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114,884 Commits over 3,959 Days - 1.21cph!

11 Years Ago
Added kinematic rigidbodies to all cactus prefabs
11 Years Ago
Various cactus prefab adjustments
11 Years Ago
Enabled clouds again
11 Years Ago
Time of Day update to 2.1.1 prerelease 2
11 Years Ago
Turned Sun Shafts resultions down to medium (fixes orange smear in editor) Re-enabled horizon clouds (aren't broken)
11 Years Ago
added prefabs for the burlap shoes/gloves/shirt ( LOD included )
11 Years Ago
added LODs to the burlap gloves/shirt/shoes
11 Years Ago
fixed the wolf prefab on the MenuBackground scene
11 Years Ago
Fixed some clutter rock LOD distances. Added cacti files. Started on some desert environment settings.
11 Years Ago
Phrase updates
11 Years Ago
Fixed error in PlayerWalkMovement on levels without TerrainMeta Added Burlap shoe + glove items
11 Years Ago
Temporarily removed the clouds while they are bugged.
11 Years Ago
fixed bug with the prone always being enabled; commiting the rest of the 3rd person grenade jog/run animations
11 Years Ago
another export
11 Years Ago
Added terrain collision resolve system for objects to pass through when entering caves Increased the number of attempts to find a monument spawn location to 1000
11 Years Ago
Crafting tooltip cleanup, shows ingredients
11 Years Ago
re-exported file
11 Years Ago
updated skinning on gloves
11 Years Ago
Admin site item fixes
11 Years Ago
Ignore.conf'ing stuff used to make tree billboard normal maps.
11 Years Ago
Item data and icons.
11 Years Ago
Updated icons from admin site Fixed building plan switch strings being #phrases
11 Years Ago
adding gloves (which need skinning properly) and adding feet with textures
11 Years Ago
Revamped item categories Updated crafting UI
11 Years Ago
Burlap shader normal intensity toned down.
11 Years Ago
Fixed IconRender2
11 Years Ago
Time of Day update to 2.1.1 prerelease 1
11 Years Ago
Should prevent door stacking
11 Years Ago
An icon scene with more intricate rendering/lighting setup.
11 Years Ago
Added lock item Added item slot system Added module: DeployToItem Added module: ItemSlot Renamed item hook OnCreated to onCreated Removed item.name (redundant) Locks are now a seperate deployable item protocol++
11 Years Ago
Fixed all sorts of issues with the billboard import settings of the new trees
11 Years Ago
Fixed some issues regarding AI system performance
11 Years Ago
Fixed prone being on in player models (!)
11 Years Ago
Calibrated the LODing on all field trees
11 Years Ago
Ignoring UnityVS.VersionSpecific.dll and meta
11 Years Ago
Deleting UnityVS.VersionSpecific.dll (it auto re-creates itself)
11 Years Ago
Field tree billboard mats and normalmap meta fix.
11 Years Ago
Proper billboard import settings, and cleaned up old clutter.
11 Years Ago
Field tree lod billboard textures
11 Years Ago
changed the rifle running animations so the gun is lower and more natural looking when he runs; added IK events to the prone --> stand animations
11 Years Ago
added AnimationEvent "SetIKWeight" that will allow turning on/off the IK weighting.
11 Years Ago
Added burlap trousers item Added blueprints for a bunch of items Added low grade fuel item
11 Years Ago
made a new material for the burlap trousers
11 Years Ago
11 Years Ago
Added missing meta files
11 Years Ago
Fixed bush texture.
11 Years Ago
11 Years Ago
Added tons of new bushes and trees (shit's gonna be broken, please direct all flames directly to @peturah) Protocol++
11 Years Ago
added a burlap trousers prefab as requested by the Burlapian gods.
11 Years Ago
Skinned "burlap trousers" are now rigged to the player model (has LODs as well)