branchrust_reboot/maincancel

30,389 Commits over 3,806 Days - 0.33cph!

2 Years Ago
Raised the parent triggers on the wagons enough that a player can jump in the air without unparenting
2 Years Ago
Add NavMeshObstacle to base train wagon prefab
2 Years Ago
█▊▉▊ ▌▆▄▍▍▇▇▄
2 Years Ago
Disabled clipping check on the wagon parent trigger (now matches WorkCarts)
2 Years Ago
Codegen (fixes endless night)
2 Years Ago
Merge from send_opt
2 Years Ago
Raised end ladder volumes on TrainWagonB
2 Years Ago
Assigning coupling point pivots
2 Years Ago
merge from sav224
2 Years Ago
Added graphics.disableLightLod admin convar, bypasses all distance based light lod calculations so all lights will be no longer be disabled at a distance Doesn't affect quality settings that limit the number of active lights (eg. graphics.shadowlights)
2 Years Ago
Merge from death_screen_improvements
2 Years Ago
Merge from death_screen_improvements
2 Years Ago
Merge from apr_22_optimisations
2 Years Ago
Unsaved changes for backdrop_neutral
2 Years Ago
Merge from death_screen_improvements
2 Years Ago
Merge from death_screen_improvements
2 Years Ago
▋▍█▆▍▅▊ ▊█▅▄█ ▆▉▇▇▉▆ ▊▆█▋ ▅█▅▍▉▅ ▅▌▆▋▆█▋ ▆▋ ▌▌▆█▄▋█ ▍▄█▇▆▊▊▌ ▋█▇ ▄▋▄▄▄▉██ ▉▍▆▅▋ ▋▅▉▋██▌ █▍▋█▅█▆ ▍▉ ▆█▄▋▅ ▋█▊▋▌▊ ▍▉▅█
2 Years Ago
▊▊▄▍▊▇█▄▇▍▊ ▌▄▉ ▌▊▄ - ▋▍▊▅▉▍▊▋ ▌▅▊▆▊▄▅ ▅▌▄▅▄▌▉ ▄▆▄ █▉▋▄▍
2 Years Ago
Merge from cui_improvements
2 Years Ago
merge from postprocess_opt
2 Years Ago
▄▍▆▅▆▊▇ ▍▅▊▅▅▅ ▄▄█▍▌▍▍▇██ ▌█ ▆█▌▌▄▋▊ █▄▅▍▋ ▇▌▄█▉ ▄▅▋▌ ▋▋▉▉▅▆▋▆ ▉▉██▊▍▅
2 Years Ago
Reduce the chance of vehicle parts from junkpile_j
2 Years Ago
SAM Site can no longer be damaged by bullet type damage
2 Years Ago
Merge from foliage_grid_opt
2 Years Ago
▊▇▄▊ ▊▌▆▋▇▊▅█ ▊▍▋▉▄
2 Years Ago
█▉▌█ ▍▊▉▊▊█▋▋
2 Years Ago
▋▍▉█▌ ▋█▅▉ ▄▄▋_▇▅▆_▅ ▋▇█ ▆▅█▆▉▅▌ ▌▇▋▉▄▋▆▌▌
2 Years Ago
▋▅█▉█ ▊▅▊▊ ▊▅▋_▉▅▅_▌
2 Years Ago
Cherry pick 70074 for comparison
2 Years Ago
Neutral studio backdrop prefab (grey + unlit)
2 Years Ago
Merge from cine_anims
2 Years Ago
Merge from steam_stats
2 Years Ago
subtract 70124
2 Years Ago
▇▍▅▇█ ██▉▍ ▋█▇_▍▍▋_▄
2 Years Ago
Merge from april_22_optimisations
2 Years Ago
Fixed first person spectating not properly displaying grenade launcher reloads
2 Years Ago
Merge from foliage_grid_opt
2 Years Ago
Merge from grid_switch_opt
2 Years Ago
Fixed initial entity snapshot not getting sent at timestamp 0 when starting a new demo record, meaning entities won't exist until after the first frame (server side fix)
2 Years Ago
Disabled Easter 2022
2 Years Ago
Global tree billboards work in demos (maybe, needs testing)
2 Years Ago
Fixed a bunch of exceptions and rendering issues in the Viewmodel testing scene
2 Years Ago
█▊▊▅▆█ ▋▋▇▄▆█▅ ▇▄▋▉▄ ▄▍▋ ▉ ▇▄▍ ▄▍▅▉
2 Years Ago
▍▋▉█▍-▌█▆▍▍▄▅-▄▋-▍▍▇▅▍▋▇-▌▌▄▋-▅█▆▋▅▌▋▅▌█▇-█▋▇█▋▋ ▌▆▋▆▊█▍ ▌▍▆ ▋▉▆▄ ▍. ▉▋▌█▅▉▌▅▆ ▍▆▇ ▉▉▊▋█▄ ▊▄ ▉▇██_▄▇▌▅▊▄▉▉ ▇▇ ▌▍▉▄ ▊▅▍▅█▇█▄.
2 Years Ago
▇█▌▆█-▄▍▋▌▉▆▇-▇▆-▆▆▌▉▍▇▆-▉▊▊▊-█▉▊█▇██▋▌▄▇-▉▄▅▍▍█ ▆▅▅█▇▇▌ ▋▌▋ ▍▇▄▌ ▌. ▅▊▄█▇▇▉ ▅▋▊ ▉▆▌▋▌▇ ▄▇ ▋▇▉█▅▅▅▌▊█▊█▇▋▆██ ▇▅ █▊▅▋ ▄▇▌▋▅▍▄▍.
2 Years Ago
merge from april_22_optimisations
2 Years Ago
Fixed missing material on terrain benchmark
2 Years Ago
Updated benchmark demo
2 Years Ago
merge from easter2022 - enabling easter events
2 Years Ago
Merge from easter2022)crash - testing shader revert