userTaylor Reynoldscancel

1,271 Commits over 3,804 Days - 0.01cph!

6 Years Ago
Rescaled Stag textures from 4k>2k (oops) Added Stag fuzz mask
6 Years Ago
Stag Fur setup
6 Years Ago
Bear fur doesn't cast shadows Bear fur material tweaks
6 Years Ago
Bear fur model/prefab updates
6 Years Ago
Animal fur shader
6 Years Ago
Updated Bear model/textures/prefabs Moved bear animation fbx's to their own folder
6 Years Ago
merge from BoarFix
6 Years Ago
Boar prefab updates Boar Materials/Textures Move Boar animations to separate folder
6 Years Ago
new boar model
6 Years Ago
Updated Wolf model/textures/prefabs Moved wolf animation fbx's to their own folder
6 Years Ago
Updated Stag model/textures/prefabs Moved animation fbx's to their own folder
6 Years Ago
fix
6 Years Ago
Pose assets now use transforms instead of muscle values Reworked everything to use selection instead of gameobject references Save/Load uses file dialogs Deleted old pose assets
6 Years Ago
Merge from PoseTools2
6 Years Ago
Deleted testing assets
6 Years Ago
PlayerPose saves as local instead of world Create>PlayerPose added to rust folder
6 Years Ago
Merge from old PoseTools branch
6 Years Ago
merge from main (46905 changeset)
6 Years Ago
Minigun models/textures/materials (world and viewmodel)
6 Years Ago
Ammo Pack meshes//textures/materials
7 Years Ago
Added horse armour models to ragdoll prefab
7 Years Ago
Updated Skeleton.Horse with new horse body mesh name
7 Years Ago
Added motion fix to mane/fringe Added skinned mesh collider to body LOD3
7 Years Ago
Added armour to testridablehorse
7 Years Ago
Added head collar materials/textures Split horse into body/mane/fringe to hide gameobjects when armour is applied Added all armour types to horse FBX Updated wild horse prefab
7 Years Ago
Horse wood armour meshes/textures/materials
7 Years Ago
Deleted unused pre-rework horse assets
7 Years Ago
merge from main
7 Years Ago
merge from main
7 Years Ago
Added primitive screencapture to .png sequence
7 Years Ago
Camera override + example assets
7 Years Ago
merge from main
7 Years Ago
merge from PlayerPresentation
7 Years Ago
Player presentation example assets
7 Years Ago
merge from RebindSkinnedMeshRenderer
7 Years Ago
cleanup
7 Years Ago
check root bone is valid correctly transfer bounds
7 Years Ago
merge from main
7 Years Ago
cherrypick jumpsuit art from jumpsuit branch
7 Years Ago
Spacesuit world models
7 Years Ago
Spacesuit viewmodel
7 Years Ago
can input an array of gameobjects to rebind
7 Years Ago
Rebind SkinnedMeshRenderer editor script
7 Years Ago
merge from main
7 Years Ago
Spacesuit art assets
7 Years Ago
Clothing items use correct avatar (RustPlayerAvatar) Read/write off on all clothing items, index format set to 16.
7 Years Ago
horse armour world models
7 Years Ago
fix for ragdoll's eyes popping out
7 Years Ago
Added horse armour models to ragdoll prefab
7 Years Ago
Updated Skeleton.Horse with new horse body mesh name