1,093 Commits over 3,500 Days - 0.01cph!
Stripping out unused textures
Removing temp hair styles from this branch
fix for broken head collider
Subtracted player model changes
Merge from main / Cherry pick from
22778 (Player model merge)
Cherry pick from
22121 (Blank hair prefabs)
Male asian meshes, materials & textures
Male asian head/body seams
Added ambient lighting to light body
Female asian head mesh, materials & textures
Made hair items uncraftable/unavailable
Merge skinupdates to main
Subtracted player models (again)
Isolated player model changes (no clothing updates)
Isolated clothing changes
Cherrypicking only player model changes (may be temporary)
Subtracting player models
fix for self-intersecting polygon error on playermodel
Playermodel and colliders use old LOD3 meshes
Default head uses old naming convention, updated skinsets.
Merge from skinupdates_2 (problematic meshes/colliders reverted)
fixed missing eyes on playermodel
Collider_legs correct name
removed eyelashes from male faces
Added much more baked lighting to light/asian textures to work better at low quality levels and in ambient lighting (other skintypes to follow)
Added AO to male specular
lighting added to dark male textures
eye's made glossier, but less spec
Female light texture updates
Female dark texture updates
Toned down female eyelash material
Adjusted head lod3 UVs (skinned mesh renderer unchanged)
deleted some faces of the inner mouth to avoid clipping some head types
updated player preview lighting
increased strength of eyebrows on male light texture a little
reduced size of scatter textures