useralex.mcancel
reporust_rebootcancel

255 Commits over 426 Days - 0.02cph!

3 Months Ago
Explosives box - optimized mesh and LODs
3 Months Ago
Charcoal Box - texture and icon update
4 Months Ago
Charcoal Box - texture and gibs update
4 Months Ago
z data error fix attempt 2: electric boogaloo
4 Months Ago
Charcoal Box - lods and gibs
4 Months Ago
Charcoal Box - texture update
4 Months Ago
Charcoal Comp Box - Final lowpoly, bake, WIP textures
4 Months Ago
Charcoal Comp Box - blockout prefab configuration
4 Months Ago
Paintball Gun - removed refraction material from 3p models, now only in 1p
4 Months Ago
Paintball Gun - missing viewmodel adjustments
4 Months Ago
Paintball Gun - swapped hopper shader and material adjustments to avoid exploits
4 Months Ago
Charcoal Box - blockout and initial setup
4 Months Ago
Paintball Gun - added paintball ammo icon
4 Months Ago
Paintball Gun - added worldmodel outline to gun and ammo box, set up correct box for the ammo type
4 Months Ago
Paintball Gun - replaced worldmodel ammo MeshLOD with LOD Group so it plays nice with play mode
4 Months Ago
Paintball Gun - added ammo box
4 Months Ago
Paintball gun - new ammo material updates
4 Months Ago
Paintball Gun - worldmodel hopper updates to material, meshes and prefab
4 Months Ago
Paintball Gun - hopper shader tests
4 Months Ago
merge from "paintball_gun_tests"
4 Months Ago
subtractive merge (sorry about that)
4 Months Ago
merge from paintball gun test
4 Months Ago
merge from paintball gun tests
4 Months Ago
Picture frames - fixed text box clipping with mesh on medium ornate frame
4 Months Ago
Picture frames - fixed stretched textures in paintable area of standing frames, updated variants with photo capability
4 Months Ago
Picture frames - fixed shutter materials for scrap frames
4 Months Ago
Picture frames - reverted light up frames to correct material
4 Months Ago
Picture Frame - updated scrap set icons
4 Months Ago
Picture frames - texture update, deploy volumes fix
4 Months Ago
Picture Frames - texture update
4 Months Ago
Picture frames - fixed scrap frame materials and updated paintable textures
4 Months Ago
Picture Frames - shutter texture update
4 Months Ago
Picture Frames - shutter texture for scrap frames (WIP)
4 Months Ago
Paintball Gun - added conditional ammo meshes for worldmodel
4 Months Ago
Light up frames - adjusted LODs for XL and XXL versions
4 Months Ago
Light up frames - fixed material config and paintability
4 Months Ago
Light up Picture frames - added lods to xl and xxl versions, swapped material to new standard shader, fixed paintable area UVs
5 Months Ago
Picture Frames - Added XL and XXL variant models of light up frame, tileable cardboard material
5 Months Ago
Picture Frames - removed glass from standing light up frame, fixed texture metadata
6 Months Ago
Paintball Gun - split viewmodel weapon and ammo meshes
6 Months Ago
Paintball Gun - viewmodel texture update
6 Months Ago
Paintball Gun - added more tape to hopper
6 Months Ago
Paintball Gun - prefab fixes, icon
6 Months Ago
Paintball Gun - Worldmodel, LODs and rebaked materials
6 Months Ago
Paintball gun - added tape to hopper to fix refraction artifact in viewmodel
6 Months Ago
Space LR300 - Adjusted LOD distances to match original rifle, removed background numbers from ammo display
6 Months Ago
Space LR300 - adjusted worldmodel position, weapon rack pegs
6 Months Ago
Merge from hopper_transparency
6 Months Ago
Paintball Gun - adjusted hopper opacity values
6 Months Ago
Space LR300 - separated sights from base model in VM and WM