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30,544 Commits over 3,836 Days - 0.33cph!

9 Years Ago
Fixed floaty airfield boxes and missing crates
9 Years Ago
Override player aim with where their gun is pointed at (sadly disables headlook networking for now) Fixed that the holdtype in PlayerModel never switched to the gun holdtype because it was checking a deprecated string field
9 Years Ago
Fixed male player heads not changing
9 Years Ago
Loading tweak
9 Years Ago
texture sizes, missing meta files
9 Years Ago
Async loading test
9 Years Ago
updated player skin 1 head with new eyes and materials
9 Years Ago
Bootstrap load progress
9 Years Ago
Fixed item filesystem warnings in editor
9 Years Ago
Making high wall admin only until I decide how to play it
9 Years Ago
Wall tweaks
9 Years Ago
Tweaks
9 Years Ago
Pumpjack and Quarry sound tweaks
9 Years Ago
Quick first pass at crossbow sounds
9 Years Ago
fixed nobuild zone size on furnace & refinery lowered valid placement angle
9 Years Ago
Make sure pumpjack arm has AnimationEvents
9 Years Ago
merge into main!
9 Years Ago
Pumpjack and Refinery sounds
9 Years Ago
small amount of oil available everywhere lowgrade fuel default blueprint again, oops
9 Years Ago
metal facemask & torso now take high quality metal to craft
9 Years Ago
protocol++
9 Years Ago
added mace and cleaver
9 Years Ago
fixed missing icons for on/off on refinery
9 Years Ago
merge into main, buckle the f up
9 Years Ago
bridge decal tweaks
9 Years Ago
A whole bunch of sound tweaks
9 Years Ago
crossbow lods - needs some more work but it's good enough for now
9 Years Ago
Asset bundle tweaks (loadtimes)
9 Years Ago
Filesystem timing
9 Years Ago
Modernized ItemManager
9 Years Ago
Locking down ObjectRef
9 Years Ago
fixed bug with player playing a punching animation when a weapon was unequiped; Those are TOP SECRET animations not ready for the public :P
9 Years Ago
Force construction skins into the bundle
9 Years Ago
redid 3rd person attack animations for the 2handed sword added prefabs for the 2handed baseball/mace and 2handed cleaver
9 Years Ago
There is no collision_setup silly
9 Years Ago
Updated the pumpjack lods to skinmeshes
9 Years Ago
Decoupled head and body directions in PlayerEyes
9 Years Ago
Boots highpass
9 Years Ago
Added CheckCapsule to GamePhysics (unused for now)
9 Years Ago
compile issues
9 Years Ago
Initialize PlayerEyes rotations with Quaternion.identity (for serverside)
9 Years Ago
fixed crossbow being fubar
9 Years Ago
crossbow loaded state + recoil
9 Years Ago
fixed hipfire exploit updated some armor icons with higher quality versions
9 Years Ago
Manifest
9 Years Ago
Added highwalls to buildingtest scene Planner doesn't need manifest rebuilds in editor Compound wall
9 Years Ago
nerfed wood spear - slightly less range, less radial grace
9 Years Ago
Updated holdtype on player crossbow
9 Years Ago
Crossbow -Added a 'loaded' bool to trigger when loaded/unloaded, updated animator, added loaded deploy & holster anims
9 Years Ago
fixed placement check on mining quarry