branchrust_reboot/maincancel

33,115 Commits over 4,109 Days - 0.34cph!

8 Years Ago
Player preview protection tooltips
8 Years Ago
When saving, catch any exceptions inside entity serialization so the save coroutine never crashes
8 Years Ago
radiation clothing information panel fix
8 Years Ago
Netting has larger ladder volume to allow climbing over frames
8 Years Ago
Spinner bug fix
8 Years Ago
Network++
8 Years Ago
small tree bounds fix
8 Years Ago
seed info panel
8 Years Ago
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8 Years Ago
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8 Years Ago
tree bonus marker hit sound tweaks
8 Years Ago
Compile fix
8 Years Ago
added weapon modification information panel fixed alpha blend issue with player preview when closing inventory menu
8 Years Ago
Fix volume jump when a sound that's already fading out is told to fade out again Add ability to define falloff/spread/spatial blend curves on a sound by sound basis New tree sounds
8 Years Ago
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8 Years Ago
improved watersplash on rocks effect
8 Years Ago
tweaked a bunch of impact f/x
8 Years Ago
explosives information panel
8 Years Ago
compile fix
8 Years Ago
clothing arrow protection unified with bullet protection
8 Years Ago
armor information displays in crafting window
8 Years Ago
TAA alpha stabilization (player_preview)
8 Years Ago
compile fix color change for overlay again
8 Years Ago
new armor info panel bone armor protects legs as well
8 Years Ago
Fixed TAA-induced alpha ghosting in player preview
8 Years Ago
overlay colors
8 Years Ago
overlay mask for armor display
8 Years Ago
PostProcessLayer fall back to normal render path when TAA is disabled
8 Years Ago
Experiment: DontBecomeSolidWithPlayerInside no longer does anything
8 Years Ago
Cherry picking 23929
8 Years Ago
Cherry picking 23930
8 Years Ago
Cherry picking 23932
8 Years Ago
fix for quickcraft icon lag when looting players removed map update processing when the map was not even open (oops)
8 Years Ago
Body hover locations now scale correctly
8 Years Ago
Subtracted 23863
8 Years Ago
can hover over body part in inventory to see local protection removed a bunch of unused damage types from armor display can wear bandana with bucket helmet and wood armor helmet
8 Years Ago
Fixed some hair materials not replaced when switching between player seeds Cleared a couple of heap allocs
8 Years Ago
compile fix
8 Years Ago
#if unity_editor
8 Years Ago
ugly ass solution for bulletproof window gibs
8 Years Ago
disabled eyebrow materials on non TSSAA, created separate eyebrow strand materials, condensed skin player asset files down to asian, light and dark female and male, (removed #01, #02, #all etc)
8 Years Ago
Making sure we don't duplicate obj motion vec fix
8 Years Ago
Fixed eyebrow materials not getting replaced
8 Years Ago
added hairstyle 3 male and female. tweaked materials on facial hair 2 to look better and reduced texture size, created skin tone hair presets and applied to players, made pubic hair darker and less contrasty, made female pubic hair smaller in general, WIP work on hair dye, setting up hair colour preset materials and skin tone specific
8 Years Ago
Fixed facial hair 01 not showing Fixed non-TAA OpacityMask not hiding hair when set to 1
8 Years Ago
Assigned race hair sets to respective skin sets Removed hair dye variations for now
8 Years Ago
Add hair shader gui with copy/paste property buttons Added hair sets for each race Added hair dyeing (dark only for now)
8 Years Ago
bullet proof insert model/gibs/collider
8 Years Ago
window bars are thinner on all tiers inserts