branchrust_reboot/maincancel

30,389 Commits over 3,806 Days - 0.33cph!

3 Years Ago
Set write defaults to false on upper body reload and attack animation states, fixes foot wiggling due to incorrectly populated IK weights during transition
3 Years Ago
Magnet crane rigidbody edits
3 Years Ago
Any player input now starts the magnet crane engine, not just W. Added IsAnyDown() method to the InputState class.
3 Years Ago
Keep magnet crane physics always active. Fixes the crane sometimes misbehaving and hovering into the air, teleporting etc, but only if nobody is looking at it. Seems to be related to sleeping physics + something with the animator?
3 Years Ago
Conditional Reflex UI fixes
3 Years Ago
Reset player animator walk values so the player doesn't walk in place in the workshop upload scene
3 Years Ago
Don't let ESPPlayerInfo entries get stuck in the queue
3 Years Ago
updated player keycard override controller with same idle pose as other weapons
3 Years Ago
fixed feet glitch on player attack intros
3 Years Ago
Disable the Magnet Crane Animator when its Rigidbody sleeps. - Fixes the crane mostly not sleeping (wakes soon after it's put to sleep). - May fix the crane doing crazy movements when it does manage to sleep.
3 Years Ago
Fixed Always Sprint affecting sprint-key input on things other than player movement
3 Years Ago
Added physicmaterials to the magnet crane base colliders
3 Years Ago
Magnet crane now using Continuous instead of Continuous Speculative
3 Years Ago
Fixed magnet crane jitter following recent wheel changes
3 Years Ago
Fixed bug introduced in the merge from misc_optimisations2 that causes animals to float visually client-side.
3 Years Ago
Slightly darkened BuildingDark, BuildingVeryDark and Building settings to compensate for contrast changes
3 Years Ago
Lowered contrast in temperate biome post process Enabled high definition range on temperate and arid profiles
3 Years Ago
Allow left/right mouse button magnet crane arm movement while driving it
3 Years Ago
More magnet crane driving changes. Adjusted speed and much improved steering ability, based on tests in the junkyard
3 Years Ago
Some adjustments to magnet crane driving/physics behaviour/feel
3 Years Ago
Suspension edit
3 Years Ago
Lower magnet crane COM to make sure it never spawns and falls over
3 Years Ago
More Thread -> Tread renaming
3 Years Ago
Magnet crane suspension edit. Less wobbly, more stable.
3 Years Ago
Fixed modular car lift panel not opening anymore when interacted with while there's no car on the lift
3 Years Ago
Don't auto select the held item when opening a loot container
3 Years Ago
Remove a log
3 Years Ago
Added more HasOccupant checks (catches if carOccupant is null) to ModularCarGarage.Server
3 Years Ago
Clamping jitterspread
3 Years Ago
Improved magnet crane fuel calculation
3 Years Ago
updated import settings for new music clips
3 Years Ago
Brightened BuildingVeryDark, BuildingDark and Building environment volume types Slightly lowered brightness transition speed between volumes
3 Years Ago
Changed gas station environment volume to BuildingDark instead of BuildingVeryDark
3 Years Ago
Build fix
3 Years Ago
Menu options are hidden based on Reflex availability. Implemented requested Reflex changes.
3 Years Ago
fixed loading screen text translation overflow issues
3 Years Ago
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3 Years Ago
Fixed a number of overflow issues on the loading screen
3 Years Ago
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3 Years Ago
CodeGen
3 Years Ago
Fixed first person with arms perspective not working with first person spectate
3 Years Ago
Display state and clip name when using the cinematic_list convar Should autopopulate in a build but also added a right click DoPrepare menu option on the PlayerModelCinematicList component on the player_model prefab
3 Years Ago
merge from LoadingScreen_02
3 Years Ago
Fixed missing passthrough name on DLC industrial wall lights
3 Years Ago
Restored some background videos
3 Years Ago
Fixed beancan WM outline
3 Years Ago
merge from main/moremusic
3 Years Ago
Added tool for Petur to manage material swaps
3 Years Ago
Radio url updates
3 Years Ago
Magnet crane reverse steering improvement