userTaylor Reynoldscancel
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784 Commits over 2,982 Days - 0.01cph!

27 Days Ago
Fix minigun belt lod glitch
27 Days Ago
Added lods to minigunammopack wearable
28 Days Ago
Updated minigun ammo pack with final model (placeholder materials for now)
28 Days Ago
Heavy scientist suit can be equipped with backpacks Heavy scientist suit tanks get hidden when backpack is equipped
29 Days Ago
Heavy Scientist viewmodel setup (for Paddy)
30 Days Ago
Split heavy scientist backpack into tanks + instruments
35 Days Ago
Minigun ammo backpack fixes/cleanup
54 Days Ago
merge from main
56 Days Ago
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2 Months Ago
Added placeholder minigun ammo pack
2 Months Ago
Scene updates
2 Months Ago
Initial work
3 Months Ago
merge from main
3 Months Ago
Updated 4K textures for SmallBackpack
3 Months Ago
subtract 92275 (4k textures on main media_projects branch)
3 Months Ago
Changed button design on large backpack
3 Months Ago
Updated player remains textures/materials
3 Months Ago
Updated player remains model/lods + prefab update Updated player remains material (still wip)
3 Months Ago
Abyss hazmat helmet02/03 pipe fixes
3 Months Ago
Abyss hazmat helmet01 pipe fixes
3 Months Ago
Arctic Suit pipe fixes
3 Months Ago
Updated third person model and world model Deleted old placeholder model
3 Months Ago
Updated model/prefabs Added Christoffer's WIP textures
3 Months Ago
Added holster mount bone to backpack wearables which gets retargeted
3 Months Ago
merge from main
3 Months Ago
Updated large backpack with a better placeholder (tinted arctic hazmat bag)
3 Months Ago
Added Nacho's small backpack art
4 Months Ago
fixed third person speargun offset
4 Months Ago
Added "Use Scene Transforms" option, to override the stored transforms
5 Months Ago
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5 Months Ago
SkinDefault subsurface profile tweaks
5 Months Ago
merge from modelviewerfixes
5 Months Ago
Merge from Main
5 Months Ago
Small backpack art, cherry picked from 90436 (wrong branch)
5 Months Ago
Twitch Rivals hazmat variation
6 Months Ago
Added options for Anti-Aliasing, God Rays, Motion Blur Reflection probe can now render on frame 0 using time slicing options
6 Months Ago
Modelviewer fixes from August post-processing changes
6 Months Ago
Fixed NRE from sound array not matching fish type array in fishtrophy Updated fish animation
6 Months Ago
Fixed Sardine sliding in FishTrophy
6 Months Ago
Adjust bone scales in small hunting trophy so playermodel heads bounds are the correct scale
6 Months Ago
testshelf
6 Months Ago
Cinematic 4k Textures/Materials for: -HuntingTrophy_Fish -HuntingTrophy_Large -HuntingTrophy_Small
6 Months Ago
Added nameplate to huntingtrophylarge
6 Months Ago
Added rigged versions of all the fish types Added simple fish animation
6 Months Ago
Fixed DraculaMask pickup highlight
6 Months Ago
World models for DraculaMask/DraculaCape
6 Months Ago
Dracula outfit viewmodel
6 Months Ago
DraculaMask fits over a bandana
6 Months Ago
Dracula outfit lods
6 Months Ago
disabled wind on Dracula Cape