branchrust_reboot/maincancel

30,541 Commits over 3,836 Days - 0.33cph!

9 Years Ago
#if UNITY_EDITOR
9 Years Ago
Merged in skin picker
9 Years Ago
Fixed an offset on the toptier door, removed hatch
9 Years Ago
Server fix Fixed scale of hazmat parts (were causing big hitboxes)
9 Years Ago
Fixed some suuuper ugly seams on the hide boot textures Removed some unnecessary geo on the male hide shirt Changed the hide shirt material to the double-sided clothing material Added female hide clothing pieces
9 Years Ago
Removed some unnecessary geo from the hazmat helmet Changed the hazmat helmet material to the double sided cloth material Fixed small issues with the female burlap gloves Added female hazmat items
9 Years Ago
HUD tweaks
9 Years Ago
HUD tweaks
9 Years Ago
Crouch jump fix
9 Years Ago
Fixed toptier door collider offset (this means its mesh will be offset slightly until paroxum fixes the mesh pivot point)
9 Years Ago
Female urban boots model and prefab
9 Years Ago
Fixed a skinning issue with the female burlap shirt
9 Years Ago
Fixed some wrong path names
9 Years Ago
Startup time tweaks
9 Years Ago
Audio clips, optimizing for CPU, loadtime + memory
9 Years Ago
Fixed playermodel scene
9 Years Ago
Changed Save/Restore for speed
9 Years Ago
More reference fixes
9 Years Ago
Object Ref fixes
9 Years Ago
Extra warnings
9 Years Ago
Named prefabs
9 Years Ago
Added warnings for debugging manifest guid to path
9 Years Ago
Put the name first in the game manifest
9 Years Ago
ResourceRef only stores the GUID of the target object
9 Years Ago
BsaeCorpse ragdollPrefab to GameObjectRef Fixed pumpkin plant spawning
9 Years Ago
GameManifest holds guid too
9 Years Ago
Fixed dropped items wrong prefab name
9 Years Ago
item.isBlueprint is now a flag itemcontainer.IsLocked is now a flag
9 Years Ago
Fixed inconsistent file linkage
9 Years Ago
save++ lets fuck shit up
9 Years Ago
Optimizing ambience audi clips for memory/loadtime
9 Years Ago
Fixed distant terrain blackness
9 Years Ago
Save prefabs win BuildPrefabs so changes work proper
9 Years Ago
Tweaks
9 Years Ago
Shader error
9 Years Ago
AssetDatabase.Import when BuildAssetBundles
9 Years Ago
Allow prefabs to opt out of preprocessing with NoPreProcessing
9 Years Ago
Fixed player lying down in inventory
9 Years Ago
Bundle tweaks Refresh server lists in order to avoid network disconnect
9 Years Ago
Better EAC disconnect messages
9 Years Ago
Clean saved user data on server restart
9 Years Ago
hacksaw prefabs
9 Years Ago
Fixed some small female burlap clothing issues Added female burlap gloves model and prefab
9 Years Ago
Builder EAC fix
9 Years Ago
Updated asset gallery and added a bunch of collision meshes
9 Years Ago
RustBuilder
9 Years Ago
Bundles fixes
9 Years Ago
FIxed viewmodels switching between running and walking on slopes
9 Years Ago
Fixed some janky vertex normals on the male burlap shirt Adding (preliminary) female burlap clothing models and prefabs
9 Years Ago
Added debugplayer dev console command