userandrecancel

10,607 Commits over 4,413 Days - 0.10cph!

11 Years Ago
Fixed PrefabAttribute sometimes returning true when comparing two instances that aren't equal
11 Years Ago
Fixed grass removal exploit
11 Years Ago
Stability refresh of connected building blocks notifies along both male and female links
11 Years Ago
Wall sideways stability socket tweak
11 Years Ago
Network++
11 Years Ago
Stability floating point inaccuracy fix
11 Years Ago
Added stability.verbose convar (default off)
11 Years Ago
Fixed potential NRE in BaseEntity OnValidate
11 Years Ago
Stability neighbour notify only sends along female links
11 Years Ago
Fixed potential NRE in Construction.Placement
11 Years Ago
Stability warmup tweaks
11 Years Ago
Fixed potential NRE in Planner.Server DoBuild
11 Years Ago
Manifest (ambience changes)
11 Years Ago
Stability tweak
11 Years Ago
Stability warmup tweak
11 Years Ago
Added stability.passes convar
11 Years Ago
Stability warmup messages formatting
11 Years Ago
More formatting
11 Years Ago
Stability warmup performance test
11 Years Ago
Savegame loading status message formatting
11 Years Ago
Stability check always attempts at least 10 times before timing out
11 Years Ago
Load balancer runs in LateUpdate such that actions from the same frame are processed immediately if possible
11 Years Ago
Subtracting ambience2 (asset warmup perf test)
11 Years Ago
Reapplying ambience2
11 Years Ago
Load all ambient sounds in background, see if that works
11 Years Ago
ProjectVersion.txt (we're still on p2)
11 Years Ago
Added stability.queuewarmup convar
11 Years Ago
Clear stability queue when launching with queuewarmup disabled
11 Years Ago
Stability warmup queue processing tweak
11 Years Ago
No need to recheck self after updating the cached stability value (tiny optimization)
11 Years Ago
Don't try to send network updates while loading
11 Years Ago
Don't open connection until after collider batching, stability init and save cache creation are done
11 Years Ago
Added audio.ambience convar (sorry, disabled by default because it spams memory allocations)
11 Years Ago
Fixed grounded building blocks (like foundations) not sending a stability refresh to connected building blocks on placement
11 Years Ago
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10 Years Ago
AmbienceManager uses IComparable implementation instead of delegate to sort emitters AmbienceManager profiling
10 Years Ago
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10 Years Ago
Fixed issue that made constructions placed via the planner awake at world origin on the server
10 Years Ago
Fixed building block sound cutting out on placement
10 Years Ago
Keep serverside sleeper collider enabled
10 Years Ago
Adjusted high external wall and gate deploy volumes
10 Years Ago
Roofs offer sideways support for walls
10 Years Ago
Manifest
10 Years Ago
SpeedTree stuff
10 Years Ago
Changed roof sideways stability supports to female only
10 Years Ago
Serverside tree collider preprocessing fix
10 Years Ago
Underwater rock placeholders
10 Years Ago
Tundra tweaks
10 Years Ago
Default seed and salt are scrambled whenever the save version is increased
10 Years Ago
Merge from dungeons_greybox_2