userandrecancel

10,528 Commits over 4,201 Days - 0.10cph!

8 Days Ago
Protobuf
8 Days Ago
Merge from save273
9 Days Ago
Merge from main (this is broken, manual protobuf rebuild to follow)
23 Days Ago
▉▆▍▌▋ ▆▇▉▌ ▍▄▋_▉▅▆_▇▋▌▍▊▍_▌
23 Days Ago
▉▊▉█▌██ ▉▊▅▉▆ ▅▅▌▄▍▊▍▌▊
24 Days Ago
Added deep sea "biome" for: - Color grading - MaterialConfig This works different than other biomes: - The deep sea "biome" is never blended with other biomes, as it's a separate instance - This is helpful, since the terrain biome map only has 4 channels (+ the absence of any of the channels, which is jungle) - Code has already been added for special handling of the deep sea for weather and some shaders, both of which have different logic than just blending in another biome - Best way to picture the deep sea "biome" is as a "biome layer" that toggles to an entirely different set of weather and terrain / ocean configs, as set up by Jake, Petur and Brian - It still needs to show up in some systems that allow for customization per biome, like color grading and MaterialSetup, possibly others (tbd) - The deep sea biome is not patched into the shader code, since we never lerp between it and the other biomes (avoiding the additional overhead for our already-complex shaders) - Since the deep sea uses an entirely separate terrain and water config, neither of those systems need to blend the deep sea with the other biomes either - The deep sea terrains can use entirely custom splats (currently using 2 distinct sand splats) - Technically deep sea terrain could use their own 5 biome layers which could be entirely different from the ones of the main terrain (hence the "biome layer" analogy) Shelved all the shader code since I originally implemented all of it as I did for jungle before I realized it's all bullshit for this
31 Days Ago
▇▄▅██▄▉▌ ▆▄ ▇▌▄▌▅▄ ▊▊▅ ▇▅▆█ ▄▆▍▌█▌▇▋▉ ▊▍▊▆▄ █▆▅
31 Days Ago
39 Days Ago
▍▉▊▊▍▄▊▄▇▊▄▊▌▌▆█▅█▌▄▄▊▅, ▋▄▊▄ ▉▍
39 Days Ago
▇▆▍██▅▆▉▆▆▇▌▅▇▉▌▋▋▌▊▍█▍, ▇▍▄▆ ▍▊
39 Days Ago
▌▍▆▆▍▇▋▄▄▌▊▄█▋▌▆▇▅▌▆▋▅▌, ▄▌▇▇ ▇▇
39 Days Ago
▇▊▉▍▉█▇▉▍▉▌▆▋▆▅▊▍▉▋▌▊▍▊, ▊▋▋▉ ▊▅
39 Days Ago
▌▇▌▋▄▉▌▄▌▅▅▉▄▋█▍▉▍▋█▉▊█, ▇▊▄▊ ▄▌
39 Days Ago
▇▄▅▉▊▊█▉▋▋█▋▇▆▋▇▄▇▋▄▇█▇, ▍▉█▋ █▉
39 Days Ago
▋▋█▇▅▌▍▄▉█▊▍▊▋▄▋▊▊▋▊▆▆▅, ▊█▋▍ ▌▆
39 Days Ago
▋▅▄▍▆▄▅▄▇▊▅▇▇▊▊█▌█▊▍▍▋▋, ▍▆▉▆ ▉▋
39 Days Ago
▆▌▇▋▌▅▊▉▆▇█▊▊▅▍▌▇▌▊▉▌█▊, ▊▅▌▇ ▍█
39 Days Ago
▊▉▊█▇▇▆▄▄▍▋▌▍▊▆▆▍▆▉▅▋▆█, ▆▄▆█ ▇▅
39 Days Ago
▅▆▍▆▍█▋▉▍▉▍▄▆▄▉▊▉▉▉▋▉▍▆, ▍▍▉▊ ▋▌
39 Days Ago
▊▍▆▄█▉▇▄▌▆▆▆▉▉▌▍▅▍▉▇█▋▅, ▉▌▍▋ ▅▊
39 Days Ago
▅▊▉▌▄▊▌▉▋▌▉█▌▄▅▇▋▇▉▍▇█▍, ▆▋▆▍ ▉▇
39 Days Ago
▊█▌▊▉▌█▄▉█▋▋▅▉█▋▆▋█▉▅▆▋, ▌▊▊▄ ▌▄
39 Days Ago
▄▅▅█▅▍▍▉█▅▄▍█▄▋▅▌▅█▆▄▍▊, ▉▉▍▅ ▆▋
39 Days Ago
▉▌█▆▊▄▉▄▇▋▇▅▌█▄████▌▍▋█, ▅█▇▇ ▊▉
39 Days Ago
▄▉▋▍▆▅▄▉▆▇▉▇▅▍▇▌▄▌██▋▉▆, ▌▇▋█ ▄▆
39 Days Ago
▉▆▄▋▋▇▊▄▅▍▌▉██▊▆▊▆▇▄▊▆▅, █▆▄▊ █▍
39 Days Ago
▍▍▇▉▇█▅▉▍▊▄▌▋▍▍▊▅▊▇▊▉▄▍, ▅▅█▋ ▋▊
39 Days Ago
█▊▊▇▌▉▋▄▌▆▇▄▄█▆▍▋▄▇▆▇▋▋, ▋▄▋▌ ▅█
39 Days Ago
▍▇▍▅█▊▆▉▋▌▊▆▇▌▉▇▇▇▆▌▆▉▊, █▍▅▄ ▉▅
39 Days Ago
█▄▆▍▍▌▌▄▊▉▌█▊▇▌▋▍▋▆█▅▆█, ▄▌█▅ ▍▌
39 Days Ago
▇█▌▉▄▄▍▄▇▋█▍▇▇██▄▉▆▋▌▋▄, ▇▊▆█ ▊▇
39 Days Ago
▌▅▅▆▊▆█▉▆█▊▅▊▌▋▌▊▍▅▇▋▉▍, ▄▉▉▉ ▄▄
39 Days Ago
▇▌█▄▅▇▄▄▅▄▍▇▍▆▄▆▆▆▅▍▉▆▋, ▊█▍▋ █
39 Days Ago
▌▉▋▌▋█▉▉▍▊▅▉▆▋▇▊▌▊▅▉█▄▉, ▇▇▆▌ ▌
39 Days Ago
▆▆▄▊▆▉▅▄▌▇█▋▉▆▊▍█▄▅▅▇▌█, ▍▆▊▄ ▆
39 Days Ago
▋▄▇█▌▋▊▉▋▍▋▄▌▋▍▇▍█▄▋▅▉▆, ▊▅▍▅ ▉
39 Days Ago
▆▋▊▆▇▌▆▄▊▉▍▆▅▆▆▋▉▌▄▇▄▇▄, ▆▄▇▆ ▍
39 Days Ago
▋█▍▄▍▍▋▉█▆▆██▊▉▅▅▅▄▄▍▄▍, ▍▍▋█ ▇
39 Days Ago
▆▅▆▋█▄▇▄▇▌▉▊▌▅▌█▋▉▍▊▋▌▋, ▉▌▄▉ ▋
39 Days Ago
▊▆▅▅▅█▄▉▄▋▇▇▋▊▋▊█▋▍█▇▄▆, ▉▉▅▍ ▌
40 Days Ago
█▍▉█▄ ▊█▆▅ ▊▆▌_▋▊▍_▊▍█▄▊▆_▋
40 Days Ago
▌▊▌▆ ▊▋▄▋▄▆█▅▄▅ -> ▆▄▉▌▍ ▇▅▉▋▌▇▌▇▄▆ ▅▇ ▍▄▍ ▅▊▇
43 Days Ago
▄▅▊▋▌▍▋ ▄▌▋ ▋▅▍▇▊▉▇▆▅▋▍ ▄▋▌█▅▋▊▆▇▊
44 Days Ago
44 Days Ago
▅▆▄▋▇▊██▇▆▌ ▉▄▉_▍█▋_██▄▌▄▇_▉
44 Days Ago
▍▇▄▉▌ ▍▍█▄ ▉█▋_▅▇▍_▅▉▆▆▆█_▊
45 Days Ago
▇▇▊-▅▍▅-▋▄▇▌▆▇-▅▅▇▆▅▆▉▊-▌▊▉▇▄▋▌-▋▅.▊▊.▄.▊
52 Days Ago
Changed console system class and function min length to 1 character (from 2) (modding request)
2 Months Ago
▋▋█▄▆▇█▄▋▉███ ▇▊▋▇ ▄▆▄▇ ▌▅▌ ▌▅▌▌█ ▆▌▇█▌▋▌▇▍▅▍▍_▍▆▇▋█▊▉█▇▌▋▆▌▆▌▊▊▅▅_█ ▉▉█▋▄
2 Months Ago
▉▄▉▊▊ ▇▅▌▄ ▍▄▉▊▆_▌▌▌█_▅▊_▌▊