branchrust_reboot/main/hdrpcancel
1,773 Commits over 489 Days - 0.15cph!
Imported properties from main for materials using blend layer shaders
Fixed keywords on blend layer shaders
Warehouse & S2P
Supermarket fix.
Fixed emission on blend layer shaders
Updated ASE to 1.7.1; fixes SF directive display
Perf scaling preparations for BlendLayer shaders
Added Biome Tint Layer SF
Added LitBlendLayer and LitBlendLayer-Spec
Smarter way of doing local volumes.
S2P.
Updated terrain revamp scene to use PlaceCliffs
Added rough initial decor sockets to all v3 cliff prefabs
Rename DecalRecycle to Decal
Strip HDRP DecalProjector from effect decals
Fixed some decals spawning sidewards (HDRP IVersionable ordeal)
Decals Test scene
Scene
More localised post tests
Tonemapping: -0.15 gamma & non-zeroed the shoulder strength so that the lights don't saturate and band so badly.