userandrecancel

10,685 Commits over 4,597 Days - 0.10cph!

Today
Let -nosteam keep a server's Steam off
Today
Stop RustNav's tile builders when the application quits
Today
Remove BaseNavigator's unused WindowsRuntime using
Today
Marshal the navmesh save and load paths as UTF-8
Today
Install ServerProfiler's native profiler only on Mono
Today
Keep UniTask's pooled thread-pool runners off outside Mono
Today
Give TextTable's string its own field offset
Today
Keep fields Unity can't serialise out of Unity's serialisation
Today
Remove unused usings of namespaces .NET doesn't have
Today
Hash the server assembly from GetLoadedAssemblyPath on Unity 6.7 and later
Today
Load Harmony mods with CurrentAssemblies on Unity 6.7 and later
5 Days Ago
Procedural caves 7 - removes the old cave monument prefabs
5 Days Ago
Procedural caves 6 - cave well prefabs from procedural_caves
5 Days Ago
Procedural caves 5 - cave_entrance_c prefab in bundled caves
5 Days Ago
Procedural caves 5 - removes the old cave segment prefabs from bundled caves
5 Days Ago
Procedural caves 5 - cave segments batch 1 - moved from caves to autospawn cave-segment
5 Days Ago
Procedural caves 4 - procedural entrance a scene and prefab
5 Days Ago
Procedural caves 4 - procedural entrance c scene and prefab
5 Days Ago
Procedural caves 4 - ProceduralMapCave and test scenes, cave hull preset
5 Days Ago
Procedural caves 4 - procedural entrance b scene and prefab
5 Days Ago
Procedural caves 3 of 7 - cave_entrance_c and arid cliff models and prefabs
5 Days Ago
Procedural caves 2 of 7 - World Setup caves step, caves_dressing merge, mine entrance volume, old cave scene labels removed
5 Days Ago
Procedural caves 1 of 7 - generator code - configurable limits, new placement checks, Cave infrastructure type
11 Days Ago
Change mac build to arm64-only
21 Days Ago
Workshop metal/smoothness tweaks and fixes (changed glossiness to smoothness and added warning when metal/smoothness is used)
31 Days Ago
Changed default render scale upscale mode to Catmull-Rom because it looks best Changed render scale upscale mode convar name from upscaleMode to renderScaleSampling
38 Days Ago
Merge from main
38 Days Ago
Don't allow staging clients to join release servers
2 Months Ago
Unfucking ifdefs
2 Months Ago
Enabled graphics jobs on Mac Switched graphics jobs to Split
3 Months Ago
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Change water treatment plant spawn priority to highest
3 Months Ago
Enforce more distance between rivers so they block less space for monuments
3 Months Ago
PlaceMonuments now pushes harder even for monuments that aren't highest priority, compromising both distance and, as a last resort, placement tier
3 Months Ago
Don't spawn canyons on maps below 4500 size
3 Months Ago
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Merge from main/PlayerMaintainedMonuments/powergrid
3 Months Ago
Put more effort into finding spawn positions for all monuments with the highest priority
3 Months Ago
Change powerplant spawn priority to highest
4 Months Ago
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