userTaylor Reynoldscancel
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1,113 Commits over 3,561 Days - 0.01cph!

4 Days Ago
Balaclava repose/lods
4 Days Ago
Scientists normals fix
4 Days Ago
HeavyPlatePants repose/lods
4 Days Ago
HeavyPlateJacket repose/lods
5 Days Ago
Heavy plate helmet repose
5 Days Ago
All scientist LODs + prefab updates
5 Days Ago
Tshirt.Long repose (female)
5 Days Ago
Tshirt.Long repose (male)
5 Days Ago
Fixed outdated material reference in some player seeds
6 Days Ago
Hat.Cap repose
6 Days Ago
Roadsign Glove LODs - Male/Female
6 Days Ago
Metal Plate LODs - Male/Female
6 Days Ago
Roadsign pants LODs + fixed normals
6 Days Ago
Roadsign jacket LODs + fixed normals
6 Days Ago
Boots LODs
8 Days Ago
Metal mask LODs
8 Days Ago
Makeshift Hazmat LODs + bakeLODs
11 Days Ago
Pants LODs - Male/Female
11 Days Ago
Tactical Gloves LODs
11 Days Ago
Hoodie LODs - Female
11 Days Ago
Hoodie LODs - Male
13 Days Ago
System uses burst cloth instead of unity physics Set up generic circle charm with burst cloth
13 Days Ago
Baseline from hackweek prototype
13 Days Ago
Added repair bench to playground.player for easier skin testing
13 Days Ago
Candle Hat repose
13 Days Ago
Burlap Headwrap repose
13 Days Ago
Instance bucket helmet from fbx
13 Days Ago
Bucket helmet repose
13 Days Ago
Boonie hat repose
13 Days Ago
Beenie hat repose
14 Days Ago
Wolf Headdress improved skinning
14 Days Ago
Wolf Headdress updated
14 Days Ago
All heads LODs Heads combined into 1 object per LOD
15 Days Ago
Update female torso skin weights to fix neck seam
19 Days Ago
merge from skin_bent_normals
22 Days Ago
Female Body LODs
22 Days Ago
Male body LODs
22 Days Ago
subtract 116856, 116886 (unpacked all clothing prefabs to try and get around a bug for the vertical slice, seemed to be a local issue)
49 Days Ago
added some mannequin prefab variants for poses
49 Days Ago
Added WIP mannequin prop