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5,964 Commits over 4,138 Days - 0.06cph!

Yesterday
merge from main
Yesterday
Yesterday
fixing some textures left over and some incorrect import options for ao maps
Yesterday
prefabs/Weapons/ ok prefabs/Weapon mods/ ok
Yesterday
prefabs/Wallpaper/ ok
Yesterday
prefabs/NPC/ ok prefabs/resource/ ok prefabs/plants/ ok prefabs/Tools/ ok
Yesterday
prefabs/Food/ ok prefabs/Instruments/ ok prefabs/IO/ ok prefabs/Locks/ ok prefabs/Misc/ ok
3 Days Ago
prefabs/Deployable ok
3 Days Ago
prefabs/clothes ok
3 Days Ago
prefabs/ammo ok prefabs/building ok
3 Days Ago
vehicles folder ok
3 Days Ago
renaming some outliers left from previous folders, mostly _displ and _transmission types
6 Days Ago
parts of /nature folder ok
6 Days Ago
effects folder ok
6 Days Ago
building folder ok
6 Days Ago
props folder ok
6 Days Ago
structures folder ok
7 Days Ago
textures/decals/ folder ok re-organised the projected decals and their materials into the content/decals/ folder for clarity. textures only in /textures/decals/ from now on
7 Days Ago
removing art folder that should not ship with game
7 Days Ago
textures/generic/ folder ok
10 Days Ago
replaced single doors with double doors in apartment complex
10 Days Ago
manifest
10 Days Ago
static double door prefab
10 Days Ago
fixed roof.triangle.down conditional top line wrong prefab link
10 Days Ago
fixed crypt foundation step culling before network grid
10 Days Ago
merge from main
13 Days Ago
some splats tweaks polished the roof hatch look a bit more decals on roof walls
13 Days Ago
apartment complex initial roof layout and some set dressing monument S2P
14 Days Ago
some more model breakdown/rebuilding in prefabs
14 Days Ago
re-organizing prefabs and models added some rope ladders on damaged side to climb back up the roof many other tweaks
15 Days Ago
removing large greybox models in favor of a finer breakdown that allows mesh instances throughout floors
15 Days Ago
more overall glass damage for the building
15 Days Ago
opaque windows on the apartment complex damaged side, removed interiors fully on that end
16 Days Ago
put back some greybox materials on the apartment building interiors for readability
16 Days Ago
some polish on the base of the building and other bits
16 Days Ago
fixed an offset on the socket male of the ladder hatch
16 Days Ago
adding wall_tiles_mosaic blend mask material tweaks to mosaic tiles and more set dressing framing the entrance and rubble piles
17 Days Ago
adding wall_tiles_mosaic tileable textures mapped it on the apartment building facade
17 Days Ago
disabled entities inside apartments to improve editor performance
17 Days Ago
more apartment building facade set dressing
17 Days Ago
merge from main
17 Days Ago
backup before merge
20 Days Ago
progress on vpaint, facade set dressing
21 Days Ago
progress on the damaged wing, vpaint
21 Days Ago
progress on the damaged wing, some set dressing
21 Days Ago
apartment bulding concrete debris prefabs and models
22 Days Ago
some progress on the damaged wing
22 Days Ago
manifest apartment doors and other prefabs in static folder updated
22 Days Ago
fixed some pivot issue on door.apartment.b that had it offset compared to others
23 Days Ago
apartment complex models backup