userTony Fergusoncancel

4,027 Commits over 853 Days - 0.20cph!

1 Year Ago
Update GameScore UI
1 Year Ago
Temp Fix for nametags for now
1 Year Ago
Apply recoil scale to recoil dispersion, hook up spread scale, lots more spread if in air, less recoil if aiming, etc.
1 Year Ago
Remove DebugOverlay
1 Year Ago
Lower it much more New recoil model experiment
1 Year Ago
Hook CanAim back up to PlayerController.Simulate Clamp max recoil up to something sane, should feel way better
1 Year Ago
Support mouse wheel scroll for switching weapons
1 Year Ago
Don't run camera offset shit if dead
1 Year Ago
remove Predicted from ActiveChild ??
1 Year Ago
Fix for viewmodel shittery
1 Year Ago
Revert "Compiled complex with parallax fixes" This reverts commit 02e13ee057b7394fe7831e732d6eff6f4621b7a5.
1 Year Ago
QuickLobbyWidget: Use Lobby Title instead of owner's name
1 Year Ago
Hook death cam up again
1 Year Ago
Fix NRE if there's no controller Fixed viewmodel getting stuck on screen Add respawn button to menu
1 Year Ago
Reduce fire rate for USP now that you can hold
1 Year Ago
Slow down crouch, reduce footstep volume & frequency
1 Year Ago
Controller refactor, duck height adjustments should feel smooth Can't cover aim above head height Adjust slide ang/pos for mp5
1 Year Ago
Adjust weapon stats again
1 Year Ago
Set Lobby state where possible, when host is loading game, reflect that in the lobby UI Reduce air control again, and slide jump cooldown Make SelectedPackages a HashSet Move crosshair into a stylesheet - this razor fuckery would not work at all
1 Year Ago
Refactor matchmaking system to revolve around a cancellation token, can click matchmaking widget to cancel queue
1 Year Ago
Use margin for package selector modal so you can click out of it
1 Year Ago
Use real info for ServerList, add OnServerSelected behavior
1 Year Ago
Only show gamemodes with a Display attribute Temporarily disable war gamemode as we focus purely on kc
1 Year Ago
Weapon balance pass
1 Year Ago
Made the spawn system a bit more robust
1 Year Ago
Improve slide efficiency Up AirControl / AirAcceleration Separate Slide and Duck into separate actions
1 Year Ago
FriendCount only counts people playing the game
1 Year Ago
Add header to server list Server List Update https://files.facepunch.com/tony/1b0211b1/sbox-dev_d4VsW1eTAR.jpg
1 Year Ago
ServerList Shrink refresh button
1 Year Ago
Add background color so it doesn't look off
1 Year Ago
Restyle friends button
1 Year Ago
Obsolete Game.Menu.Friends, add Game.Menu.FriendCount Add friends list modal w/ Game.Overlay.ShowFriendsList( options )
1 Year Ago
Query map package on ServerListRow, add ping indicators
1 Year Ago
Delete capture points in KC
1 Year Ago
Fixed NRE if killing entity doesn't have a client
1 Year Ago
Update GamemodeIdentity style Improved USP slide angle
1 Year Ago
Add Matchmake button to ServerList
1 Year Ago
Give lobbies titles, so servers also get them
1 Year Ago
Better alignment for ServerListPage footer
1 Year Ago
Add shadow to server list column
1 Year Ago
Add Server Browser
1 Year Ago
Add UnstuckMechanic Change GameStatus style Add OnReadyStateChanged Should sort out the ready system issues
1 Year Ago
Moved GunfightCapturePanel dir Remove a bunch of unused code
1 Year Ago
Fix EjectBrass NRE
1 Year Ago
Add different crouch action Fix not assigning correct gunfight camera target .sbproj update
1 Year Ago
Separate camera rotation / weapon rotation for sliding
1 Year Ago
Adjust FireModes location Scale up world models for USP / MP5 Remove rail for until we have the MP5 RMR
1 Year Ago
Fix chatbox margin Don't show GameScore bar if bar is 0 score
1 Year Ago
Add drop shadow to ActionButton / ExpandWidget
1 Year Ago
Removed more unused stuff