branchrust_reboot/main/hdrpcancel

1,773 Commits over 489 Days - 0.15cph!

6 Years Ago
Remaining Excavator stuff Exca glass uses HDRP Lit shader Related mat fixes & prefab stuff
6 Years Ago
Silly Unity reverting light intensities & render distances for no reason
6 Years Ago
Backup
6 Years Ago
Scene & material fixes.
6 Years Ago
Converted remaining std materials to lit base
6 Years Ago
Interior
6 Years Ago
Imported properties from main for materials using rust/std and std shaders
6 Years Ago
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6 Years Ago
Added dummy standard override shaders
6 Years Ago
Black foliage fix
6 Years Ago
Scene
6 Years Ago
Moved diffusion profile script to packages/ASE Renamed ASE package folder to match other packages
6 Years Ago
Scene
6 Years Ago
Scene backup. Exca engine prefab conversion.
6 Years Ago
Added hdrp material alpha clipping to blendlayer and blend4way shaders
6 Years Ago
Regen litbase and foliage shaders
6 Years Ago
Updated ASE Lit template to use hdrp internal alpha cutoff properties
6 Years Ago
Fixed litbase-spec inspector
6 Years Ago
Enabled alpha clipping toggle on foliage shader
6 Years Ago
Added hd/lit matching alpha clipping support to custom lit base shaders
6 Years Ago
Modified ASE Lit shader template to allow Alpha Clipping toggling via material Surface Options instead of shader
6 Years Ago
Added custom material inspector CustomLitShaderGUI (+ dependency exposure from hdrp)
6 Years Ago
Finished particle accum support in lit base shaders
6 Years Ago
Added particle accum specular SF
6 Years Ago
Moved shader funcs to Rust category
6 Years Ago
Updated ASE to 1.7.1.06
6 Years Ago
Fixed sampler referencing on blend4way shaders
6 Years Ago
Fixed LitWire shader not fading properly + added smoothness control (atten. by alpha) Updated cable mat
6 Years Ago
Scene backup. File cleanup & naming consistency. New backup generator lightbox kitbash.
6 Years Ago
Added AO channel to foliage shader via tint mask
6 Years Ago
Scene backup & prefabs.
6 Years Ago
More folaige tweaks Fixed a few billboards I missed previously
6 Years Ago
Added HDRP/Custom/LitWire shader (testing) + updated cable mat
6 Years Ago
Assigned diffusion profiles to tree and bush billboards Tons of various color, material and texture tweaks to foliage to make it look better in HDRP
6 Years Ago
Excavator Yawer
6 Years Ago
Updated shore wetness and particle accum SFs Updated triplanar utils Regen all shaders for sampling macros
6 Years Ago
Subtracted 41407
6 Years Ago
Added diffusion profile property to foliage billboard shader
6 Years Ago
Updated biome tint SFs + update shaders
6 Years Ago
6 Years Ago
Backup
6 Years Ago
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6 Years Ago
Biome tint mask fix in foliage shader
6 Years Ago
Overgrowth material tweaks Tree color tweaks
6 Years Ago
Added particle accum SF (wip) Updated LitBase-spec (wip) Updated triplanar.hlsl and added normals.hlsl
6 Years Ago
ASE feature toggle
6 Years Ago
Backup
6 Years Ago
Scene backup
6 Years Ago
Added "HDRP/Custom/Lit Base" shader Added "HDRP/Custom/Lit Base (Specular)" shader
6 Years Ago
More excavator