userTaylor Reynoldscancel

1,104 Commits over 3,227 Days - 0.01cph!

7 Years Ago
Copied over Rust's asset importer (don't import materials/anims by default) Changed existing models import settings
7 Years Ago
Added quick stunned vfx prefab
7 Years Ago
deleted some unused scripts, changed some item costs
7 Years Ago
Added prototype dash
7 Years Ago
Cleaned out materials from items folder
7 Years Ago
Cleaned out junk folder, deleted a lot of unused stuff
7 Years Ago
Added a couple more pickupable items
7 Years Ago
hide pants, shorts & gloves skinning updates
7 Years Ago
Updated skinning on tshirt
7 Years Ago
Improved geometry and skinning on wrists/elbows Haircap geometry is consistent across all male/female heads Toned down scaling on some bones Fixed player preview sometimes blinking backwards Added more variation to dark skin colours Possible fix for neck skinning problem on asianmale03
7 Years Ago
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7 Years Ago
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7 Years Ago
halterneck fix
7 Years Ago
collared shirt fix
7 Years Ago
fix for NRE spam in perf.playermodel
7 Years Ago
hide shirt fix
7 Years Ago
balaclava fix
7 Years Ago
reduced size of scatter textures
7 Years Ago
increased strength of eyebrows on male light texture a little
7 Years Ago
updated player preview lighting
7 Years Ago
deleted some faces of the inner mouth to avoid clipping some head types
7 Years Ago
Adjusted head lod3 UVs (skinned mesh renderer unchanged)
7 Years Ago
Toned down female eyelash material
7 Years Ago
Reorganised hair folder
7 Years Ago
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7 Years Ago
Female dark texture updates
7 Years Ago
Female light texture updates
7 Years Ago
lighting added to dark male textures eye's made glossier, but less spec
7 Years Ago
Added much more baked lighting to light/asian textures to work better at low quality levels and in ambient lighting (other skintypes to follow) Added AO to male specular
7 Years Ago
removed eyelashes from male faces
7 Years Ago
Collider_legs correct name
7 Years Ago
fixed missing eyes on playermodel
7 Years Ago
Merge from skinupdates_2 (problematic meshes/colliders reverted)
7 Years Ago
Playermodel and colliders use old LOD3 meshes Default head uses old naming convention, updated skinsets.
7 Years Ago
fix for self-intersecting polygon error on playermodel
7 Years Ago
Subtracting player models
7 Years Ago
Cherrypicking only player model changes (may be temporary)
7 Years Ago
Texture/material updates
7 Years Ago
Merge from main
7 Years Ago
Isolated hair changes
7 Years Ago
Isolated clothing changes
7 Years Ago
Isolated player model changes (no clothing updates)
7 Years Ago
Subtracted player models (again)
7 Years Ago
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7 Years Ago
Updated Manifest
7 Years Ago
Added hair icons
7 Years Ago
Merge skinupdates to main
7 Years Ago
Merge from main