little by the pieces too Goal scoring, pitch updates
4 Months Ago
Basic team setup, improved cooldown model fixed some bad names, added goal entity, added goal to basicpitch and edited the clipping walls a bit Scale velocity when ball hits a wall. Goal trigger is behind the goal now
4 Months Ago
Team info defined in piece constructor. Added team colours, made base edge chunkier. Some cleanup added quick cooldown mesh and materials Rough cooldown implementation and cooldown timer setup
4 Months Ago
Clamp flick velocity some cleanup, respawn ball with right click for now Merge branch 'main' of sbox-hackweek-Socceteo pulled camera back a little to see whole pitch
4 Months Ago
moved flick logic to the pieces, made flicking networked (maybe?)
4 Months Ago
got cursor working and basic traces working rudimentary flicking disable team colours for now
4 Months Ago
quick surface setup for player material updates, collider updates quick colour setup, set proper camera transforms
4 Months Ago
pitch setup
4 Months Ago
setup game as static class
4 Months Ago
Initial commit
4 Months Ago
Dog source files
6 Months Ago
GSD lods
6 Months Ago
GSD model/material updates
6 Months Ago
GSD model/materials
6 Months Ago
Dog skeleton definition & prefab setup
6 Months Ago
Dog material variations/updates
6 Months Ago
Dog model updates
6 Months Ago
Dog model/materials
9 Months Ago
More eyebrow blendshape fixes
9 Months Ago
Got eyebrow blendshapes working
9 Months Ago
Fixed eyebrow morphs example scene