5,587 Commits over 3,957 Days - 0.06cph!
wider twig window frame, double window frame hinges
merge from building_atlases
wood_stone_metal atlas update
high walls moved to atlas material
gates moved to atlas materials
gates moved to atlas materials cont'd
ladder was using MeshLOD which is incorrect given a change of material on LODs
merge from building_atlases
cave greybox basic meshes
military tunnels greybox meshes
military tunnels - backup
missing metas
Military tunnels doors on grid
First batch of bunker rooms
Adding missing files from previous dungeon branch
LOD fixes for building parts doorways
new train track pieces
military tunnel prefab scene progress
military_tunnel_1 progress
loot crates placement and polish
Limited road meshes zfight
Culling pass on powerplant_1/military_tunnel_1
missing meta
more culling optim for dungeons
path depth adjustments - several dungeons
moving a few blockers
military tunnel 1 progress backup
satellite dish dungeon rework - backup
Rock material terrain blend tweaks
Sat dish scene backup
closed holes on sat dish models for the new use of sat dish pieces
set of industrial light fixtures - greybox and prefabs
Water_treatment_plant splats painting backup
water_treatment_plant alpha splat
trainyard terrain stuff
mat tweaks
Trainyard splats painting backup
SatDish splats painting backup
Powerplant splat painting backup
finally found that sweet spot for the terrain-rock blend material, yay
military_tunnel_1 splat painting backup
military_tunnel_1 splat painting backup
dungeons rock material tweaks
Lighting pass in military tunnel
material fix on industrial light prefab
quarry fix - unrecoverable loot under bucket