6,076 Commits over 4,260 Days - 0.06cph!
interiors seams polish, railings
ship deck and interior dressing
control room deck computers
scene update
terrain blend maps for swamps and bandit town
fixed water surface size/shape in them
progress backup LODs and prefab setup crew bld
cargo ship door LODs and prefab
scene2prefab cargo ship
cargo ship interactive door prefab/model
doors placement
cargo ship scene2prefab
display hull and deck LODs further
scene updated
scene2prefab
RUST-187 - oak_e missing billboards
swamp trees billboard mats tweaks
sam site turret base files before anim/rigging
sam site turret final files + anim and prefab setup
Bandit town custom water surface
Resized bandit town terrain 20% bigger
Rescaled all splat maps, biome maps, topologies
clean terrain blend map
merging fixes from the bandit town branch
Attempt to fix a polygon rejection error on a cargo ship collider
Took the opportunity to further simplify some colliders
hot air balloon basket files backup