branchrust_reboot/main/hdrpcancel

1,773 Commits over 489 Days - 0.15cph!

6 Years Ago
Backup
6 Years Ago
Scene
6 Years Ago
Imported properties from main for materials using blend layer shaders
6 Years Ago
Fixed keywords on blend layer shaders
6 Years Ago
Static refinery fix
6 Years Ago
Water treatment setup
6 Years Ago
Warehouse & S2P Supermarket fix.
6 Years Ago
Fixed emission on blend layer shaders
6 Years Ago
Updated ASE to 1.7.1; fixes SF directive display
6 Years Ago
Perf scaling preparations for BlendLayer shaders
6 Years Ago
Added Biome Tint Layer SF
6 Years Ago
Supermarket & S2P
6 Years Ago
Scene & profiles
6 Years Ago
Added LitBlendLayer and LitBlendLayer-Spec
6 Years Ago
Added Biome Tint SF
6 Years Ago
Updated ASE to 1.7.0.009
6 Years Ago
2019.3.0b6
6 Years Ago
Missed one area.
6 Years Ago
Smarter way of doing local volumes. S2P.
6 Years Ago
Fixes, scene & s2p
6 Years Ago
Scene backup
6 Years Ago
Scene
6 Years Ago
Scene & prefab tweaks.
6 Years Ago
Backup
6 Years Ago
Backup
6 Years Ago
Cherry picking 40786
6 Years Ago
Updated terrain revamp scene to use PlaceCliffs
6 Years Ago
Added rough initial decor sockets to all v3 cliff prefabs
6 Years Ago
Remove unused
6 Years Ago
Settings update
6 Years Ago
ProjectSettings fix
6 Years Ago
Fixed compiler error
6 Years Ago
Rename DecalRecycle to Decal Strip HDRP DecalProjector from effect decals
6 Years Ago
Cherry picking 40766
6 Years Ago
AssetGallery script
6 Years Ago
Expose HDRP.DecalSystem
6 Years Ago
More
6 Years Ago
Interior volume matrix.
6 Years Ago
Scene & local volume
6 Years Ago
Cherry picking 40730 & 40731
6 Years Ago
Footstep decal rotate
6 Years Ago
Fixed some decals spawning sidewards (HDRP IVersionable ordeal) Decals Test scene
6 Years Ago
Cherry picking 40712 & 40713
6 Years Ago
Cherry picking 40701, 40702 & 40704
6 Years Ago
merged from benchmark
6 Years Ago
Backup
6 Years Ago
Scene More localised post tests
6 Years Ago
Backup
6 Years Ago
Scene backup
6 Years Ago
Tonemapping: -0.15 gamma & non-zeroed the shoulder strength so that the lights don't saturate and band so badly.