userTaylor Reynoldscancel

1,194 Commits over 3,439 Days - 0.01cph!

6 Months Ago
Snake mask is now prefab variant of the .fbx Updated model with rope fixes Updated textures/materials
6 Months Ago
Knight armour world model fixes
6 Months Ago
Fixed knight armour viewmodel not showing
6 Months Ago
Burst cloth setup on ropes for snake mask
6 Months Ago
merge from Knight Armour DLC - KnockerPhys
6 Months Ago
Updated SiegeHarness model in RidableHorse2
6 Months Ago
SiegeHarnessRope material setup Tweaks to tow anchor points in testridablehorse to line up with the knots
6 Months Ago
Added updated siege harness art to testridablehorse
6 Months Ago
merge from workshop_normalmap_issue
6 Months Ago
More player seed work
7 Months Ago
Updating and hooking up more player seeds
7 Months Ago
Female models use V4 rig Female body prefabs converted to prefab variants of the fbx Added female skin set back into the skin collection
7 Months Ago
Texture updates Adding another female head seed
7 Months Ago
Cleanup
7 Months Ago
Tpose for fingers in avatar
7 Months Ago
Correct meta rotations in the avatar (maybe)
7 Months Ago
Avatar fixes to prevent submerged animations
7 Months Ago
Updated rig to V4 with updated names
7 Months Ago
Eye spec changes
7 Months Ago
Added playground.player
7 Months Ago
merge from main
7 Months Ago
Merge from 4 spine bones
7 Months Ago
Mounted length set to 1.0
7 Months Ago
Mounted length set to 1.0
7 Months Ago
Quick burst cloth setup on flag
7 Months Ago
Setup with 4 spine bones (same as main)
7 Months Ago
Female skinset setup
7 Months Ago
player preview fixes
7 Months Ago
Use spine3 twice in spinebone list (temp solution for spineIK errors)
7 Months Ago
player_model prefab work
7 Months Ago
Initial setup
7 Months Ago
Added art to shield wearables so they're displayed correctly in player preview
8 Months Ago
Updated female model to V3 rig and updated skin sets
8 Months Ago
merge from horse_yoke_tests
8 Months Ago
Updated skeleton in horse ragdoll Added siege harness to horse ragdoll (hidden by default)
8 Months Ago
Adding updated siegeharness to testridable
8 Months Ago
Backpack model fixes for skinners
8 Months Ago
Fixed the siege harness in testridablehorse after the merge
8 Months Ago
Added blockout siege harness to testridablehorse
8 Months Ago
Burlap gloves viewmodel uses correct material
8 Months Ago
Fix for hands clipping through glove mesh in: Burlap Gloves TacticalGloves LeatherGloves NinjaSuit
8 Months Ago
Deflated nomad suit viewmodel gloves now the hands can be hidden, fixes clipping issues on gestures
9 Months Ago
Example rock
9 Months Ago
Template rock
9 Months Ago
Male head B rig V3
9 Months Ago
Rig V3 setup
9 Months Ago
Restrcting player seeds to single model for now
9 Months Ago
Merge from Halloween_2024/DraculaCape_Burstcloth
10 Months Ago
Added frontier hazmat_hitboxSystem to BurstClothTestbed scene Added mocap sample clips Improved hierarchy of cinematic prefab for Paddy
10 Months Ago
Increased lower chain damping to 0.2