4,027 Commits over 853 Days - 0.20cph!
Temp Fix for nametags for now
Apply recoil scale to recoil dispersion, hook up spread scale, lots more spread if in air, less recoil if aiming, etc.
Lower it much more
New recoil model experiment
Hook CanAim back up to PlayerController.Simulate
Clamp max recoil up to something sane, should feel way better
Support mouse wheel scroll for switching weapons
Don't run camera offset shit if dead
remove Predicted from ActiveChild ??
Fix for viewmodel shittery
Revert "Compiled complex with parallax fixes"
This reverts commit 02e13ee057b7394fe7831e732d6eff6f4621b7a5.
QuickLobbyWidget: Use Lobby Title instead of owner's name
Fix NRE if there's no controller
Fixed viewmodel getting stuck on screen
Add respawn button to menu
Reduce fire rate for USP now that you can hold
Slow down crouch, reduce footstep volume & frequency
Controller refactor, duck height adjustments should feel smooth
Can't cover aim above head height
Adjust slide ang/pos for mp5
Adjust weapon stats again
Set Lobby state where possible, when host is loading game, reflect that in the lobby UI
Reduce air control again, and slide jump cooldown
Make SelectedPackages a HashSet
Move crosshair into a stylesheet - this razor fuckery would not work at all
Refactor matchmaking system to revolve around a cancellation token, can click matchmaking widget to cancel queue
Use margin for package selector modal so you can click out of it
Use real info for ServerList, add OnServerSelected behavior
Only show gamemodes with a Display attribute
Temporarily disable war gamemode as we focus purely on kc
Made the spawn system a bit more robust
Improve slide efficiency
Up AirControl / AirAcceleration
Separate Slide and Duck into separate actions
FriendCount only counts people playing the game
Add header to server list
Server List Update https://files.facepunch.com/tony/1b0211b1/sbox-dev_d4VsW1eTAR.jpg
ServerList Shrink refresh button
Add background color so it doesn't look off
Obsolete Game.Menu.Friends, add Game.Menu.FriendCount
Add friends list modal w/ Game.Overlay.ShowFriendsList( options )
Query map package on ServerListRow, add ping indicators
Delete capture points in KC
Fixed NRE if killing entity doesn't have a client
Update GamemodeIdentity style
Improved USP slide angle
Add Matchmake button to ServerList
Give lobbies titles, so servers also get them
Better alignment for ServerListPage footer
Add shadow to server list column
Add UnstuckMechanic
Change GameStatus style
Add OnReadyStateChanged
Should sort out the ready system issues
Moved GunfightCapturePanel dir
Remove a bunch of unused code
Add different crouch action
Fix not assigning correct gunfight camera target
.sbproj update
Separate camera rotation / weapon rotation for sliding
Adjust FireModes location
Scale up world models for USP / MP5
Remove rail for until we have the MP5 RMR
Fix chatbox margin
Don't show GameScore bar if bar is 0 score
Add drop shadow to ActionButton / ExpandWidget
Removed more unused stuff