branchrust_reboot/main/tutorial_islandcancel

575 Commits over 244 Days - 0.10cph!

3 Years Ago
Fixed in terrain checks not working on tutorial island
3 Years Ago
Trespass changes
3 Years Ago
Merge from main
3 Years Ago
Compile fix
3 Years Ago
Increased the size of the global LOD grid to account for tutorial island placement, fixes everything on the island getting culled
3 Years Ago
Move islands closer to the edge of the map
3 Years Ago
Add some logs to the MeshTerrainRoot process to try and catch what's going wrong in the build
3 Years Ago
Add the unity timeline package to the link.xml to prevent il2cpp from stripping the classes
3 Years Ago
More bundle assigning for cinematic, removed terrain to mesh dll at runtime
3 Years Ago
Manually include the end cinemative in the asset bundle
3 Years Ago
Fixed ores appearing at the wrong scale on tutorial island (used wrong ore prefab) Fixed incorrect number of metal ores
3 Years Ago
Fixed insufficient cloth spawning on island
3 Years Ago
Make the end of tutorial end via a wide trigger rather than a move point objective Make a new trigger type mission objective
3 Years Ago
Optimisations
3 Years Ago
Trespass protection
3 Years Ago
Unsaved
3 Years Ago
Lowered rhib to water level Added a debug root that shows helpers for water height/centre of players view, this can be toggled via the Show Debug Root on the prefab and will always be disabled in builds
3 Years Ago
Client compile fix
3 Years Ago
Don't allow players on the mainland to assign bags to players that are mid-tutorial Don't allow players to reassign sleeping bags if they are in the tutorial Clear all bags that a player is assigned to when starting a tutorial
3 Years Ago
Don't show mission marker on compass or map if no icon is assigned
3 Years Ago
Store tutorial network groups in a more easily accessible and cached list
3 Years Ago
Let unity update the Terrain to mesh dll, stops it complaining Fixed some gizmo rendering warning spam, possibly unity upgrade related
3 Years Ago
Align the kayak over time so it always lines up with the cinematic
3 Years Ago
Unsaved
3 Years Ago
Hooked up cinematic so it runs when the tutorial is finished normally, and not via convars Fixed player respawning on the mainland if they die
3 Years Ago
Properly kill the player instead of deleting the entity
3 Years Ago
Signal setup
3 Years Ago
Update debug.testtutorialcinematic to spawn a kayak and mount the player so it can be used from anywhere on the island Added a test movement
3 Years Ago
Merge from main
3 Years Ago
Merge from main
3 Years Ago
Removed custom modal help UI editor Can now have tutorial modal prompts with less than 3 stages
3 Years Ago
Add button to spawn group to convert all child entities to spawn points, used this to convert the remaining static tutorial prefabs into spawn groups
3 Years Ago
Possible hack to make weather.ocean_scale 0 during tutorial to stop excessive wave heights
3 Years Ago
Fixed chopper fire distance issues Fixed some autospawn floaters Ores use respawners instead of being one-shot Lighthouse collides Rebaked terrain
3 Years Ago
Fixed help widgets not showing images/video
3 Years Ago
HelpModal & HelpModal.Widget like the Figma mockup.
3 Years Ago
End tutorial cinematic boilerplate, invoke via debug.testTutorialCinematic, see EndTutorialCinematic.prefab
3 Years Ago
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3 Years Ago
Fixed shader compile errors
3 Years Ago
Codegen, manifest, etc
3 Years Ago
Merge from main (notable merge on StandardLayers.cginc)
3 Years Ago
Merge from main
3 Years Ago
Fixed network group assigning not working and throwing group inside errors for tutorial entities Also fixes tutorial trees getting added to the global broadcast list
3 Years Ago
Fixed some broken prefabs
3 Years Ago
Fixed some chicken ping issues
3 Years Ago
Update LookAtTooltip after merge
3 Years Ago
Manifest, codegen, protobufs
3 Years Ago
Merge from main
3 Years Ago
Fixed MeshTerrainRoot running on server Find scrap and find metal blade tutorial steps will now accept any already in the inventory Lower height of starter base, easier to get into without requiring jumps Ping the campfire for the ignite stage
3 Years Ago
Remove door from the dock Clean up more old spawners Pull metal ores out of cliffs Show pings for kill chickens mission