branchrust_reboot/maincancel

33,116 Commits over 4,109 Days - 0.34cph!

8 Years Ago
Hapis tweaks
8 Years Ago
junkyard viewing platform now available
8 Years Ago
Stricter bed placement - half height wall exploit
8 Years Ago
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8 Years Ago
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8 Years Ago
NRE fix
8 Years Ago
Phrases
8 Years Ago
Hapis NRE fix
8 Years Ago
Fixed meshlod culling sphere bounds
8 Years Ago
Merge from save154
8 Years Ago
Merge culling fixes and optimizations
8 Years Ago
bunch of camera fixes
8 Years Ago
Cherry picked occlusion culling fix 24227
8 Years Ago
furnace v3 files
8 Years Ago
optimized special fx sprites
8 Years Ago
grenades inherit player velocity when thrown ( run forward and jump for more range) f1 grenade has larger radius
8 Years Ago
CraggyIsland spawn fix
8 Years Ago
Fixed hair colour not applied on armpit, pubic or eyebrow
8 Years Ago
Reapplying fix for missing camera script warning
8 Years Ago
worldmodeloutline osx fixes
8 Years Ago
jumping/screenshake fix
8 Years Ago
Cherry picked WorldModelOutline NRE fix
8 Years Ago
Subtracting 24120, 24123, 24124, 24127
8 Years Ago
placement/throw fix
8 Years Ago
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8 Years Ago
Changed culling.world to unsaved for now
8 Years Ago
Fixed project settings define symbols
8 Years Ago
Removed unused component references from main camera
8 Years Ago
Defaulted culling.world to false; needs more fixing and testing
8 Years Ago
skin approval fixed camera warning
8 Years Ago
added hair dye assets to skin assets. tweaked material values to balance. hair cap base colour needs to be made unique to each material per hair dye asset.
8 Years Ago
more fixes for worldmodels
8 Years Ago
fixed a bunch of worldmodels not having outlines outlines enabled by default
8 Years Ago
slightly stricter dropbox placement
8 Years Ago
Advanced Lootbox, LODS, model, textures and material
8 Years Ago
Changed hair set collection layout to allow one dye collection per hair entry
8 Years Ago
rebaked vertex lighting on hairstyles after shader reflection changes. tweaked textures to allow for dyeing. created hair dye materials for head, facial and body hair. creating dyesets.
8 Years Ago
Fixed hair dye mat props affecting other mats (e.g. skin)
8 Years Ago
Ensure hair dye is picked consistently across different hair types
8 Years Ago
Waits at least one frame after reg before vis test Removed serialization tags from occlude dependency structs
8 Years Ago
Network++
8 Years Ago
Lots of sound tweaks and polish Campfire/furnace ignite & extinguish sounds Ceiling light on/off sounds
8 Years Ago
minor debugcam fix
8 Years Ago
chairtest false
8 Years Ago
bonefollower fixes
8 Years Ago
overlay improvements
8 Years Ago
Fixed culling-related flicker sometimes when spawning a new object Fixed flicker when toggling culling.world (proper)
8 Years Ago
Added depth tolerance to outline draw shader (glow over grass)
8 Years Ago
Fixed outline when using temporal AA Fixed outline issues affecting other effects Fixed outlined object showing over viewmodel
8 Years Ago
potential satchel fix