branchrust_reboot/maincancel

35,213 Commits over 4,293 Days - 0.34cph!

11 Years Ago
Clean saved user data on server restart
11 Years Ago
Better EAC disconnect messages
11 Years Ago
Bundle tweaks Refresh server lists in order to avoid network disconnect
11 Years Ago
Fixed player lying down in inventory
11 Years Ago
Allow prefabs to opt out of preprocessing with NoPreProcessing
11 Years Ago
AssetDatabase.Import when BuildAssetBundles
11 Years Ago
Shader error
11 Years Ago
Tweaks
11 Years Ago
Save prefabs win BuildPrefabs so changes work proper
11 Years Ago
Fixed distant terrain blackness
11 Years Ago
Optimizing ambience audi clips for memory/loadtime
11 Years Ago
save++ lets fuck shit up
11 Years Ago
Fixed inconsistent file linkage
11 Years Ago
item.isBlueprint is now a flag itemcontainer.IsLocked is now a flag
11 Years Ago
Fixed dropped items wrong prefab name
11 Years Ago
GameManifest holds guid too
11 Years Ago
BsaeCorpse ragdollPrefab to GameObjectRef Fixed pumpkin plant spawning
11 Years Ago
ResourceRef only stores the GUID of the target object
11 Years Ago
Put the name first in the game manifest
11 Years Ago
Added warnings for debugging manifest guid to path
11 Years Ago
Named prefabs
11 Years Ago
Extra warnings
11 Years Ago
Object Ref fixes
11 Years Ago
More reference fixes
11 Years Ago
Changed Save/Restore for speed
11 Years Ago
Fixed playermodel scene
11 Years Ago
Audio clips, optimizing for CPU, loadtime + memory
11 Years Ago
Startup time tweaks
11 Years Ago
Fixed some wrong path names
11 Years Ago
Fixed a skinning issue with the female burlap shirt
11 Years Ago
Female urban boots model and prefab
11 Years Ago
Fixed toptier door collider offset (this means its mesh will be offset slightly until paroxum fixes the mesh pivot point)
11 Years Ago
Crouch jump fix
11 Years Ago
HUD tweaks
11 Years Ago
HUD tweaks
11 Years Ago
Removed some unnecessary geo from the hazmat helmet Changed the hazmat helmet material to the double sided cloth material Fixed small issues with the female burlap gloves Added female hazmat items
11 Years Ago
Fixed some suuuper ugly seams on the hide boot textures Removed some unnecessary geo on the male hide shirt Changed the hide shirt material to the double-sided clothing material Added female hide clothing pieces
11 Years Ago
Server fix Fixed scale of hazmat parts (were causing big hitboxes)
11 Years Ago
Fixed an offset on the toptier door, removed hatch
11 Years Ago
Merged in skin picker
11 Years Ago
#if UNITY_EDITOR
11 Years Ago
Allow less text in the console Cleanup source files in root
11 Years Ago
Deleting boots items (left overs)
11 Years Ago
Removed some unnecessary geo from the hide pants Added female hoodie models and prefabs (blue, black, green, red)
11 Years Ago
Fixed missing references
11 Years Ago
Female generic pants model and prefab
11 Years Ago
merge into main, giddy up
11 Years Ago
compile fixes
11 Years Ago
Changed the snow jacket materials to use the cloth shader Added the female snow jacket and associated prefabs
11 Years Ago
Unified item naming (which changes their ids so save++, network++) Rebuilt loot tables (because itemids changed) Added ItemDefCSV (for importing/exporting to google sheets)