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5,400 Commits over 3,592 Days - 0.06cph!

2 Days Ago
fixed bird shit decal projecting on decal layer0
3 Days Ago
softened canyon_a pinch
3 Days Ago
removed hurt volume from the frontier gate
3 Days Ago
fixed offsets in the frontier gate prefab setup renderer lod on the frontier wall variants
3 Days Ago
Shrunk swamps a/b/c terrain usage to allow for a larger buffer for terrain blend map Reprocessed terrain blend maps for those
4 Days Ago
Improved icelakes blend map textures
4 Days Ago
rebuilt the door rig with the orriginal offsets for the gates shifted collider for the gate from LOD0 to parent models import settings for display and collision meshes
4 Days Ago
setting cliffside as 'topology not' for power substations
4 Days Ago
disabled 'check placement map' on terrain filters of radtown
4 Days Ago
Added terrain filters to radtown to detect and avoid Arid and Arctic biomes - Revert if needed
5 Days Ago
swamp trees spawn population allowed on lakeside refined topologies in swamps and bandit town to correct the impact of painting swamp topology across the entire body of water. Now using lake to prevent tree there.
9 Days Ago
Enabled Mountain toplogy use on lakes unique environments
10 Days Ago
added a temporary box to frontier high wall prefab to debug visibility
10 Days Ago
some fixes
10 Days Ago
item definition
10 Days Ago
Manifest
10 Days Ago
Fixing folders structure Creating the prefabs and item definitions
10 Days Ago
updated swamps and bandit town swamp topology
10 Days Ago
Tightened the terrain filters for hill cliffs and added Railside in 'topology not' to widen detection chance of rail
11 Days Ago
Added a bunch of terrain filters to coastal rocks to prevent road/rail spawning
11 Days Ago
Attempt to fix weird bug where fence mesh renderers do not keep both materials at runtime
11 Days Ago
Fixed floor spikes giibs spawning twice
11 Days Ago
Fixed large water catcher gibs incorrect materials
11 Days Ago
oilrig small and gas station S2P
11 Days Ago
Fixed wood ladder prefab using outdated material definition Converted to MeshLOD along the way
11 Days Ago
compound s2p
11 Days Ago
fixed compound bbq being hidden away inside a building - put back in party area
11 Days Ago
fixed driftwood_set_3 incorrectly set lods
11 Days Ago
added terrain filter checks to coastal rocks
12 Days Ago
Wider and stronger lakeside topology for lakes and oasis UE's
12 Days Ago
Removed missing guid rocks from craggy
16 Days Ago
LS s2p
16 Days Ago
fixing the LS motorbike access to puzzle
16 Days Ago
Fixed the lakes texture splats not being maximised resulting in partial grass and forest splat showing or spawning their foliage meshes underwater.
17 Days Ago
Forgot to tick Mountain in the topology mask list after making it. Monuments in canyons fix may work from this point.
18 Days Ago
Using mountain topology to reject monuments inside canyons as that is about the only one that will leave cliffs, decor and forests intact Changed monument spawn filters in world setup prefab
19 Days Ago
Improved ground contact on divesite rocks/props being off the ground
19 Days Ago
Tightened the Oasis blendmaps, water surface volumes. Also added a monument topology to them so rail and roads piss off
19 Days Ago
tweaked glowboard intesity a notch set emissive compression to HQ for now. We may want to dither the emissive if we set it to normal quality to reduce banding
19 Days Ago
Adding wallpaper skins for retro, royal, polka dots, clouds, geometric
20 Days Ago
fixed triangle left wall uvs being flipped some precision uv fixes
20 Days Ago
removed splat set nodes from coastal cliffs
24 Days Ago
Updated canyons clutter topology to contain the bottom of canyon surface for ore node spawns Updated canyon scenes
24 Days Ago
skins update
24 Days Ago
green vintage wallpaper skin files
24 Days Ago
Eliminated areas that poked through wallpaper pieces in legacy wood skin
24 Days Ago
Eliminated areas that poked through wallpaper pieces in Brick skin doorway
24 Days Ago
Eliminated areas that poked through wallpaper pieces in Twig tier walls
24 Days Ago
Tightened wallpaper pieces fitting Eliminated zfighting on wallpaper pieces interior side (visible with Twig tier)
24 Days Ago
missing alpha texture lake_a